Example #1
0
 void Awake()
 {
     colorController = GetComponent <EnemyColorController>();
     stateHandler    = GetComponent <EnemyStateHandler>();
 }
Example #2
0
 void Start()
 {
     stateHandler     = GetComponent <EnemyStateHandler>();
     colorController  = GetComponent <EnemyColorController>();
     ignoreEnemyLayer = ~(1 << 11);
 }
 void Awake()
 {
     movement        = GetComponent <EnemyMovement>();
     colorController = GetComponent <EnemyColorController>();
     playerDetection = GetComponent <PlayerDetection>();
 }