public void ConversionIsBuildingForEditor() { var gameObject = CreateGameObject("", typeof(TestComponentAuthoringIsBuildingForEditor)); ConvertGameObjectHierarchy(gameObject, MakeDefaultSettings()); EntitiesAssert.ContainsOnly(m_Manager, EntityMatch.Partial(new IntTestData(1))); }
public void LoadSceneAsync_LoadsAllSections() { using (var world = TestWorldSetup.CreateEntityWorld("World", false)) { var manager = world.EntityManager; var sceneSystem = world.GetOrCreateSystem <SceneSystem>(); var resolveParams = new SceneSystem.LoadParameters { Flags = SceneLoadFlags.BlockOnImport | SceneLoadFlags.BlockOnStreamIn }; sceneSystem.LoadSceneAsync(SceneGUID, resolveParams); world.Update(); EntitiesAssert.Contains(manager, EntityMatch.Partial(new SubSceneSectionTestData(42)), EntityMatch.Partial(new SubSceneSectionTestData(43)), EntityMatch.Partial(new SubSceneSectionTestData(44)) ); } }
public void CanLoadSectionsIndividually() { using (var world = TestWorldSetup.CreateEntityWorld("World", false)) { var manager = world.EntityManager; var sceneSystem = world.GetOrCreateSystem <SceneSystem>(); var resolveParams = new SceneSystem.LoadParameters { Flags = SceneLoadFlags.BlockOnImport | SceneLoadFlags.BlockOnStreamIn | SceneLoadFlags.DisableAutoLoad }; var subSceneSectionTestDataQuery = manager.CreateEntityQuery(typeof(SubSceneSectionTestData)); var sceneEntity = sceneSystem.LoadSceneAsync(SceneGUID, resolveParams); world.Update(); Assert.AreEqual(0, subSceneSectionTestDataQuery.CalculateEntityCount()); var section0Entity = FindSectionEntity(manager, sceneEntity, 0); var section10Entity = FindSectionEntity(manager, sceneEntity, 10); var section20Entity = FindSectionEntity(manager, sceneEntity, 20); Assert.AreNotEqual(Entity.Null, section0Entity); Assert.AreNotEqual(Entity.Null, section10Entity); Assert.AreNotEqual(Entity.Null, section20Entity); Assert.IsFalse(sceneSystem.IsSectionLoaded(section0Entity)); Assert.IsFalse(sceneSystem.IsSectionLoaded(section10Entity)); Assert.IsFalse(sceneSystem.IsSectionLoaded(section20Entity)); manager.AddComponentData(section0Entity, new RequestSceneLoaded { LoadFlags = SceneLoadFlags.BlockOnImport | SceneLoadFlags.BlockOnStreamIn }); world.Update(); Assert.IsTrue(sceneSystem.IsSectionLoaded(section0Entity)); Assert.IsFalse(sceneSystem.IsSectionLoaded(section10Entity)); Assert.IsFalse(sceneSystem.IsSectionLoaded(section20Entity)); Assert.AreEqual(1, subSceneSectionTestDataQuery.CalculateEntityCount()); Assert.AreEqual(42, subSceneSectionTestDataQuery.GetSingleton <SubSceneSectionTestData>().Value); manager.AddComponentData(section20Entity, new RequestSceneLoaded { LoadFlags = SceneLoadFlags.BlockOnImport | SceneLoadFlags.BlockOnStreamIn }); world.Update(); Assert.IsTrue(sceneSystem.IsSectionLoaded(section0Entity)); Assert.IsFalse(sceneSystem.IsSectionLoaded(section10Entity)); Assert.IsTrue(sceneSystem.IsSectionLoaded(section20Entity)); Assert.AreEqual(2, subSceneSectionTestDataQuery.CalculateEntityCount()); EntitiesAssert.Contains(manager, EntityMatch.Partial(new SubSceneSectionTestData(42)), EntityMatch.Partial(new SubSceneSectionTestData(44))); manager.AddComponentData(section10Entity, new RequestSceneLoaded { LoadFlags = SceneLoadFlags.BlockOnImport | SceneLoadFlags.BlockOnStreamIn }); world.Update(); Assert.IsTrue(sceneSystem.IsSectionLoaded(section0Entity)); Assert.IsTrue(sceneSystem.IsSectionLoaded(section10Entity)); Assert.IsTrue(sceneSystem.IsSectionLoaded(section20Entity)); Assert.AreEqual(3, subSceneSectionTestDataQuery.CalculateEntityCount()); EntitiesAssert.Contains(manager, EntityMatch.Partial(new SubSceneSectionTestData(42)), EntityMatch.Partial(new SubSceneSectionTestData(43)), EntityMatch.Partial(new SubSceneSectionTestData(44))); } }