private void SpawnPlayer(BulletFactory bulletFactory) { var spaceshipTexture = Content.Load <Texture2D>("playerShip1_blue"); var spaceshipRegion = new TextureRegion2D(spaceshipTexture); _player = _entityManager.AddEntity(new Spaceship(spaceshipRegion, bulletFactory)); }
public void GenerateSeeds() { for (int i = 0; i < 2; i++) { Seed s = new Seed(CheckpointGenerator.RandomOffset(NamedPositions.ChickenCoopOutside, 300)); EntityManager.AddEntity(s); } for (int i = 0; i < 5; i++) { Seed s = new Seed(CheckpointGenerator.RandomOffset(NamedPositions.Sandbox, 600)); EntityManager.AddEntity(s); } for (int i = 0; i < 2; i++) { Seed s = new Seed(CheckpointGenerator.RandomOffset(NamedPositions.Lake, 100)); EntityManager.AddEntity(s); } for (int i = 0; i < 7; i++) { Seed s = new Seed(CheckpointGenerator.RandomOffset(NamedPositions.Grass, 600)); EntityManager.AddEntity(s); } // hardcoded number of seeds :| GameState.Instance.SetVar <int>("totalSeeds", 16); }
protected override void LoadContent() { _spriteBatch = new SpriteBatch(GraphicsDevice); _sfxButtonPress = Content.Load <SoundEffect>(ASSET_NAME_SFX_BUTTON_PRESS); _sfxHit = Content.Load <SoundEffect>(ASSET_NAME_SFX_HIT); _sfxScoreReached = Content.Load <SoundEffect>(ASSET_NAME_SFX_SCORE_REACHED); _spriteSheetTexture = Content.Load <Texture2D>(ASSET_NAME_SPRITESHEET); _fadeInAnimation = new Texture2D(GraphicsDevice, 1, 1); _fadeInAnimation.SetData(new Color[] { Color.White }); _TRex = new TRex(_spriteSheetTexture, new Vector2(Trexpos, TrexYpos - TRex.TrexHeiht), _sfxButtonPress); _TRex.DrewOrder = 10; _InputController = new ImputController(_TRex); _groundmanager = new GroundManager(_spriteSheetTexture, _entityManager, _TRex); _entityManager.AddEntity(_TRex); _entityManager.AddEntity(_groundmanager); _groundmanager.Initialize(); }
public async Task SaveAdded() { await _emTask; var supplier = new Supplier(); supplier.CompanyName = "Test-" + TestFns.RandomSuffix(5); var companyName = supplier.CompanyName; supplier.Location = new Location() { Region = "USA", Address = "123 Main Street", City = "San Diego", PostalCode = "12345" }; _em1.AddEntity(supplier); var sr = await _em1.SaveChanges(); Assert.IsTrue(sr.Entities.Count == 1); var ek = sr.Entities.First().EntityAspect.EntityKey; var _em2 = new EntityManager(_em1); var q1 = ek.ToQuery <Supplier>(); var r1 = await q1.Execute(_em2); Assert.IsTrue(r1.Count() == 1); Assert.IsTrue(r1.First().CompanyName == companyName, "should have set the companyName"); Assert.IsTrue(r1.First().Location.City == "San Diego"); Assert.IsTrue(r1.First().Location.PostalCode == "12345"); }
public Entity LoadPlayer(string fileId, int posX = -1, int posY = -1, int dir = -1) { player = LoadEntity(fileId); if (player != null) { player.Type = EntityType.Player; if (posX >= 0 && posY >= 0) { player.MapPosX = posX + 0.5f; player.MapPosY = posY + 0.5f; } else { player.MapPosX = map.StartX + 0.5f; player.MapPosY = map.StartY + 0.5f; } player.TrackWithCamera = true; player.MoveWithMouse = true; player.TriggersEvents = true; if (dir >= 0) { player.Direction = dir; } entityManager.AddEntity(player); OnPlayerLoaded(player); } return(player); }
protected override void LoadContent() { _random = new Random(); _spriteBatch = new SpriteBatch(GraphicsDevice); Textures.textures["squere"] = Content.Load <Texture2D>("Textures/squere"); Textures.textures["flag"] = Content.Load <Texture2D>("Textures/flag"); Textures.textures["empty"] = Content.Load <Texture2D>("Textures/empty"); Textures.textures["bomb"] = Content.Load <Texture2D>("Textures/bomb"); _layer = Content.Load <Texture2D>("Textures/Layer"); _buttonReset = Content.Load <Texture2D>("Textures/ResetButton"); for (int i = 1; i <= 8; i++) { Textures.textures[$"{ i }"] = Content.Load <Texture2D>($"Textures/{ i }"); } _layerSprite = new Layer(new Sprite(_layer, 0, 0, LAYER_WIDTH, LAYER_HEIGHT), new Vector2(0, 0)); _layerSprite.DrawOrder = 1; _counter = new BombsCounter(Content.Load <SpriteFont>("Text/BombsCount"), new Vector2(50, 50), _bombs); _counter.DrawOrder = 3; _resetButton = new Button(new Sprite(_buttonReset, 0, 0, RESET_BUTTON_WIDTH, RESET_BUTTON_HEIGHT), new Vector2(227, 46)); _resetButton.DrawOrder = 2; InitGame(); _entityManager.AddEntity(_layerSprite); _entityManager.AddEntity(_counter); _entityManager.AddEntity(_resetButton); }
