protected override void OnEnable() { base.OnEnable(); entityLayermask = 1 << LayerMask.NameToLayer("Entity"); gear = GetComponent <EntityGearManagement>(); inputComponent = GetComponent <ManticoreInputComponent>(); if (blinkMaterial == null) { Debug.LogError("Serialized values unassigned in BlinkComponent on " + transform.name); } }
void Awake() { parryHardware = GetComponentInParent <ParryHardware>(); gear = GetComponentInParent <EntityGearManagement>(); entityEmitter = GetComponentInParent <EntityEmitter>(); }
void Awake() { gear = GetComponent <EntityGearManagement>(); }
void OnEnable() { gear = GetComponent <EntityGearManagement>(); entityCollider = GetComponent <Collider>(); }
protected override void OnEnable() { base.OnEnable(); staminaComponent = GetComponent <EntityStaminaComponent>(); gear = GetComponent <EntityGearManagement>(); }
private void OnEnable() { gear = GetComponent <EntityGearManagement>(); manticoreCollider = GetComponent <CapsuleCollider>(); }