private void OpenGameFolderButton_Click(object sender, EventArgs e) { var game = GameDetailsControl.CurrentGame; if (!File.Exists(game.FullPath)) { return; } EngineHelper.BrowsePath(game.FullPath); }
private void OpenButton_Click(object sender, RoutedEventArgs e) { var item = SelectedItem; if (item == null) { return; } if (!File.Exists(item.FullPath)) { return; } EngineHelper.BrowsePath(item.FullPath); }
private void OpenGameFolderButton_Click(object sender, EventArgs e) { var item = GamesDataGridView.SelectedRows .Cast <DataGridViewRow>() .Select(x => (x360ce.Engine.Data.UserGame)x.DataBoundItem) .FirstOrDefault(); if (item == null) { return; } if (!File.Exists(item.FullPath)) { return; } EngineHelper.BrowsePath(item.FullPath); }
private void OpenSettingsFolderButton_Click(object sender, EventArgs e) { GameDatabaseManager.Current.CheckSettingsFolder(); EngineHelper.BrowsePath(GameDatabaseManager.Current.GdbFile.FullName); }
private void OpenSettingsFolderButton_Click(object sender, EventArgs e) { EngineHelper.BrowsePath(EngineHelper.AppDataPath); }