Example #1
0
 private static void AdjustStats(Engine e, Acceleration acceleration, MaxSpeed max, TurnSpeed turn, Engine.FuelRegenerationStyle fuelRegenerationStyle)
 {
     e.acceleration   = GetAccelerationValue(acceleration);
     e.maxSpeed       = GetMaxSpeedValue(max);
     e.turnSpeed      = GetTurnSpeedValue(turn);
     e.fuelRegenStyle = fuelRegenerationStyle;
 }
Example #2
0
    public static void AddEngine(GameObject entity, Acceleration acceleration, MaxSpeed max, TurnSpeed turn, Engine.FuelRegenerationStyle fuelRegenerationStyle)
    {
        Engine e = entity.AddComponent <Engine>();

        AdjustStats(e, acceleration, max, turn, fuelRegenerationStyle);
    }