Example #1
0
 /// <summary>
 /// 初始化界面
 /// </summary>
 protected virtual void InitPanel()
 {
     resService      = ResService.Instance;
     audioService    = AudioService.Instance;
     enterExitSystem = EnterExitSystem.Instance;
     battleSystem    = BattleSystem.Instance;
 }
    public override void InitSys()
    {
        base.InitSys();
        Instance = this;

        loginPanel.SetPanelState();
    }
Example #3
0
    private void Init()
    {
        ResService resService = GetComponent <ResService>();

        resService.InitSvc();
        AudioService audioService = GetComponent <AudioService>();

        audioService.InitSvc();

        BattleSystem gameSystem = GetComponent <BattleSystem>();

        gameSystem.InitSys();
        EnterExitSystem loginExitSystem = GetComponent <EnterExitSystem>();

        loginExitSystem.InitSys();

        SceneManager.LoadScene(ConstAttribute.loginSceneName);
    }