Example #1
0
 private void OnEntityRequested(object sender, EntityRequestArgs e)
 {
     if (e.type == typeof(Trail))
     {
         engine.LoadEntity <Trail>(e.Texture, e.Position);
     }
     else if (e.type == typeof(Ice))
     {
         engine.LoadEntity <Ice>(e.Texture, e.Position);
     }
     else
     {
         engine.LoadEntity <Wall>(e.Texture, e.Position);
     }
 }
Example #2
0
 private void OnEntityRequested(object sender, EntityRequestArgs e)
 {
     engine.LoadEntity <BrownPath>(e.Texture, e.Position);
 }