public async Task UpdatingEnemy_InvalidInput_ReturnsNull(string name, int health, int attack, int defense, int speed, int goldOnKill) { await using var dbContext = new AppDbContext(_dbContextOptions); await dbContext.Database.EnsureDeletedAsync(); var entity = await dbContext.AddAsync(new Enemy() { Name = name, Health = health, Attack = attack, Defense = defense, Speed = speed, GoldOnKill = goldOnKill }); var updatedEnemy = new Enemy() { Name = "Luchadore", Health = health + 1, Attack = attack + 2, Defense = defense + 3, Speed = speed + 4, GoldOnKill = goldOnKill + 5 }; await dbContext.SaveChangesAsync(); var repository = new EnemyRepository(dbContext); var result = await repository.Update(int.MaxValue, updatedEnemy); Assert.Null(result); }
private void GetNextPopulation(int maxPopGenerationNumber) { Player = new Player(new Vector2(300, 600), new Vector2(20, 20), "2D\\Player"); ScoreSprite = new ScoreSprite(Player, maxPopGenerationNumber); Enemies = EnemyRepository.GetEnemiesFromDb(); CurrentPopulation = Population.First(x => x.AfterGame == false); }
public GameBoard() { EnemyMapper = new EnemyMapper(); EnemyRepository = new EnemyRepository(EnemyMapper); PopulationMapper = new PopulationMapper(); PopulationRepository = new PopulationRepository(); }
public void EnemysSelect() { EnemyRepository repo = new EnemyRepository(new EnemySQLContext()); List <Enemy> e = repo.GetAll(); Assert.IsNotNull(e, "Enemies weren't correctly retrieved"); }
public void EnemySelect() { EnemyRepository repo = new EnemyRepository(new EnemySQLContext()); Enemy e = repo.GetById(1); Assert.IsNotNull(e, "Enemy wasn't correctly retrieved"); }
public async Task GettingEnemyByName_ValidInput_ReturnsEntity(string name, int health, int attack, int defense, int speed, int goldOnKill) { await using var dbContext = new AppDbContext(_dbContextOptions); await dbContext.Database.EnsureDeletedAsync(); var entity = await dbContext.AddAsync(new Enemy() { Name = name, Health = health, Attack = attack, Defense = defense, Speed = speed, GoldOnKill = goldOnKill }); await dbContext.SaveChangesAsync(); var repository = new EnemyRepository(dbContext); var result = await repository.GetEnemyByName(entity.Entity.Id); Assert.NotNull(result); Assert.Equal(name, result.Name); Assert.Equal(health, result.Health); Assert.Equal(attack, result.Attack); Assert.Equal(defense, result.Defense); Assert.Equal(speed, result.Speed); Assert.Equal(goldOnKill, result.GoldOnKill); }
public async Task GettingAllEnemyTypes_ReturnsList(int expectedCount) { await using var dbContext = new AppDbContext(_dbContextOptions); await dbContext.Database.EnsureDeletedAsync(); dbContext.Enemies.AddRange(new List <Enemy>() { new Enemy() { Name = "Fiend", Health = 100, Attack = 10, Defense = 10, Speed = 20, GoldOnKill = 40 }, new Enemy() { Name = "Demon", Health = 300, Attack = 20, Defense = 30, Speed = 50, GoldOnKill = 30 } }); await dbContext.SaveChangesAsync(); var repository = new EnemyRepository(dbContext); var result = await repository.GetEnemies(); Assert.Equal(expectedCount, result.ToList().Count); }
void Start() { StatusesManager.init(); var enemySpawnpoints = new Dictionary <EnemyType, Transform[]>(); var mushroomSpawnPoints = GameObject.Find(StringConstants.SceneObjects.MashroomSpawnPoints); var turtleSpawnPoints = GameObject.Find(StringConstants.SceneObjects.TurtleSpawnPoints); if (mushroomSpawnPoints != null) { enemySpawnpoints.Add(EnemyType.Mashroom, getAllChilds(mushroomSpawnPoints.transform)); } if (turtleSpawnPoints != null) { enemySpawnpoints.Add(EnemyType.Turtle, getAllChilds(turtleSpawnPoints.transform)); } if (turtleSpawnPoints != null || mushroomSpawnPoints != null) { EnemyRepository.InstantiateEnemies(enemySpawnpoints); } playerController = PlayerRepository.InstantiatePlayer(); cameraController = Camera.main.GetComponent <CameraController>(); cameraController.player = playerController.gameObject; }
