Example #1
0
 private void engineConnected()
 {
     Console.WriteLine("successfully connected to VR engine");
     engineConnectSuccess?.Invoke();
     engineConnection.initScene();
     if (engineConnection.Connected && sessionRunning && !engineConnection.FollowingRoute)
     {
         engineConnection.StartRouteFollow();
     }
 }
Example #2
0
 /// <summary>
 /// retries to connect to the VR engine if no tunnel id was found
 /// </summary>
 public void RetryEngineConnection()
 {
     engineConnectFailed?.Invoke();
 }