public void AddEntity_ReturnsEntity_Twice() { EntityManager manager = new EntityManager(); manager.AddEntity(); Entity e = manager.AddEntity(); Assert.AreEqual(1, e.Id); }
public void LoadContent(ContentManager content) { _entityManager = new EntityManager(); _map = FileReadWriter.ReadFromBinary <Map>(MapDirectory); _tileset = content.Load <Texture2D>(_map.TextureMap.TileTexture); _textureBackground = content.Load <Texture2D>("sprites/backgrounds/background1"); _song = content.Load <Song>("music/AVoid"); MediaPlayer.Play(_song); MediaPlayer.IsRepeating = true; KeyboardInput.AddKey(Microsoft.Xna.Framework.Input.Keys.Space); int curPlat = 0; for (int x = 0; x < _map.Width; x++) { for (int y = 0; y < _map.Height; y++) { if (_map.Tiles[x, y].ID != 8 && _map.Tiles[x, y].ID != 10 && _map.Tiles[x, y].ID != 11 && _map.Tiles[x, y].ID != 12 && _map.Tiles[x, y].ID != 13 && _map.Tiles[x, y].ID != 17 && _map.Tiles[x, y].ID != 18 && _map.Tiles[x, y].ID != 19) { //content.Load<Texture2D>(@"sprites/objects/warpBall") _entityManager.AddEntity(new EntityPlatform("platform" + curPlat++, null, new Vector2(x * (_map.TextureMap.TileWidth) * 2.0f, y * (_map.TextureMap.TileHeight * 2.0f)) - _position, new Vector2((_map.TextureMap.TileWidth * 2.0f), (_map.TextureMap.TileHeight * 2.0f)), true)); } } } //_oldPlayerPos = _entityManager.GetEntity("player").GetComponent<ComponentTransform>().WorldTransform.Translate; _entityManager.AddEntity(new EntityProjectile("player", content.Load <Texture2D>(@"sprites/player/char1"), new Vector2(400.0f, 240.0f), new Vector2(32.0f, 64.0f), true)); _oldPlayerPos = _entityManager.GetEntity("player").GetComponent <ComponentTransform>().WorldTransform.Translate; _entityManager.AddEntity(new EntityProjectile("warpBall", content.Load <Texture2D>(@"sprites/objects/warpBall"), new Vector2(400.0f, 240.0f), new Vector2(32.0f, 32.0f), true)); //_entityManager.GetEntity("warpBall").GetComponent<ComponentTransform>().SetParent(_entityManager.GetEntity("player").GetComponent<ComponentTransform>()); _entityManager.GetEntity("warpBall").GetComponent <ComponentTransform>().Scale = 0.6f; _entityManager.GetEntity("warpBall").GetComponent <ComponentCollision>().SetSize(32.0f * 0.6f, 32.0f * 0.6f); _entityManager.GetEntity("warpBall").GetComponent <ComponentPhysics>().DragX = 0.9999f; }
public void AddEntity_ReturnsEntity_Random([Random(1, 1000, 5)] int times) { EntityManager manager = new EntityManager(); for (int i = 0; i < times - 1; i++) { manager.AddEntity(); } Entity e = manager.AddEntity(); Assert.AreEqual(times - 1, e.Id); }
public void LoadContent(ContentManager content) { MouseManager.CurrentCursor = MouseManager.Cursor.CROSSHAIR; _song = content.Load <Song>(@"music/AVoid"); MediaPlayer.Play(_song); MediaPlayer.IsRepeating = true; _entityManager.AddEntity(new EntityProjectile("testEntity", content.Load <Texture2D>(@"sprites/player/Character"), new Vector2(100.0f, 100.0f), new Vector2(32.0f, 32.0f), true)); _entityManager.AddEntity(new EntityPlatform("platform", content.Load <Texture2D>(@"sprites/tiles/texture1"), new Vector2(75.0f, 200.0f), new Vector2(225.0f, 96.0f), true)); _entityManager.LoadContent(content); }
private void SpawnPlayers() { PlayerOne = entityManager.AddEntity(new Player()); PlayerTwo = entityManager.AddEntity(new Player()); Vector2 playerOnePosition = new Vector2(GraphicsDevice.Viewport.TitleSafeArea.X + 50, GraphicsDevice.Viewport.TitleSafeArea.Y + GraphicsDevice.Viewport.TitleSafeArea.Height / 2); Vector2 playerTwoPosition = new Vector2(GraphicsDevice.Viewport.TitleSafeArea.X + 200, GraphicsDevice.Viewport.TitleSafeArea.Y + GraphicsDevice.Viewport.TitleSafeArea.Height / 2); PlayerOne.Initialize(Content.Load <Texture2D>("player1"), playerOnePosition, new PlayerControls(Keys.Right, Keys.Left, Keys.Up, Keys.Down)); PlayerTwo.Initialize(Content.Load <Texture2D>("player2"), playerTwoPosition, new PlayerControls(Keys.D, Keys.A, Keys.W, Keys.S)); collisionComponent.Insert(PlayerOne); collisionComponent.Insert(PlayerTwo); }
