Example #1
0
        public static void OnChange(Entity sender, Int32PropertyChangeEventArgs args)
        {
            var hero = sender as Hero;

            if (hero == null)
            {
                return;
            }
            if (hero.Team != Members.MyHero.Team || hero.IsIllusion())
            {
                return;
            }
            if (args.PropertyName != "m_iTaggedAsVisibleByTeam")
            {
                return;
            }
            DelayAction.Add(50, () =>
            {
                var visible = args.NewValue == 0x1E;
                var player  = hero.Player;
                RectangleStruct st;
                if (!RectDictionary.TryGetValue(player, out st))
                {
                    var newRect =
                        new Rectangle(
                            new Vector2((float)HudInfoNew.GetTopPanelSizeX(hero), (float)HUDInfo.GetTopPanelSizeY(hero)),
                            Clr)
                    {
                        Position = HudInfoNew.GetTopPanelPosition(hero)
                    };
                    st = new RectangleStruct(newRect, eventArgs => newRect.Render());
                    RectDictionary.Add(player, st);
                    //Log.Info($"Init new player {player.Name}({hero.GetRealName()})");
                }
                var rect = st.Rect;
                var draw = st.Draw;
                if (visible)
                {
                    if (IsEnable)
                    {
                        if (!rect.IsInitialized)
                        {
                            rect.Initialize();
                            rect.Color          = Clr; //new ColorBGRA(0,155,255,10);
                            Drawing.OnEndScene += draw;
                        }
                    }
                }
                else
                {
                    if (rect.IsInitialized)
                    {
                        rect.Dispose();
                        Drawing.OnEndScene -= draw;
                    }
                }
            });
        }
Example #2
0
        /// <summary>
        ///     Initializes static members of the <see cref="HUDInfo" /> class.
        /// </summary>
        static HUDInfo()
        {
            double tinfoHeroDown;
            double panelHeroSizeX;
            float  compareWidth;

            ScreenSize = new Vector2(Drawing.Width, Drawing.Height);
            if (ScreenSize.X == 0)
            {
                Console.WriteLine("Ensage couldnt determine your resolution, try to launch in window mode");
                return;
            }

            minimap = new Minimap(new Vector2(-2, 1), new Vector2(0));

            var ratio = Math.Floor((decimal)(ScreenSize.X / ScreenSize.Y * 100));

            var largeMinimap = Game.GetConsoleVar("dota_hud_extra_large_minimap").GetInt() == 1;

            // Console.WriteLine("Your screen ratio is " + ratio);
            if (ratio == 213)
            {
                compareWidth     = 1600;
                panelHeroSizeX   = 45.28;
                tinfoHeroDown    = 25.714;
                DireCompare      = 2.402;
                RadiantCompare   = 3.08;
                HpBarHeight      = 7;
                HpBarWidth       = 69;
                HpBarX           = 36;
                HpBarY           = 23;
                minimap.Size     = new Vector2(0.1070833333333333f * ScreenSize.X, 0.2240740740740741f * ScreenSize.Y);
                minimapMapScaleX = minimap.Size.X / mapWidth;
                minimapMapScaleY = minimap.Size.Y / mapHeight;
            }
            else if (ratio == 177)
            {
                compareWidth     = 1600;
                panelHeroSizeX   = 52.8900000000004;
                tinfoHeroDown    = 25.714;
                DireCompare      = 2.5001;
                RadiantCompare   = 3.409;
                HpBarHeight      = 10;
                HpBarWidth       = 86.5;
                HpBarX           = 44;
                HpBarY           = 27;
                minimap.Size     = new Vector2(0.1280833333333333f * ScreenSize.X, 0.2240740740740741f * ScreenSize.Y);
                minimapMapScaleX = minimap.Size.X / mapWidth;
                minimapMapScaleY = minimap.Size.Y / mapHeight;
            }
            else if (ratio == 166)
            {
                compareWidth     = 1280;
                panelHeroSizeX   = 47.19;
                tinfoHeroDown    = 25.714;
                DireCompare      = 2.59;
                RadiantCompare   = 3.64;
                HpBarHeight      = 7.4;
                HpBarWidth       = 71;
                HpBarX           = 37;
                HpBarY           = 22;
                minimap.Size     = new Vector2(0.1370833333333333f * ScreenSize.X, 0.2240740740740741f * ScreenSize.Y);
                minimapMapScaleX = minimap.Size.X / mapWidth;
                minimapMapScaleY = minimap.Size.Y / mapHeight;
            }
            else if (ratio == 160)
            {
                compareWidth     = 1280;
                panelHeroSizeX   = 48.95;
                tinfoHeroDown    = 25.714;
                DireCompare      = 2.609;
                RadiantCompare   = 3.78;
                HpBarHeight      = 9;
                HpBarWidth       = 75;
                HpBarX           = 38.3;
                HpBarY           = 25;
                minimap.Size     = new Vector2(0.1425833333333333f * ScreenSize.X, 0.2240740740740741f * ScreenSize.Y);
                minimapMapScaleX = minimap.Size.X / mapWidth;
                minimapMapScaleY = minimap.Size.Y / mapHeight;
            }
            else if (ratio == 150)
            {
                compareWidth     = 1024;
                panelHeroSizeX   = 47.21;
                tinfoHeroDown    = 25.714;
                DireCompare      = 2.775;
                RadiantCompare   = 4.57;
                HpBarHeight      = 8;
                HpBarWidth       = 79.2;
                HpBarX           = 40.2;
                HpBarY           = 24;
                minimap.Size     = new Vector2(0.1500233333333333f * ScreenSize.X, 0.2200940740740741f * ScreenSize.Y);
                minimapMapScaleX = minimap.Size.X / mapWidth;
                minimapMapScaleY = minimap.Size.Y / mapHeight;
            }
            else if (ratio == 133)
            {
                compareWidth     = 1280;
                panelHeroSizeX   = 58.3;
                tinfoHeroDown    = 25.714;
                DireCompare      = 2.78;
                RadiantCompare   = 4.65;
                HpBarHeight      = 8;
                HpBarWidth       = 71;
                HpBarX           = 36.6;
                HpBarY           = 23;
                minimap.Size     = new Vector2(0.1690833333333333f * ScreenSize.X, 0.2225740740740741f * ScreenSize.Y);
                minimapMapScaleX = minimap.Size.X / mapWidth;
                minimapMapScaleY = minimap.Size.Y / mapHeight;
            }
            else if (ratio == 125)
            {
                compareWidth     = 1280;
                panelHeroSizeX   = 58.3;
                tinfoHeroDown    = 25.714;
                DireCompare      = 2.78;
                RadiantCompare   = 4.65;
                HpBarHeight      = 11;
                HpBarWidth       = 96.5;
                HpBarX           = 49;
                HpBarY           = 32;
                minimap.Size     = new Vector2(0.1850833333333333f * ScreenSize.X, 0.2240740740740741f * ScreenSize.Y);
                minimapMapScaleX = minimap.Size.X / mapWidth;
                minimapMapScaleY = minimap.Size.Y / mapHeight;
            }
            else
            {
                Console.WriteLine(
                    @"Your screen resolution is not supported and drawings might have wrong size/position, (" + ratio
                    + ")");
                compareWidth     = 1600;
                panelHeroSizeX   = 65;
                tinfoHeroDown    = 25.714;
                DireCompare      = 2.655;
                RadiantCompare   = 5.985;
                HpBarHeight      = 10;
                HpBarWidth       = 83.5;
                HpBarX           = 43;
                HpBarY           = 28;
                minimap.Size     = new Vector2(0.1270833333333333f * ScreenSize.X, 0.2240740740740741f * ScreenSize.Y);
                minimapMapScaleX = minimap.Size.X / mapWidth;
                minimapMapScaleY = minimap.Size.Y / mapHeight;
            }

