public SelectElement AddData(float offset, EngineNS.Color4 value, double width) { SelectElement element = new SelectElement(0); element.Offset = offset; Color color = new Color(); color.A = (Byte)(value.Alpha * 255); color.R = (Byte)(value.Red * 255); color.G = (Byte)(value.Green * 255); color.B = (Byte)(value.Blue * 255); element.GradientStopValue = new GradientStop(color, offset); ResetElemetSize(element, width); AddElement(element); return(element); }
public GradientData(float v1, EngineNS.Color4 v2) { Offset = v1; GradientColor = v2; }