public void Initialize() { _grounds.Clear(); foreach (GroundEntity gt in _entityManager.GetEntitiesOfType <GroundEntity>()) { _entityManager.RemoveEntity(gt); } GroundEntity ground = new GroundEntity(_texture, new Vector2(GROUND_POS_X, GROUND_POS_Y)); _grounds.Add(ground); _entityManager.AddEntity(ground); }
public static void Spawn(string name, int x, int y) { switch (name) { case "MARIA": GameObject maria = Factory.CreateMaria(); maria.Position = new Vector2(x * TileMap.TileWidth, y * TileMap.TileHeight); EntityManager.AddEntity(maria); break; case "WATER": GameObject water = Factory.CreateWater(); water.Position = new Vector2(x * TileMap.TileWidth, y * TileMap.TileHeight); EntityManager.AddEntity(water); break; case "PARTY": GameObject memberOne = Factory.CreatePartyMember(); memberOne.Position = new Vector2(x * TileMap.TileWidth, y * TileMap.TileHeight); EntityManager.AddEntity(memberOne); GameObject memberTwo = Factory.CreatePartyMember(); memberTwo.Position = new Vector2(x * TileMap.TileWidth, y * TileMap.TileHeight); EntityManager.AddEntity(memberTwo); GameObject memberThree = Factory.CreatePartyMember(); memberThree.Position = new Vector2(x * TileMap.TileWidth, y * TileMap.TileHeight); EntityManager.AddEntity(memberThree); memberOne.Send("WAYPOINT_FOLLOW", VariableProvider.CurrentPlayer); memberTwo.Send("WAYPOINT_FOLLOW", memberOne); memberThree.Send("WAYPOINT_FOLLOW", memberTwo); break; } }
public async Task HasChangesChangedAfterSave() { await _emTask; var hccArgs = new List <EntityManagerHasChangesChangedEventArgs>(); _em1.HasChangesChanged += (s, e) => { hccArgs.Add(e); }; var emp = new Employee() { FirstName = "Test_Fn", LastName = "Test_Ln" }; _em1.AddEntity(emp); Assert.IsTrue(hccArgs.Count == 1); Assert.IsTrue(hccArgs.Last().HasChanges == true); Assert.IsTrue(_em1.HasChanges()); var sr = await _em1.SaveChanges(); Assert.IsTrue(sr.Entities.Count == 1); Assert.IsTrue(hccArgs.Count == 2); Assert.IsTrue(hccArgs.Last().HasChanges == false); Assert.IsTrue(_em1.HasChanges() == false); }
public override void OnInitialize(EntityManager manager) { clickAreaThis = AddClickMouseArea(FRectangle.CreateByCenter(0, 0, DIAMETER, DIAMETER), OnClick, OnDown, OnUp); var cfg = new ParticleEmitterConfig.ParticleEmitterConfigBuilder { // red fire TextureIndex = 12, SpawnRate = 20, ParticleLifetimeMin = 1.0f, ParticleLifetimeMax = 2.5f, ParticleVelocityMin = 24f, ParticleVelocityMax = 32f, ParticleSizeInitial = 64, ParticleSizeFinalMin = 32, ParticleSizeFinalMax = 48, ParticleAlphaInitial = 1f, ParticleAlphaFinal = 0f, ColorInitial = Color.DarkOrange, ColorFinal = Color.DarkRed, }.Build(Textures.TexParticle); emitter = new PointCPUParticleEmitter(Owner, Position, cfg, GDConstants.ORDER_MAP_NODEPARTICLES); manager.AddEntity(emitter); }
public Player(string name, Camera camera, EntityManager entityManager) : base(name) { callUpdate = true; camera.transform = transform; attachedCamera = camera; attachedCamera.deltaPosition.Z = -0.4f; AddComponent(new ComponentGeometry("Arm Only.obj")); AddComponent(new ComponentMaterial("arm.png")); AddComponent(new ComponentCollider_Sphere(0.46f, transform)); AddComponent(new ComponentVelocity(0, 0, 0)); AddComponent(new ComponentSound(new string[] { "Audio/death.wav" })); transform.scale = new Vector3(2); transform.position.Y = 1.2f; // set up first weapon weapon[0] = new BasicWeapon("Weapon 1", damage: 30); weapon[0].AddComponent(new ComponentGeometry("Weapon1.obj")); weapon[0].AddComponent(new ComponentMaterial("Weapon1.png")); weapon[0].AddComponent(new ComponentSound(new string[] { "Audio/weapon.wav" })); entityManager.AddEntity(weapon[0]); ResetEvent = null; ResetEvent += ResetPlayer; }
internal override void Update(int x, int y) { if (cooldown == null) { cooldown = new CooldownTimer(30); } BoundedFloat buffer = new BoundedFloat(0, 0, cost); CachePowerLevels(); if (powerinL + powerinR + powerinD + powerinU >= buffer.max) { BoundedFloat.MoveVals(ref powerinL, ref buffer, powerinL); BoundedFloat.MoveVals(ref powerinR, ref buffer, powerinR); BoundedFloat.MoveVals(ref powerinD, ref buffer, powerinD); BoundedFloat.MoveVals(ref powerinU, ref buffer, powerinU); } EmptyInputs(); if (buffer.IsFull()) { state = true; var pos = new Vector2(x - range, y - range); var size = new Vector2(2 * range, 2 * range); var entities = EntityManager.GetEntitiesAt(pos, size, e => !(e is AutoDart || e is Player || e.data.invulnerable)); if (cooldown.Ready()) { if (entities.Length > 0) { cooldown.Reset(); var e = entities[MathUtil.RandInt(Program.Rand, 0, entities.Length - 1)]; var darvel = e.data.pos - new Vector2(x, y); darvel = darvel.Normalize(); var dartpos = new Vector2(x, y); dartpos += 1.5f * darvel; darvel /= 10; var ad = new AutoDart(dartpos, darvel); if (!ad.IsCollidingWithTerrain()) { EntityManager.AddEntity(ad); } } else { cooldown.SetTime(-100); } } } else { state = false; } Terrain.TileAt(x, y).enumId = state ? TileID.AutoShooterOn : TileID.AutoShooterOff; }
