Example #1
0
 // All entryes should use this functiono
 private void add_entry(Entry e)
 {
     this.entries.Add(e);
     switch (e.get_situation())
     {
         case Entry.Situations.DESTROYED:
             lastDestoryed = get_last_entry_index();
             break;
         case Entry.Situations.EXPLODE:
             lastExployed = get_last_entry_index();
             break;
     }
 }