/* * public string NearbyLocations() * { * var locationNorth = Map.map[(player.YCoord - 1), player.XCoord].LocationName; * var locationEast = Map.map[player.YCoord, (player.XCoord + 1)].LocationName; * var locationSouth = Map.map[(player.YCoord + 1), player.XCoord].LocationName; * var locationWest = Map.map[player.YCoord, (player.XCoord - 1)].LocationName; * * var nearbyLocations = String.Format("To your north you see a {0}" + Environment.NewLine + * "To your east you see a {1}" + Environment.NewLine + * "To your south you see a {2}" + Environment.NewLine + * "To your west you see a {3}" + MyStaticClass.WhiteLine(), * locationNorth, locationEast, locationSouth, locationWest * ); * return nearbyLocations; * } */ public string ExecuteCommand(string input) { EnemyRepository enemyRepository = new EnemyRepository(player); //If the player is in battle create a BattleCommandFactory if (player.InBattle) { var battleCommand = BattleCommandFactory.Create(input, story, player); if (battleCommand != null) { string actionString = battleCommand.MyAction(); return(actionString); } return(""); } //If there is no battle going on create a CommandFactory var command = CommandFactory.Create(input, story, player); if (command != null) { string actionString = command.MyAction(); //TODO dit zetten in de homecontroller voor cleaner code. if (command is DirectionCommand && MyStaticClass.EnemiesRemaining > 0) { actionString += enemyRepository.SpawnEnemy(); enemyRepository.RandomEnemyDeath(); } return(actionString); } return(""); }
private void SetDefaultValues() { Player = new Player(new Vector2(300, 600), new Vector2(19, 19), "2D\\Player"); ScoreSprite = new ScoreSprite(Player, PopulationRepository.MaxPopGenerationNumber); Population = PopulationMapper.MapEntirePopDbToPop(PopulationRepository.GetPopulationFromDb()); Enemies = EnemyRepository.GetEnemiesFromDb(); CurrentPopulation = Population.First(x => x.AfterGame == false); }
public ConfigurationWindow(GameSettings gameSetting) { InitializeComponent(); GameSetting = gameSetting; NumberGenerator = new RandomNumber(); this.DataContext = new ConfigurationViewModel(GameSetting); EnemyRepository = new EnemyRepository(new EnemyMapper()); }
private void SetDefaultTest() { Player = new Player(new Vector2(300, 600), new Vector2(19, 19), "2D\\Player"); ScoreSprite = new ScoreSprite(Player, 0); Population = PopulationMapper.MapEntirePopDbToPop(PopulationRepository.GetPopulationFromDb()); Enemies = EnemyRepository.GetEnemiesFromDb(); var best = PopulationRepository.GetBestPopulation(); CurrentPopulation = PopulationMapper.MapPopDbToPop(best, best.IdObject); }
private void InstantiateForEnemies(EnemyRepository enemyRepository) { var enemiesObj = GameObject.Find("Fighters/Enemies"); Enumerable.Range(1, enemyRepository.Enemies.Count).ToList().ForEach(i => { var obj = (GameObject)Instantiate(Resources.Load <Object>( "prefab/enemies/" + enemyRepository.Enemies[EnemyRepository.ENEMY_GAME_OBJECT_KEY + i] .SystemName), new Vector2(0.4f - 0.2f * i, 3.4f - 1.7f * i), Quaternion.identity); obj.transform.SetParent(enemiesObj.transform, false); enemyRepository.SetGameObject(EnemyRepository.ENEMY_GAME_OBJECT_KEY + i, obj); }); }
//Define Reference Variables private void OnEnable() { //Define General Reference Variables er = GetComponent <EnemyRepository>(); //Initialize Base Object if (Base.GetComponent <Collider>() == null) { Base.AddComponent <Collider>(); } BasePos = Base.GetComponent <Transform>(); BaseCol = Base.GetComponent <Collider>(); BaseCol.CollisionType = -1; }
public void UpdateEnemy() { EnemyRepository repo = new EnemyRepository(new EnemySQLContext()); Enemy e = repo.GetById(2); e.Stats.Spirit += 10; int spirit = e.Stats.Spirit; repo.Update(e); e = repo.GetById(2); Assert.AreEqual(e.Stats.Spirit, spirit, "Stats weren't updated."); e.Stats.Spirit -= 10; repo.Update(e); }
public Rmh_Repositories() { Achievements = new AchievementRepository(); CraftableItems = new CraftableItemRepository(); CraftLists = new CraftListRepository(); Items = new ItemRepository(); Dismantle = new DismantleRepository(); QuestItems = new QuestItemRepository(); Interactable = new InteractableRepository(); Enemies = new EnemyRepository(); Vendor = new NPCVendorRepository(); Quests = new QuestRepository(); Skills = new SkillRepository(); StatusEffects = new StatusEffectRepository(); Talents = new TalentRepository(); WorldMap = new WorldMapRepository(); LootTables = new LootTableRepository(); }