public void Update(double delta_time) { var entities = entity_manager.Entities; var n = entities.Length; foreach (var chunk_loader_node in chunk_loader_nodes) { var chunk_loader_position = VectorToPoint(chunk_loader_node.Base.Position); for (var i = 0; i < n; i++) { var entity = entities[i]; if (null == entity) { continue; } if (!entity.Has <BaseComponent>()) { entities[i] = null; continue; } var entity_position = VectorToPoint(entity.Get <BaseComponent>().Position); foreach (var chunk in Chunks(chunk_loader_position)) { if (chunk == entity_position) { entities[i] = null; } } } } for (var i = 0; i < n; i++) { var entity = entities[i]; if (null == entity) { continue; } entity_manager.RemoveEntity(entity); var thread = new Thread(() => { Save(VectorToPoint(entity.Get <BaseComponent>().Position), entity); }); thread.IsBackground = true; thread.Start(); } lock (loader_lock) { foreach (var loader_entity in loader_entities) { entity_manager.AddEntity(loader_entity); } loader_entities.Clear(); } }
void Start() { Bandit testNPC = new Bandit(); EntityManager.AddEntity(testNPC); EntityManager.LoadChunk(new Vec2i(0, 0)); }
private TwoCusts CreateParentAndChildren(EntityManager em) { var cust1 = new Customer(); cust1.CompanyName = "Test1_" + TestFns.RandomSuffix(8); cust1.City = "Oakland"; cust1.RowVersion = 13; cust1.Fax = "510 999-9999"; em.AddEntity(cust1); var cust2 = em.CreateEntity <Customer>(); cust2.CompanyName = "Test2_" + TestFns.RandomSuffix(8); cust2.City = "Emeryville"; cust2.RowVersion = 1; cust2.Fax = "510 888-8888"; var order1 = new Order(); order1.OrderDate = DateTime.Today; var order2 = em.CreateEntity <Order>(); order1.OrderDate = DateTime.Today; cust1.Orders.Add(order1); cust1.Orders.Add(order2); Assert.IsTrue(cust1.Orders.Count == 2); Assert.IsTrue(cust2.Orders.Count == 0); return(new TwoCusts() { Cust1 = cust1, Cust2 = cust2 }); }
public void GetComponent_WhenNothing_ReturnsNull() { EntityManager manager = new EntityManager(); Entity e = manager.AddEntity(); Assert.IsNull(ComponentManager <PositionComponent> .Instance.GetComponent(e)); }
private void CreateEntityButton_Click(object sender, RoutedEventArgs e) { // Sanity Check if (EntityNameTextBox.Text == null || EntityNameTextBox.Text.Trim() == "") { MessageBox.Show("Input Name!"); return; } else if (EntityOwnerTextBox.Text == null || EntityNameTextBox.Text.Trim() == "") { MessageBox.Show("Input Owner!"); return; } else if (EntityDescTextBox.Text == null || EntityNameTextBox.Text.Trim() == "") { MessageBox.Show("Input Description!"); return; } // Get the customer and create the entity and add it Customer customer = CustomerManager.GetCustomer(EntityOwnerTextBox.Text); Entity entity = new Entity { EntityDescription = EntityDescTextBox.Text, EntityName = EntityNameTextBox.Text, EntityOwner = customer }; EntityManager.AddEntity(entity); }
private Product CreateProduct(EntityManager em) { var product = new Product(); em.AddEntity(product); product.ProductName = "Test.NET_" + TestFns.RandomSuffix(7); return(product); }
