private void _OnEndNavigatting(EntranceStatus status) { if (status == EntranceStatus.Arrived) { PlayAudio(2); } }
public void ClosePark() { status = EntranceStatus.Closed; logger.LogInformation("Park has closed"); var eventOut = new Event(EventType.StatusChanged, EventSource.Park, new Dictionary <string, string>() { { "Status", "Closed" } }); eventProducer.Produce(eventOut); }
public static string GetDescription(EntranceStatus status) { switch (status) { case EntranceStatus.CardJam: return(Resource1.EnStatus_CardJam); case EntranceStatus.Error: return(Resource1.EnStatus_Error); case EntranceStatus.GateDown: return(Resource1.EnStatus_GateDown); case EntranceStatus.GateUp: return(Resource1.EnStatus_GateUp); case EntranceStatus.LessCard: return(Resource1.EnStatus_LessCard); case EntranceStatus.NoCard: return(Resource1.EnStatus_NoCard); case EntranceStatus.OffLine: return(Resource1.EnSatus_OffLine); case EntranceStatus.Ok: return(Resource1.EnStatus_OK); case EntranceStatus.StorageAlarm: return(Resource1.EnStatus_StorageAlarm); case EntranceStatus.StorageFull: return(Resource1.EnStatus_StorageFull); default: return(string.Empty); } }
private void _OnEndNavigatting(EntranceStatus status) { m_LocationMenu?.HideCurrentGoalText(); }
public EntranceStatusReport(int parkID, int entranceID, DateTime eventDateTime, string sourceName, EntranceStatus status) : base(parkID, entranceID, eventDateTime, sourceName) { this.Status = status; }
private void _OnEndNavigatting(EntranceStatus status) { IsNavigatting = false; }
private void _OnEndNavigatting(EntranceStatus status) { m_RoadContianer.HideRoads(); SwitchArrows(false); }