public async Task DeletingEnemy_ValidInput_ReturnsTrue(string name, int health, int attack, int defense, int speed, int goldOnKill) { await using var dbContext = new AppDbContext(_dbContextOptions); await dbContext.Database.EnsureDeletedAsync(); var entity = await dbContext.AddAsync(new Enemy() { Name = name, Health = health, Attack = attack, Defense = defense, Speed = speed, GoldOnKill = goldOnKill }); await dbContext.SaveChangesAsync(); var repository = new EnemyRepository(dbContext); var result = await repository.Delete(entity.Entity.Id); Assert.True(result); }
public static void HandleAction(Client pClient, MsgAction pMsg) { if (pClient == null) { return; } Character pUser = pClient.Character; switch (pMsg.Action) { #region 74 - Set Location case GeneralActionType.SET_LOCATION: { try { pMsg.X = pUser.MapX; pMsg.Y = pUser.MapY; pMsg.Data = pUser.MapIdentity; pMsg.Details = 2; Map map; if (!ServerKernel.Maps.TryGetValue(pUser.MapIdentity, out map)) { map = ServerKernel.Maps[1002]; pUser.MapIdentity = pMsg.Data = map.Identity; pUser.MapX = pMsg.X = 430; pUser.MapY = pMsg.Y = 378; pUser.Elevation = map[430, 378].Elevation; pMsg.Details = 2; } else { pMsg.Data = map.MapDoc; } Tile tile = map[pMsg.X, pMsg.Y]; if (tile.Access <= TileType.PORTAL) { map = ServerKernel.Maps[1002]; pUser.MapIdentity = pMsg.Data = map.Identity; pUser.MapX = pMsg.X = 430; pUser.MapY = pMsg.Y = 378; pUser.Elevation = map[430, 378].Elevation; pMsg.Details = 2; } pUser.Send(new MsgMapInfo(map.Identity, map.MapDoc, map.WarFlag)); pUser.Send(pMsg); map.AddClient(pUser); } catch { ServerKernel.Log.SaveLog(string.Format("Join map thread failed ({0}){1}", pUser.Identity, pUser.Name)); pUser.Disconnect(); } break; } #endregion #region 75 - Set Hotkeys case GeneralActionType.HOTKEYS: { #region Create Warehouses foreach (uint i in ServerKernel.SystemWarehouses) { if (pClient.Character.Warehouses.ContainsKey(i)) { ServerKernel.Log.GmLog(@"character_loading", string.Format("Failed to create warehouse [{0}] for user [{1}]", i, pClient.Identity)); } else { pClient.Character.Warehouses.Add(i, new Warehouse(pClient.Character, (ushort)i)); } } #endregion #region Items ICollection <DbItem> allUserItems = new ItemRepository().FetchByUser(pClient.Character.Identity).OrderBy(x => x.Position).ToList(); if (allUserItems != null) { foreach (DbItem item in allUserItems) { if (!ServerKernel.Itemtype.ContainsKey(item.Type)) { ServerKernel.Log.GmLog("DeleteItem", string.Format( "Item [Id:{0}][Type:{8}][Pos:{9}][Plus:{1}][Dura:{2}/{3}][Enchant:{4}][Bless:{5}][Plunder:{6}][Data:{7}][Artifact:{10}][Stabilization:{11}][Refinery:{12}][Stabilization:{13}]" , item.Id, item.Magic3, item.Amount, item.AmountLimit, item.AddLife, item.ReduceDmg, item.Plunder, item.Data, item.Type, item.Position, item.ArtifactType, item.ArtifactStabilization, item.RefineryType, item.RefineryStabilization)); Database.Items.Delete(item); continue; } Item item0 = new Item(pClient.Character, item); if (item.Position == 0) { // Inventory if (!pClient.Character.Inventory.Add(item0, false)) { ServerKernel.Log.GmLog("character_loading", string.Format("Error to load item [{0}] for user [{1}] position [{2}]", item.Id, pClient.Identity, item.Position)); } continue; } if (item.Position > 0 && item.Position <= 30) { // Equipment if (!pClient.Character.Equipment.Add(item0, true)) { ServerKernel.Log.GmLog("character_loading", string.Format("Error to load item [{0}] for user [{1}] position [{2}]", item.Id, pClient.Identity, item.Position)); } continue; } if (item.Position >= 230 && item.Position <= 236) { // Warehouse try { if ( !pClient.Character.Warehouses[item.Position].Items.ContainsKey( item0.Identity)) { pClient.Character.Warehouses[item.Position].Add(item0, true); } } catch (Exception ex) { ServerKernel.Log.SaveLog(ex.ToString(), false, LogType.ERROR); } // TODO Handle house wh... // TODO before the other todo, add house system lol } #region Sash if (item.Position == (uint)ItemPosition.SASH_S || item.Position == (uint)ItemPosition.SASH_M || item.Position == (uint)ItemPosition.SASH_L) { try { if (!pClient.Character.Warehouses[item.Position].Items.ContainsKey(item0.Identity)) { pClient.Character.Warehouses[item.Position].Add(item0, true); } } catch (Exception ex) { ServerKernel.Log.SaveLog(ex.ToString(), false, LogType.ERROR); } } #endregion } } var detained = DetainedObject.FindByHunter(pUser.Identity); var reward = DetainedObject.FindRewards(pUser.Identity); var redeem = DetainedObject.FindByTarget(pUser.Identity); if (detained != null) { foreach (var item in detained) { pUser.Send(item.GetPacket()); } } if (reward != null) { foreach (var item in reward) { pUser.Send(item.GetPacket(DetainMode.CLAIM_PAGE)); pUser.Send(item.GetPrizePacket()); } } if (redeem != null) { foreach (var item in redeem) { pUser.Send(item.GetPacket(DetainMode.DETAIN_PAGE)); } } #endregion SubclassLogin(pUser); pUser.Nobility.SendNobilityIcon(); pUser.Send(pMsg); break; } #endregion #region 76 - Confirm Friends case GeneralActionType.CONFIRM_FRIENDS: { #region Mentor/Friend/Trade Partner var friend = new FriendRepository().GetUserFriends(pClient.Character.Identity); if (friend != null) { foreach (var fr in friend) { pClient.Character.AddFriend(fr); } var msg = new MsgFriend { Identity = pClient.Character.Identity, Name = pClient.Character.Name, Online = true, Mode = RelationAction.SET_ONLINE_FRIEND }; foreach (var fr in pClient.Character.Friends.Values.Where(x => x.IsOnline)) { fr.User.Send(msg); } } var enemy = new EnemyRepository().GetUserEnemies(pClient.Character.Identity); if (enemy != null) { foreach (var en in enemy) { pClient.Character.AddEnemy(en); } var msg = new MsgFriend { Identity = pClient.Character.Identity, Name = pClient.Character.Name, Online = true, Mode = RelationAction.SET_ONLINE_ENEMY }; foreach (var en in ServerKernel.Players.Values) { if (en.Character != null) { if (en.Character.Enemies != null && en.Character.Enemies.ContainsKey(pClient.Character.Identity)) { en.Send(msg); } } } } var buddy = new BusinessRepository().FetchByUser(pClient.Identity); if (buddy != null) { foreach (var tp in buddy) { TradePartner tradeBuddy = new TradePartner(pClient.Character, tp); pClient.Send(tradeBuddy.ToArray(TradePartnerType.ADD_PARTNER)); pClient.Character.TradePartners.TryAdd(tp.Business, tradeBuddy); } } var apprentices = new MentorRepository().FetchApprentices(pClient.Character.Identity); if (apprentices != null) { foreach (var app in apprentices) { Student obj = new Student(pClient.Character); if ( !obj.Create(app.StudentIdentity, uint.Parse(UnixTimestamp.ToDateTime(app.Date).ToString("yyyymmdd")))) { continue; } pClient.Character.Apprentices.TryAdd(obj.Identity, obj); if (obj.IsOnline && obj.Role.SharedBattlePower > 0) { obj.Role.Send(string.Format(ServerString.STR_GUIDE_TUTOR_LOGIN, pClient.Character.Name)); obj.Role.SendExtraBattlePower(); } } } var mentor = new MentorRepository().FetchMentor(pClient.Character.Identity); if (mentor != null) { Guide guide = new Guide(pClient.Character); if (!guide.Create(mentor.GuideIdentity, uint.Parse(UnixTimestamp.ToDateTime(mentor.Date).ToString("yyyymmdd")))) { ServerKernel.Log.SaveLog( string.Format("Failed to create Guide.Create(Character {0})", mentor.Identity), false, LogType.WARNING); } else { if (mentor.BetrayalFlag > 0 && UnixTimestamp.Timestamp() > mentor.BetrayalFlag) { new MentorRepository().Delete(mentor); guide = null; } else { pClient.Character.Mentor = guide; if (guide.IsOnline) { guide.Role.Send(string.Format(ServerString.STR_GUIDE_STUDENT_LOGIN, pClient.Character.Name)); ushort shared = pClient.Character.SharedBattlePower; if (shared > 0) { pClient.Character.UpdateClient(ClientUpdateType.EXTRA_BATTLE_POWER, shared); } } } } } #endregion #region Load Statistics var list = new StatisticRepository().FetchList(pClient.Character.Identity); if (list != null) { foreach (var st in list) { pClient.Character.Statistics.TryAdd(st.EventType + (st.DataType << 32), st); } } #endregion pUser.DailyReset(); pUser.PkExploit.Create(); pClient.Character.GameAction.ProcessAction(1000000, pClient.Character, null, null, ""); pUser.Send(pMsg); break; } #endregion #region 77 - Confirm Weapon Skill case GeneralActionType.CONFIRM_PROFICIENCIES: { pUser.WeaponSkill.SendAll(); pUser.RecalculateAttributes(); pUser.Send(pMsg); break; } #endregion #region 78 - Confirm Spells case GeneralActionType.CONFIRM_SPELLS: { pUser.LoadMagics(); if (pUser.Metempsychosis == 2 && !pUser.Magics.CheckType(9876)) { pUser.Magics.Create(9876, 0); } if (pClient.Character.Gender == 1 && pClient.Character.Level >= 40 && pClient.Character.RedRoses < uint.Parse(DateTime.Now.ToString("yyyyMMdd"))) { pClient.Send(new MsgAction(pClient.Identity, 1244u, 0, 0, GeneralActionType.OPEN_CUSTOM)); } if (pClient.Character.CoinMoney > 0) { pClient.Send(new MsgAction(pClient.Identity, 1197u, 0, 0, GeneralActionType.OPEN_CUSTOM)); } pClient.Send(pMsg); break; } #endregion #region 79 - Change Direction case GeneralActionType.CHANGE_DIRECTION: { pUser.Direction = pMsg.Direction; pUser.Screen.Send(pMsg, true); break; } #endregion #region 81 - Change Action case GeneralActionType.CHANGE_ACTION: { pUser.Action = (EntityAction)pMsg.Data; if (pUser.Action == EntityAction.COOL && pUser.IsCoolEnabled) { //string effect = string.Empty; int sum = pUser.ItemPowerSum; if (sum == 40) { pMsg.Data = pMsg.Details |= (uint)(pUser.Profession * 0x00010000 + 0x01000000); } else if (sum > 18) { pMsg.Details |= (uint)(pUser.Profession * 0x010000); } //if (pUser.Profession / 10 == 1) //{ // if (sum == 36) // { // effect = "warrior"; // } // else if (sum > 18) // { // effect = "warrior-s"; // } //} //else if (pUser.Profession / 10 == 2) //{ // if (sum == 36) // { // effect = "fighter"; // } // else if (sum > 18) // { // effect = "fighter-s"; // } //} //else if (pUser.Profession / 10 == 4) //{ // if (sum == 36) // { // effect = "archer"; // } // else if (sum > 18) // { // effect = "archer-s"; // } //} //else if (pUser.Profession / 10 >= 10) //{ // if (sum == 36) // { // effect = "taoist"; // } // else if (sum > 18) // { // effect = "taoist-s"; // } //} //if (!string.IsNullOrEmpty(effect)) // pUser.SendEffect(effect, true); } pUser.Screen.Send(pMsg, true); break; } #endregion #region 85 - Use Portal case GeneralActionType.USE_PORTAL: { try { Tile tile = pUser.Map[pMsg.LeftData, pMsg.RightData]; if (tile.Access != TileType.PORTAL) { if (pUser.Map.RevivePoint.Value.X != 0 && pUser.Map.RevivePoint.Value.Y != 0) { pUser.ChangeMap((ushort)pUser.Map.RevivePoint.Value.X, (ushort)pUser.Map.RevivePoint.Value.Y, pUser.Map.RebornMapIdentity > 0 ? pUser.Map.RebornMapIdentity : 1002u); } else { pUser.ChangeMap(430, 378, 1002); } return; } if (Calculations.GetDistance(pUser.MapX, pUser.MapY, pMsg.LeftData, pMsg.RightData) > 2) { pUser.Send(new MsgTalk(ServerString.STR_INVALID_JUMP, ChatTone.TOP_LEFT)); pUser.Disconnect(); return; } IPassway pass = pUser.Map.Portals.Values.FirstOrDefault( x => x.PasswayMap == pUser.MapIdentity && x.PasswayIndex == tile.Index); if (pass != null) { pUser.ChangeMap((ushort)pass.PortalX, (ushort)pass.PortaLy, pass.PortalMap); return; } ServerKernel.Log.SaveLog(string.Format("Portal idx [{0}] not found on map [{1}]", tile.Index, pUser.MapIdentity)); ServerKernel.Log.SaveLog( string.Format("mapid:{0},portal:{1},x:{2},y:{3}", pUser.Map.Identity, tile.Index, pMsg.LeftData, pMsg.RightData), true, "PortalUnhandled", LogType.WARNING); pUser.ChangeMap(430, 378, 1002); } catch { pUser.Send(ServerString.STR_INVALID_COORDINATE); pUser.Disconnect(); } break; } #endregion #region 93 - Xp Clear case GeneralActionType.XP_CLEAR: { pClient.Character.DetachStatus(FlagInt.START_XP); break; } #endregion #region 94 - Revive case GeneralActionType.REVIVE: { if (pClient.Character.IsAlive || !pClient.Character.CanRevive()) { return; } pClient.Character.Reborn(pMsg.Data == 0); break; } #endregion #region 95 - Delete Role case GeneralActionType.DEL_ROLE: { if (pUser.WarehousePassword > 0 && pMsg.Data != pUser.WarehousePassword) { return; } pUser.Disconnect(); pUser.Delete(); Database.Characters = new CharacterRepository(); break; } #endregion #region 96 - Change PK Mode case GeneralActionType.CHANGE_PK_MODE: { pUser.PkMode = (PkModeType)pMsg.LeftData; pUser.Send(pMsg); break; } #endregion #region 97 - Confirm Syndicate case GeneralActionType.CONFIRM_GUILD: { try { DbCqSynattr syndicate = new SyndicateMembersRepository().FetchByUser(pClient.Character.Identity); if (syndicate != null) { Syndicate pSyn; if (ServerKernel.Syndicates.TryGetValue(syndicate.SynId, out pSyn)) { pClient.Character.Syndicate = pSyn; pClient.Character.SyndicateMember = pClient.Character.Syndicate.Members[pClient.Character.Identity]; pClient.Character.SyndicateIdentity = pClient.Character.Syndicate.Identity; pClient.Character.SyndicateRank = pClient.Character.SyndicateMember.Position; pClient.Character.SyndicateMember.SendSyndicate(); pClient.Character.Syndicate.SendName(pClient.Character); pClient.Character.Syndicate.SendRelation(pClient.Character); if (pClient.Character.Syndicate.Arsenal != null) { pClient.Character.UpdateClient(ClientUpdateType.GUILD_BATTLEPOWER, pClient.Character.Syndicate.Arsenal.SharedBattlePower(pClient)); } } } DbFamilyMember family = new FamilyMemberRepository().FetchByUser(pClient.Character.Identity); if (family != null) { Family pFamily; if (ServerKernel.Families.TryGetValue(family.FamilyIdentity, out pFamily)) { pClient.Character.Family = pFamily; pClient.Character.FamilyMember = pFamily.Members.Values.FirstOrDefault(x => x.Identity == pClient.Character.Identity); pClient.Character.FamilyIdentity = pClient.Character.FamilyIdentity; pClient.Character.FamilyPosition = pClient.Character.FamilyMember.Position; pClient.Character.FamilyName = pClient.Character.Family.Name; pClient.Character.SetNames(); pClient.Character.Family.SendFamily(pClient.Character); pClient.Character.Family.SendRelation(pClient.Character); } } } catch (Exception ex) { ServerKernel.Log.SaveLog("ERROR: Failed to load syndicate user. Console error: " + ex); } pUser.Send(pMsg); break; } #endregion #region 99 - Mine case GeneralActionType.MINE: { if (!pClient.Character.IsAlive) { pClient.Character.Send(ServerString.STR_DIE); return; } if (!pClient.Character.Map.IsMineField()) { pClient.Character.Send(ServerString.STR_NO_MINE); return; } pClient.Character.Mine(); break; } #endregion #region 102 - Request Entity Spawn case GeneralActionType.REQUEST_ENTITY_SPAWN: { Character pTarget; if (pUser.Map.Players.TryGetValue(pMsg.Data, out pTarget) && Calculations.InScreen(pUser.MapX, pUser.MapY, pTarget.MapX, pTarget.MapY)) { pUser.ExchangeSpawnPackets(pTarget); } break; } #endregion #region 106 - Query Team Member case GeneralActionType.QUERY_TEAM_MEMBER: { if (pClient.Character.Team == null) { return; } pClient.Character.Team.SendMemberPosition(pClient.Character, pMsg); break; } #endregion #region 111 - Create Booth case GeneralActionType.CREATE_BOOTH: { if (!pClient.Character.Map.IsBoothEnable()) { return; } if (pClient.Character.Booth.Vending) { pClient.Character.Booth.Destroy(); } if (!pClient.Character.Booth.Create()) { return; } pMsg.Data = pClient.Character.Booth.Identity; pMsg.X = pClient.Character.Booth.MapX; pMsg.Y = pClient.Character.Booth.MapY; pClient.Send(pMsg); break; } #endregion #region 114 - Get Surroundings case GeneralActionType.GET_SURROUNDINGS: { if (pClient.Character.Booth != null && pClient.Character.Booth.Vending) { pClient.Character.Booth.Destroy(); pClient.Send(pMsg); } pUser.UpdateClient(ClientUpdateType.VIP_LEVEL, pUser.Owner.VipLevel, false); pUser.Send(new MsgVipFunctionValidNotify()); pUser.Screen.LoadSurroundings(); pUser.Screen.RefreshSpawnForObservers(); pUser.Send(pMsg); break; } #endregion #region 118 - Abort Transformation case GeneralActionType.ABORT_TRANSFORM: { if (pClient.Character.QueryTransformation != null) { pClient.Character.ClearTransformation(); } break; } #endregion #region 120 - End Fly case GeneralActionType.END_FLY: { if (pUser.QueryStatus(FlagInt.FLY) != null) { pUser.DetachStatus(FlagInt.FLY); } break; } #endregion #region 117 - Observe Equipment case GeneralActionType.OBSERVE_EQUIPMENT: { Client pTarget, pObserver; if (ServerKernel.Players.TryGetValue(pMsg.Data, out pTarget) && ServerKernel.Players.TryGetValue(pMsg.Identity, out pObserver)) { foreach (var item in pTarget.Character.Equipment.Items.Values.Where(x => x.Position <= ItemPosition.CROP)) { pClient.Send(item.BuildViewItem()); item.SendPurification(pClient.Character); } pTarget.Character.Send(string.Format("{0} is observing your gears carefully.", pClient.Character.Name), ChatTone.TALK); var