//test("save/mods with EntityErrorsException", function () { // if (testFns.DEBUG_ODATA) { // ok(true, "Skipped test - OData does not support server interception or alt resources"); // return; // }; // if (testFns.DEBUG_MONGO) { // ok(true, "Skipped test - Mongo does not YET support server side validation"); // return; // }; // var em = newEm(); // var zzz = createParentAndChildren(em); // var cust1 = zzz.cust1; // stop(); // em.saveChanges().then(function (sr) { // zzz.cust1.setProperty("contactName", "foo"); // zzz.cust2.setProperty("contactName", "foo"); // zzz.order1.setProperty("freight", 888.11); // zzz.order2.setProperty("freight", 888.11); // ok(zzz.cust1.entityAspect.entityState.isModified(), "cust1 should be modified"); // ok(zzz.order1.entityAspect.entityState.isModified(), "order1 should be modified"); // var so = new SaveOptions({ resourceName: "SaveWithEntityErrorsException", tag: "entityErrorsException" }); // return em.saveChanges(null, so); // }).then(function(sr2) { // ok(false, "should not get here"); // }).fail(function (e) { // ok(e.entityErrors, "should have server errors"); // ok(e.entityErrors.length === 2, "2 order entities should have failed"); // ok(zzz.order1.entityAspect.getValidationErrors().length === 1); // var order2Errs = zzz.order2.entityAspect.getValidationErrors(); // ok(order2Errs.length === 1, "should be 1 error for order2"); // ok(order2Errs[0].propertyName === "orderID", "errant property should have been 'orderID'"); // // now save it properly // return em.saveChanges(); // }).then(function (sr) { // ok(sr.entities.length === 4, "should have saved ok"); // }).fail(testFns.handleFail).fin(start); //}); //test("save with client side validation error", function () { // var em = newEm(); // var zzz = createParentAndChildren(em); // var cust1 = zzz.cust1; // cust1.setProperty("companyName", null); // stop(); // em.saveChanges().then(function (sr) { // ok(false, "should not get here"); // }).fail(function (e) { // ok(e.entityErrors, "should be a entityError"); // ok(e.entityErrors.length === 1, "should be only one error"); // ok(!e.entityErrors[0].isServerError, "should NOT be a server error"); // var errors = cust1.entityAspect.getValidationErrors(); // ok(errors[0].errorMessage === errors[0].errorMessage, "error message should appear on the cust"); // }).fin(start); //}); //test("save with server side entity level validation error", function () { // if (testFns.DEBUG_ODATA) { // ok(true, "Skipped test - OData does not support server interception or alt resources"); // return; // }; // if (testFns.DEBUG_MONGO) { // ok(true, "Skipped test - Mongo does not YET support server side validation"); // return; // }; // var em = newEm(); // var zzz = createParentAndChildren(em); // var cust1 = zzz.cust1; // cust1.setProperty("companyName", "error"); // stop(); // em.saveChanges().then(function(sr) { // ok(false, "should not get here"); // }).fail(function (e) { // ok(e.entityErrors, "should be a server error"); // ok(e.entityErrors.length === 1, "should be only one server error"); // var errors = cust1.entityAspect.getValidationErrors(); // ok(errors[0].errorMessage === e.entityErrors[0].errorMessage, "error message should appear on the cust"); // }).fin(start); //}); //test("save with server side entity level validation error + repeat", function () { // if (testFns.DEBUG_ODATA) { // ok(true, "Skipped test - OData does not support server interception or alt resources"); // return; // }; // if (testFns.DEBUG_MONGO) { // ok(true, "Skipped test - Mongo does not YET support server side validation"); // return; // }; // var em = newEm(); // var zzz = createParentAndChildren(em); // var cust1 = zzz.cust1; // cust1.setProperty("companyName", "error"); // stop(); // em.saveChanges().then(function (sr) { // ok(false, "should not get here"); // }).fail(function (e) { // ok(e.entityErrors, "should be a server error"); // ok(e.entityErrors.length === 1, "should be only one server error"); // var errors = cust1.entityAspect.getValidationErrors(); // ok(errors.length === 1, "should only be 1 error"); // ok(errors[0].errorMessage === e.entityErrors[0].errorMessage, "error message should appear on the cust"); // return em.saveChanges(); // }).fail(function(e2) { // ok(e2.entityErrors, "should be a server error"); // ok(e2.entityErrors.length === 1, "should be only one server error"); // var errors = cust1.entityAspect.getValidationErrors(); // ok(errors.length === 1, "should only be 1 error"); // ok(errors[0].errorMessage === e2.entityErrors[0].errorMessage, "error message should appear on the cust"); // }).fin(start); //}); //test("add UserRole", function () { // if (testFns.DEBUG_MONGO) { // ok(true, "TODO for Mongo - needs to be written specifically for Mongo - should succeed in Mongo"); // return; // } // var