private void Start() { boxCollider = GetComponent <BoxCollider2D>(); animation = GetComponentInChildren <Animation>(); target = GameObject.FindGameObjectWithTag("Player").transform; GManager.instance.AddEnemy(this); enemyDropItem = GetComponent <EnemyDropItem>(); effectSc = GetComponent <Effect>(); }
private void Start() { playerSc = GameObject.FindGameObjectWithTag("Player").GetComponent <Player>(); target = GameObject.FindGameObjectWithTag("Player").transform; enemyDropItem = GetComponent <EnemyDropItem>(); }