public static unsafe EntityPatchInfo *AppendEntityPatches(EntityPatchInfo *patches, TypeManager.EntityOffsetInfo[] offsets, int baseOffset, int stride)
        {
            EntityPatchInfo *infoPtr;

            if (offsets == null)
            {
                infoPtr = patches;
            }
            else
            {
                int index = 0;
                while (true)
                {
                    if (index >= offsets.Length)
                    {
                        infoPtr = patches + offsets.Length;
                        break;
                    }
                    patches[index] = new EntityPatchInfo {
                        Offset = baseOffset + offsets[index].Offset,
                        Stride = stride
                    };
                    index++;
                }
            }
            return(infoPtr);
        }
Example #2
0
        public static EntityPatchInfo *AppendEntityPatches(EntityPatchInfo *patches, EntityOffsetInfo *offsets, int offsetCount, int baseOffset, int stride)
        {
            if (offsets == null)
            {
                return(patches);
            }

            for (int i = 0; i < offsetCount; i++)
            {
                patches[i] = new EntityPatchInfo {
                    Offset = baseOffset + offsets[i].Offset, Stride = stride
                }
            }
            ;
            return(patches + offsetCount);
        }