em = newEm(); // var roleId; // var userId = 6; // var p2 = breeze.Predicate.create("userId", "ne", userId); // var p1 = breeze.Predicate.create("userRoles", "all", p2); // var q = new EntityQuery("Roles").where(p1).take(1); // stop(); // q.using(em).execute().then(function (data) { // ok(data.results.length === 1, "should be one result"); // var role = data.results[0]; // roleId = role.getProperty("id"); // var newUserRole = em.createEntity('UserRole', { // userId: userId, // roleId: roleId // }); // return em.saveChanges(); // }).then(function (sr) { // ok(true, "save succeeded"); // var resultRole = sr.entities[0]; // var roleId2 = resultRole.getProperty("roleId"); // ok(roleId2 === roleId, "roleIds match"); // var userId2 = resultRole.getProperty("userId"); // ok(userId2 === userId, "userIds match"); // // delete entity // resultRole.entityAspect.setDeleted(); // return em.saveChanges(); // }).then(function (sr) { // ok(true, "delete succeeded"); // }).fail(function (e) { // ok(false, "error on save: " + e.message); // }).fail(testFns.handleFail).fin(start); //}); private Order CreateOrder(EntityManager em) { var order = new Order(); em.AddEntity(order); order.ShipName = "Test.NET_" + TestFns.RandomSuffix(7); return(order); }
public void RemoveEntity_ReturnsFalse_WhenNull() { EntityManager manager = new EntityManager(); manager.AddEntity(); Assert.IsFalse(manager.DestroyEntity(null)); }
private void SpawnCoin() { for (int i = 0; i < COINS_TO_SPAWN; i++) { CoinEntity wall = new CoinEntity(_texture, new Vector2(COIN_POS_X + i * COINS_DISTANCE, COIN_POS_Y), _ball); _entityManager.AddEntity(wall); } }
private void AddIfNotColliding(Entity e) { if (e.IsCollidingWithTerrain()) { return; } EntityManager.AddEntity(e); }
private void SpawnWall(int height) { for (int i = 0; i < height; i++) { WallEntity wall = new WallEntity(_texture, new Vector2(WALL_POS_X, WALL_POS_Y - i * WALL_HEIGHT), _ball); _entityManager.AddEntity(wall); } }
public Particle(EntityID model, Vector2 pos) : base(model, pos) { Vector2 size = Assets.Models.GetModel(model).size; data = new ParticleData(); data.pos.val = pos; EntityManager.AddEntity(this); }
public void RemoveEntity_ReturnsTrue_WhenValid() { EntityManager manager = new EntityManager(); Entity e = manager.AddEntity(); Assert.AreEqual(0, e.Id); Assert.IsTrue(manager.DestroyEntity(e)); }
public async Task CreatingEntities() { var manager = new EntityManager(_serviceName); // Metadata must be fetched before CreateEntity() can be called await manager.FetchMetadata(); //Snippet1 var newCustomer = new Customer(); // rarely done in Breeze //Snippet2 // Order uses an auto-generated key value var order = manager.CreateEntity<Order>(); //Snippet3 // If the key is not auto generated, it must be initialized by CreateEntity() var alpha = manager.CreateEntity<Customer>(new { CustomerID = Guid.NewGuid(), CompanyName = "Alpha" }); //Snippet4 // Unattached new customer so you can keep configuring it and add/attach it later // Key value initializer not required because new entity is not attached to entity manager var beta = manager.CreateEntity<Customer>(new { CompanyName = "Beta" }, EntityState.Detached); // Attached customer, as if retrieved from the database // Note that the key must be initialized when new entity will be in an attached state var gamma = manager.CreateEntity<Customer>(new { CustomerID = Guid.NewGuid(), CompanyName = "Gamma" }, EntityState.Unchanged); //Snippet5 // Only need to do this once var metadataStore = manager.MetadataStore; // The model metadata known to this EntityManager instance var customerType = metadataStore.GetEntityType(typeof(Customer)); // Metadata about the Customer type // Do this for each customer to be created var acme = customerType.CreateEntity() as Customer; // Returns Customer as IEntity acme.CompanyName = "Acme"; // CompanyName is a required field acme.CustomerID = Guid.NewGuid(); // Must set the key field before attaching to entity manager manager.AddEntity(acme); // Attach the entity as a new entity; it's EntityState is "Added" }
private Product CreateProduct(EntityManager em) { var product = new Product(); em.AddEntity(product); product.ProductName = "Test.NET_" + TestFns.RandomSuffix(7); // only needed because of NH bug where we made 'rowVersion' nullable on the client. product.RowVersion = 0; return product; }
