Example #1
0
    protected override void OnEnable()
    {
        base.OnEnable();
        entityLayermask = 1 << LayerMask.NameToLayer("Entity");

        gear           = GetComponent <EntityGearManagement>();
        inputComponent = GetComponent <ManticoreInputComponent>();
        if (blinkMaterial == null)
        {
            Debug.LogError("Serialized values unassigned in BlinkComponent on " + transform.name);
        }
    }
Example #2
0
 void Awake()
 {
     parryHardware = GetComponentInParent <ParryHardware>();
     gear          = GetComponentInParent <EntityGearManagement>();
     entityEmitter = GetComponentInParent <EntityEmitter>();
 }
Example #3
0
 void Awake()
 {
     gear = GetComponent <EntityGearManagement>();
 }
Example #4
0
 void OnEnable()
 {
     gear           = GetComponent <EntityGearManagement>();
     entityCollider = GetComponent <Collider>();
 }
 protected override void OnEnable()
 {
     base.OnEnable();
     staminaComponent = GetComponent <EntityStaminaComponent>();
     gear             = GetComponent <EntityGearManagement>();
 }
Example #6
0
 private void OnEnable()
 {
     gear = GetComponent <EntityGearManagement>();
     manticoreCollider = GetComponent <CapsuleCollider>();
 }