Example #1
0
 public Entity BuildPlayer(UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, float size, float height)
 {
     return(BuildPlayer(EntitiesManager.GetNextID(), pos, rot, size, height));
 }
Example #2
0
 static public Entity BuildEntity(WorldState.WorldState world, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, float size, float height)
 {
     return(BuildEntity(world, EntitiesManager.GetNextID(), pos, rot, size, height));
 }