public void Activate() { // Debug.Log ("Activated"); behavior.EBStart(); if (iESensor != null) { ((ISensorObserver)iESensor).Notify(); } }
public new void EBStart() { child.EBStart(); State = BTState.RUNNING; }
public void Activate() { // Debug.Log ("Activated"); behavior.EBStart(); if (iESensor != null) { ((ISensorObserver)iESensor).Notify(); } }
public new void EBStart() { child.EBStart(); State = BTState.RUNNING; }