// Token: 0x06000081 RID: 129 RVA: 0x00007B8C File Offset: 0x00005D8C public AITargetMode CheckAndLockTargetForSee(Entity at) { bool flag = !(at == this); if (flag) { bool flag2 = !at.IsDead; if (flag2) { EntityRelationMode Rel = this.ChekRelation(at); bool flag3 = this.eType.TargetSelectingRulesForDetection.ContainsKey(Rel); if (flag3) { AITargetMode TTargetMode = this.eType.TargetSelectingRulesForDetection[Rel]; bool flag4 = TTargetMode > AITargetMode.None; if (flag4) { this.LockTarget(at, TTargetMode, 600); } return(TTargetMode); } } } return(AITargetMode.None); }
// Token: 0x0600008A RID: 138 RVA: 0x000080D8 File Offset: 0x000062D8 public Entity[] NearEntities(float radius, EntityRelationMode Relation) { List <Entity> Nearests = new List <Entity>(); float r = radius * radius; foreach (Entity e in Ground.CStack.eList) { bool flag = e != this; if (flag) { bool flag2 = Vector3.DistanceSquared(this.Position, e.Position) < r && e.ChekRelation(this) == Relation; if (flag2) { Nearests.Add(e); } } } return(Nearests.ToArray()); }