Example #1
0
 public Enemy(
     GameObject rootObject,
     Rigidbody2D rigidBody2d,
     Collider2D collider2d,
     SpriteRenderer spriteRenderer,
     Transform laserSpawnPoint,
     EnemyTunables enemyTunables
     ) : base(
         rootObject,
         rigidBody2d,
         collider2d,
         spriteRenderer
         )
 {
     this.laserSpawnPoint = laserSpawnPoint;
     this.enemyTunables   = enemyTunables;
 }
Example #2
0
 public void ResetTunables(EnemyTunables newTunables)
 {
     enemy.Tunables = newTunables;
 }