protected override void SaveSettings()
        {
            EntityEditorForm eForm = (EntityEditorForm)myOwnerForm;

            if (myEntity.myAIComponent.myIsActive == true)
            {
                eForm.SetAIComponent(myEntity.myAIComponent);
            }
            if (myEntity.myCollisionComponent.myIsActive == true)
            {
                eForm.SetCollisionComponent(myEntity.myCollisionComponent);
            }
            if (myEntity.myGraphicsComponent.myIsActive == true)
            {
                eForm.SetGraphicsComponent(myEntity.myGraphicsComponent);
            }
            if (myEntity.myShootingComponent.myIsActive == true)
            {
                eForm.SetShootingComponent(myEntity.myShootingComponent);
            }
            if (myEntity.myHealthComponent.myIsActive == true)
            {
                eForm.SetHealthComponent(myEntity.myHealthComponent);
            }
            if (myEntity.myPhysicsComponent.myIsActive == true)
            {
                eForm.SetPhysicsComponent(myEntity.myPhysicsComponent);
            }
            if (myEntity.myBulletComponent.myIsActive == true)
            {
                eForm.SetBulletComponent(myEntity.myBulletComponent);
            }
            if (myEntity.myPowerUpComponent.myIsActive == true)
            {
                eForm.SetPowerUpComponent(myEntity.myPowerUpComponent);
            }
            if (myEntity.myParticleEmitterComponent.myIsActive == true)
            {
                eForm.SetParticleEmitterComponent(myEntity.myParticleEmitterComponent);
            }
            if (myEntity.mySoundComponent.myIsActive == true)
            {
                eForm.SetSoundComponent(myEntity.mySoundComponent);
            }
            if (myEntity.myStreakEmitterComponent.myIsActive == true)
            {
                eForm.SetStreakEmitterComponent(myEntity.myStreakEmitterComponent);
            }
            eForm.DisplayEntityData();
        }
        protected override void SaveSettings()
        {
            if (mySphereCollisionActive.CheckState == CheckState.Checked)
            {
                myCollisionComponent.myHasSphere = true;
                if (mySphereRadius.GetTextBox().Text != "")
                {
                    myCollisionComponent.myRadius = StringUtilities.ToFloat(mySphereRadius.GetTextBox().Text);
                }
            }
            else
            {
                myCollisionComponent.myHasSphere = false;
                myCollisionComponent.myRadius    = 0;
            }
            EntityEditorForm eForm = (EntityEditorForm)myOwnerForm;

            eForm.SetCollisionComponent(myCollisionComponent);
        }