public async Task USCustomerMustHaveValidZipCode() { var manager = new EntityManager(_serviceName); // new empty EntityManager await manager.FetchMetadata(); // required before creating a new entity var customerType = manager.MetadataStore.GetEntityType(typeof(Customer)); //get the Customer type try { // add US zip code validator to the entity (not to a property) customerType.Validators.Add(new ZipCodeValidator()); var customer = new Customer { CustomerID = Guid.NewGuid(), CompanyName = "Boogaloo Board Games" }; customer.Country = "USA"; customer.PostalCode = "N2L 3G1"; // a Canadian postal code manager.AddEntity(customer); // force validation of customer var errors = customer.EntityAspect.Validate(); Assert.IsTrue(errors.Any(), String.Format("should have 1 error: {0}", errors.First().Message)); customer.Country = "Canada"; errors = customer.EntityAspect.Validate(); Assert.IsFalse(errors.Any(), String.Format("should have no errors")); } finally { Assert.IsTrue(customerType.Validators.Remove(new ZipCodeValidator())); } }
private TwoCusts CreateParentAndChildren(EntityManager em) { var cust1 = new Customer(); cust1.CompanyName = "Test1_" + TestFns.RandomSuffix(8); cust1.City = "Oakland"; cust1.RowVersion = 13; cust1.Fax = "510 999-9999"; em.AddEntity(cust1); var cust2 = em.CreateEntity<Customer>(); cust2.CompanyName = "Test2_" + TestFns.RandomSuffix(8); cust2.City = "Emeryville"; cust2.RowVersion = 1; cust2.Fax = "510 888-8888"; var order1 = new Order(); order1.OrderDate = DateTime.Today; var order2 = em.CreateEntity<Order>(); order1.OrderDate = DateTime.Today; cust1.Orders.Add(order1); cust1.Orders.Add(order2); Assert.IsTrue(cust1.Orders.Count == 2); Assert.IsTrue(cust2.Orders.Count == 0); return new TwoCusts() { Cust1 = cust1, Cust2 = cust2 }; }
private OrderDetail CreateOrderDetail(EntityManager em, Order order, Product product) { var od = new OrderDetail(); var orderID = order.OrderID; var productID = product.ProductID; od.ProductID = productID; od.OrderID = orderID; od.Quantity = 1; od.UnitPrice = 3.14m; em.AddEntity(od); return od; }
private Product CreateProduct(EntityManager em) { var product = new Product(); em.AddEntity(product); product.ProductName = "Test.NET_" + TestFns.RandomSuffix(7); return product; }
//test("save/mods with EntityErrorsException", function () { // if (testFns.DEBUG_ODATA) { // ok(true, "Skipped test - OData does not support server interception or alt resources"); // return; // }; // if (testFns.DEBUG_MONGO) { // ok(true, "Skipped test - Mongo does not YET support server side validation"); // return; // }; // var em = newEm(); // var zzz = createParentAndChildren(em); // var cust1 = zzz.cust1; // stop(); // em.saveChanges().then(function (sr) { // zzz.cust1.setProperty("contactName", "foo"); // zzz.cust2.setProperty("contactName", "foo"); // zzz.order1.setProperty("freight", 888.11); // zzz.order2.setProperty("freight", 888.11); // ok(zzz.cust1.entityAspect.entityState.isModified(), "cust1 should be modified"); // ok(zzz.order1.entityAspect.entityState.isModified(), "order1 should be modified"); // var so = new SaveOptions({ resourceName: "SaveWithEntityErrorsException", tag: "entityErrorsException" }); // return em.saveChanges(null, so); // }).then(function(sr2) { // ok(false, "should not get here"); // }).fail(function (e) { // ok(e.entityErrors, "should have server errors"); // ok(e.entityErrors.length === 2, "2 order entities should have failed"); // ok(zzz.order1.entityAspect.getValidationErrors().length === 1); // var order2Errs = zzz.order2.entityAspect.getValidationErrors(); // ok(order2Errs.length === 1, "should be 1 error for order2"); // ok(order2Errs[0].propertyName === "orderID", "errant property should have been 'orderID'"); // // now save it properly // return em.saveChanges(); // }).then(function (sr) { // ok(sr.entities.length === 4, "should have saved ok"); // }).fail(testFns.handleFail).fin(start); //}); //test("save with client side validation error", function () { // var em = newEm(); // var zzz = createParentAndChildren(em); // var cust1 = zzz.cust1; // cust1.setProperty("companyName", null); // stop(); // em.saveChanges().then(function (sr) { // ok(false, "should not get here"); // }).fail(function (e) { // ok(e.entityErrors, "should be a entityError"); // ok(e.entityErrors.length === 1, "should be only one error"); // ok(!e.entityErrors[0].isServerError, "should NOT be a server error"); // var errors = cust1.entityAspect.getValidationErrors(); // ok(errors[0].errorMessage === errors[0].errorMessage, "error message should appear on the cust"); // }).fin(start); //}); //test("save with server side entity level validation error", function () { // if (testFns.DEBUG_ODATA) { // ok(true, "Skipped test - OData does not support server interception or alt resources"); // return; // }; // if (testFns.DEBUG_MONGO) { // ok(true, "Skipped test - Mongo does not YET support server side validation"); // return; // }; // var em = newEm(); // var zzz = createParentAndChildren(em); // var cust1 = zzz.cust1; // cust1.setProperty("companyName", "error"); // stop(); // em.saveChanges().then(function(sr) { // ok(false, "should not get here"); // }).fail(function (e) { // ok(e.entityErrors, "should be a server error"); // ok(e.entityErrors.length === 1, "should be only one server error"); // var errors = cust1.entityAspect.getValidationErrors(); // ok(errors[0].errorMessage === e.entityErrors[0].errorMessage, "error message should appear on the cust"); // }).fin(start); //}); //test("save with server side entity level validation error + repeat", function () { // if (testFns.DEBUG_ODATA) { // ok(true, "Skipped test - OData does not support server interception or alt resources"); // return; // }; // if (testFns.DEBUG_MONGO) { // ok(true, "Skipped test - Mongo does not YET support server side validation"); // return; // }; // var em = newEm(); // var zzz = createParentAndChildren(em); // var cust1 = zzz.cust1; // cust1.setProperty("companyName", "error"); // stop(); // em.saveChanges().then(function (sr) { // ok(false, "should not get here"); // }).fail(function (e) { // ok(e.entityErrors, "should be a server error"); // ok(e.entityErrors.length === 1, "should be only one server error"); // var errors = cust1.entityAspect.getValidationErrors(); // ok(errors.length === 1, "should only be 1 error"); // ok(errors[0].errorMessage === e.entityErrors[0].errorMessage, "error message should appear on the cust"); // return em.saveChanges(); // }).fail(function(e2) { // ok(e2.entityErrors, "should be a server error"); // ok(e2.entityErrors.length === 1, "should be only one server error"); // var errors = cust1.entityAspect.getValidationErrors(); // ok(errors.length === 1, "should only be 1 error"); // ok(errors[0].errorMessage === e2.entityErrors[0].errorMessage, "error message should appear on the cust"); // }).fin(start); //}); //test("add UserRole", function () { // if (testFns.DEBUG_MONGO) { // ok(true, "TODO for Mongo - needs to be written specifically for Mongo - should succeed in Mongo"); // return; // } // var em = newEm(); // var roleId; // var userId = 6; // var p2 = breeze.Predicate.create("userId", "ne", userId); // var p1 = breeze.Predicate.create("userRoles", "all", p2); // var q = new EntityQuery("Roles").where(p1).take(1); // stop(); // q.using(em).execute().then(function (data) { // ok(data.results.length === 1, "should be one result"); // var role = data.results[0]; // roleId = role.getProperty("id"); // var newUserRole = em.createEntity('UserRole', { // userId: userId, // roleId: roleId // }); // return em.saveChanges(); // }).then(function (sr) { // ok(true, "save succeeded"); // var resultRole = sr.entities[0]; // var roleId2 = resultRole.getProperty("roleId"); // ok(roleId2 === roleId, "roleIds match"); // var userId2 = resultRole.getProperty("userId"); // ok(userId2 === userId, "userIds match"); // // delete entity // resultRole.entityAspect.setDeleted(); // return em.saveChanges(); // }).then(function (sr) { // ok(true, "delete succeeded"); // }).fail(function (e) { // ok(false, "error on save: " + e.message); // }).fail(testFns.handleFail).fin(start); //}); private Order CreateOrder(EntityManager em) { var order = new Order(); em.AddEntity(order); order.ShipName = "Test.NET_" + TestFns.RandomSuffix(7); return order; }