pStr = new MsgName { Identity = pTarget.Identity, Action = StringAction.QUERY_MATE }; pStr.Append(pTarget.Character.Mate); pUser.Send(pStr); pStr.Action = StringAction.ROLE_EFFECT; pUser.Send(pStr); pClient.Send(pMsg); } break; } #endregion #region 123 - View Enemy Information case GeneralActionType.VIEW_ENEMY_INFO: { Relationship pRel; if (!pClient.Character.Enemies.TryGetValue(pMsg.Data, out pRel)) { pClient.Send(pMsg); return; } MsgFriendInfo pMsgInfo = new MsgFriendInfo { Identity = pRel.Identity, IsEnemy = true }; if (pRel.IsOnline) { Character pRole = pRel.User.Character; pMsgInfo.Mate = pRole.Mate; pMsgInfo.Level = pRole.Level; pMsgInfo.Mesh = pRole.Lookface; pMsgInfo.SyndicateIdentity = (ushort)pRole.SyndicateIdentity; pMsgInfo.SyndicateRank = pRole.SyndicateRank; pMsgInfo.Profession = (byte)pRole.Profession; pMsgInfo.PkPoints = pRole.PkPoints; pMsgInfo.Identity = pRole.Identity; } pClient.Send(pMsgInfo); break; } #endregion #region 132 - Complete Login case GeneralActionType.COMPLETE_LOGIN: { Console.WriteLine("132 complete login"); break; } #endregion #region 137 - Jump case GeneralActionType.JUMP: { double distance = Calculations.GetDistance(pMsg.LeftData, pMsg.RightData, pUser.MapX, pUser.MapY); uint dwVigorConsume = 0; bool bCanJump = true; if (pClient.Character.QueryStatus(FlagInt.RIDING) != null) { dwVigorConsume = (uint)(1 * distance); if (dwVigorConsume > 0 && dwVigorConsume > pClient.Character.Vigor) { bCanJump = false; } } if (!pUser.IsFreeze && pUser.IsAlive && bCanJump && !(pClient.Character.QueryStatus(FlagInt.CTF_FLAG) != null && pClient.Character.Map.QueryRegion(RegionType.REGION_PK_PROTECTED, pMsg.LeftData, pMsg.RightData))) { Tile tile = pUser.Map[pMsg.LeftData, pMsg.RightData]; if (tile.Access <= TileType.MONSTER) { pUser.Kickback(pUser.MapX, pUser.MapY); pUser.Send(ServerString.STR_MOVE_UNABLE); return; } if (Calculations.InScreen(pMsg.LeftData, pMsg.RightData, pUser.MapX, pUser.MapY)) { int deltaX = pMsg.LeftData - pUser.MapX; int deltaY = pMsg.RightData - pUser.MapY; if ( !pUser.Map.SampleElevation((int)distance, pUser.MapX, pUser.MapY, deltaX, deltaY, pUser.Elevation)) { pUser.Kickback(pUser.MapX, pUser.MapY); pUser.Send(ServerString.STR_MOVE_UNABLE); return; } // pMsg.Direction = pUser.Direction = (FacingDirection)Calculations .GetDirectionSector(pMsg.LeftData, pMsg.RightData, pUser.MapX, pUser.MapY); pUser.MapX = pMsg.LeftData; pUser.MapY = pMsg.RightData; pUser.Elevation = tile.Elevation; pUser.ProcessOnJump(); if (pClient.Character.QueryStatus(FlagInt.RIDING) != null) { pClient.Character.Vigor -= dwVigorConsume; } pUser.Send(pMsg); pUser.Screen.SendMovement(pMsg); } else { pUser.Send(ServerString.STR_INVALID_JUMP); pUser.Disconnect(); } } else { pUser.Kickback(pMsg.X, pMsg.Y); pUser.Send(ServerString.STR_MOVE_UNABLE); } break; } #endregion #region 145 - Set Ghost case GeneralActionType.DIE_QUESTION: { if (pClient.Character.IsAlive) { return; } pClient.Character.SetGhost(); break; } #endregion #region 146 - End Teleport case GeneralActionType.END_TELEPORT: { pUser.Screen.RefreshSpawnForObservers(); break; } #endregion #region 148 - View Friend Information case GeneralActionType.VIEW_FRIEND_INFO: { Relationship pRel; if (!pClient.Character.Friends.TryGetValue(pMsg.Data, out pRel)) { pClient.Send(pMsg); return; } MsgFriendInfo pMsgInfo = new MsgFriendInfo { Identity = pRel.Identity }; if (pRel.IsOnline) { Character pRole = pRel.User.Character; pMsgInfo.Mate = pRole.Mate; pMsgInfo.Level = pRole.Level; pMsgInfo.Mesh = pRole.Lookface; pMsgInfo.SyndicateIdentity = (ushort)pRole.SyndicateIdentity; pMsgInfo.SyndicateRank = pRole.SyndicateRank; pMsgInfo.Profession = (byte)pRole.Profession; pMsgInfo.PkPoints = pRole.PkPoints; pMsgInfo.Identity = pRole.Identity; } pClient.Send(pMsgInfo); break; } #endregion #region 151 - Change Face case GeneralActionType.CHANGE_FACE: { if (!pUser.ReduceMoney(500, true)) { return; } pUser.Avatar = (ushort)pMsg.Data; break; } #endregion #region 152 - Trade Partner Info case GeneralActionType.VIEW_PARTNER_INFO: { Client pClientTarget; if (!ServerKernel.Players.TryGetValue(pMsg.Data, out pClientTarget)) { return; } if (pUser.TradePartners.ContainsKey(pClientTarget.Identity)) { Character pTarget = pClientTarget.Character; MsgTradeBuddyInfo pInfo = new MsgTradeBuddyInfo { Identity = pTarget.Identity, Level = pTarget.Level, Lookface = pTarget.Lookface, Name = pTarget.Mate, PkPoints = pTarget.PkPoints, Profession = (ProfessionType)pTarget.Profession, SyndicateIdentity = pTarget.SyndicateIdentity, SyndicateRank = pTarget.SyndicateRank }; pUser.Send(pInfo); pUser.Send(pMsg); } break; } #endregion #region 161 - Away case GeneralActionType.AWAY: { if (pMsg.Identity != pUser.Identity) { return; } pUser.Away = pMsg.Data != 0; if (pUser.Away && pUser.Action != EntityAction.SIT) { pUser.Action = EntityAction.SIT; } if (!pUser.Away && pUser.Action != EntityAction.STAND) { pUser.Action = EntityAction.STAND; } pUser.Screen.Send(pMsg, true); break; } #endregion #region 178 - Change Look case GeneralActionType.CHANGE_LOOK: { pMsg.Identity = pUser.Identity; pUser.CurrentLayout = (byte)(pMsg.Data % 4); pUser.Screen.Send(pMsg, true); break; } #endregion #region 251 - Complete Login case GeneralActionType.UNKNOWN1: { LoadTitles(pUser); pUser.UpdateClient(ClientUpdateType.PK_POINTS, pUser.PkPoints); pUser.Screen.RefreshSpawnForObservers(); pUser.Send(pMsg); int now = UnixTimestamp.Timestamp(); var dbStatus = new StatusRepository().LoadStatus(pUser.Identity); if (dbStatus != null) { foreach (var stts in dbStatus) { if (now > stts.EndTime) { new StatusRepository().Delete(stts); continue; } int remaining = (int)(stts.EndTime - now); pUser.AttachStatus(pUser, (int)stts.Status, 0, remaining, 1, 0, pUser.Identity); if (stts.Status == FlagInt.CURSED) { pUser.UpdateClient(ClientUpdateType.CURSED_TIMER, (uint)remaining, false); } } } pUser.SendBless(); if (pUser.RemainingLuckyTime > 0) { pUser.UpdateClient(ClientUpdateType.LUCKY_TIME_TIMER, pUser.RemainingLuckyTime, false); } if (pUser.HasMultipleExp) { pUser.UpdateClient(ClientUpdateType.DOUBLE_EXP_TIMER, pUser.RemainingExperienceSeconds, false); } pUser.UpdateClient(ClientUpdateType.MERCHANT, 255, false); foreach (var syn in ServerKernel.Syndicates.Values.Where(x => !x.Deleted)) { syn.SendName(pUser); } QualifierRankObj userData; if (ServerKernel.ArenaRecord.TryGetValue(pUser.Identity, out userData)) { pUser.ArenaQualifier = userData; } else { ServerKernel.ArenaQualifier.GenerateFirstData(pUser); } if (pUser.Name.ToLower().Contains("[Z")) { //MsgChangeName pName = new MsgChangeName //{ // Mode = ChangeNameMode.CHANGE_NAME_ERROR //}; //pUser.Send(pName); //// todo set request } pUser.RecalculateAttributes(); pUser.Life = pUser.MaxLife; pUser.Send(new MsgAction(pUser.CurrentLayout, pUser.CurrentLayout, pUser.CurrentLayout, 0, GeneralActionType.CHANGE_LOOK)); int bonusAmount = pUser.BonusCount(); if (bonusAmount > 0) { pUser.Send(string.Format(ServerString.STR_BONUS, bonusAmount), ChatTone.CENTER); } pUser.LoginComplete = true; pUser.Send(pMsg); break; } #endregion #region 310 - Observe Friend Equipment case GeneralActionType.OBSERVE_FRIEND_EQUIPMENT: { Client pUserTarget; if (!ServerKernel.Players.TryGetValue(pMsg.Data, out pUserTarget)) { pUser.Send("Target not found."); return; } Character pTarget = pUserTarget.Character; pTarget.SendWindowSpawnTo(pUser); foreach (Item item in pTarget.Equipment.Items.Values.Where(x => x.Position <= ItemPosition.CROP)) { var msg = item.InformationPacket(); msg.Identity = pTarget.Identity; msg.Itemtype = item.Type; msg.ItemMode = ItemMode.VIEW; pUser.Send(msg); } pTarget.Send(string.Format("{0} is observing your equipments carefully.", pUser.Name)); var strMsg = new MsgName { Action = StringAction.QUERY_MATE, Identity = pTarget.Identity }; strMsg.Append(pTarget.Mate); pUser.Send(strMsg); pUser.Send(pMsg); break; } #endregion #region 408 - Query Attributes case GeneralActionType.UNKNOWN2: { pUser.RecalculateAttributes(); pUser.SendStatus(); break; } #endregion default: { if (pUser.IsPm) { pUser.Send(string.Format("MsgAction::{0} missing handler", pMsg.Action)); } break; } } }
public ActionResult CreateEnemy(Enemy enemy) { var newEnemy = EnemyRepository.AddEnemy(enemy.ClinkerOneId, enemy.ClinkerTwoId); return(Created($"api/createEnemy/{newEnemy.Id}", newEnemy)); }