            if (largeMinimap)
            {
                const float LargeMinimapConstant = 1.1470833333333333f; // © Moones 2017
                minimap.Size    *= LargeMinimapConstant;
                minimapMapScaleX = minimap.Size.X / mapWidth;
                minimapMapScaleY = minimap.Size.Y / mapHeight;
            }

            Monitor = ScreenSize.X / compareWidth;
            Rate    = Math.Max(Monitor, 1);
            X       = panelHeroSizeX * Monitor;
            y       = ScreenSize.Y / tinfoHeroDown;

            var menu           = new Menu.Menu("HUDInfo", nameof(HUDInfo));
            var minimapOnRight = menu.AddItem(
                new MenuItem(menu.Name + "minimapRight", "Minimap is on the right").SetValue(false).SetTooltip("Enable this if you have minimap on the right"));

            minimapOnRight.ValueChanged += (sender, args) => { MinimapIsOnRight = args.GetNewValue <bool>(); };
            MinimapIsOnRight             = minimapOnRight.GetValue <bool>();

            DelayAction.Add(200, () => Menu.Menu.Root.AddSubMenu(menu));

            try
            {
                var        mouse  = new Rectangle(new Vector2(5, 5), Color.White);
                GameUpdate update = args =>
                {
                    var mousePos = Game.MousePosition;

                    // if (Utils.SleepCheck("mouse"))
                    // {
                    // Console.WriteLine(mousePos);
                    // Utils.Sleep(500, "mouse");
                    // }
                    var minimapPos = mousePos.WorldToMinimap();
                    mouse.Position = minimapPos;
                };

                var mipos = new Vector3(MapLeft, MapTop, 0).WorldToMinimap();
                rectangle = new Rectangle(minimap.Size, new ColorBGRA(255, 255, 255, 25))
                {
                    Position = mipos
                };

                var enableRectangle = menu.AddItem(
                    new MenuItem(menu.Name + "enablerectangle", "Enable minimap debug")
                    .SetTooltip("Draws rectangle over minimap in current e.common minimap size (requires -dx9), and shows current mouse position on minimap")
                    .SetValue(false));
                enableRectangle.SetValue(false);
                DrawingEndScene draw = eventArgs =>
                {
                    rectangle.Render();
                    mouse.Render();
                };
                enableRectangle.ValueChanged += (sender, args) =>
                {
                    if (args.GetNewValue <bool>())
                    {
                        rectangle.Initialize();
                        mouse.Initialize();
                        Drawing.OnEndScene += draw;
                        Game.OnUpdate      += update;
                    }
                    else
                    {
                        rectangle.Dispose();
                        mouse.Dispose();
                        Drawing.OnEndScene -= draw;
                        Game.OnUpdate      -= update;
                    }
                };
            }
            catch (WrongRenderModeException e)
            {
                Console.WriteLine($"HUDInfo won't work due to dx9 restrictions.");
            }
        }
 public RectangleStruct(Rectangle rect, DrawingEndScene draw)
 {
     Rect = rect;
     Draw = draw;
 }
Example #4
0
 /// <summary>The center on rectangle.</summary>
 /// <param name="rectangle">The rectangle.</param>
 public void CenterOnRectangle(Rectangle rectangle)
 {
     this.Position = new Vector2(
         rectangle.Position.X + rectangle.Size.X / 2 - this.Size.X / 2,
         rectangle.Position.Y + rectangle.Size.Y / 2 - this.Size.Y / 2);
 }