Example #1
0
 private void Start()
 {
     enemyHurt    = GetComponentInParent <EnemyHurt>();
     enemyType    = GetComponentInParent <EnemieType>();
     uiController = FindObjectOfType <UIController>();
     groundCheck  = GetComponentInChildren <GroundCheck>();
     ballTrue     = true;
     // Carlos Mod
     enemiIA = GetComponentInParent <EnemiIA>();
     aud     = GetComponent <AudioSource>();
 }
    private void Start()
    {
        enemyLife      = GetComponentInChildren <EnemyLife>();
        rbEnemy        = GetComponent <Rigidbody>();
        enemieType     = GetComponent <EnemieType>();
        changeMaterial = GetComponentInChildren <ChangeMaterial>();


        if (ChangeMaterialParentBeach != null && ChangeMaterialParentBeach.name == "meshenemigoplaya")
        {
            changeMaterialBeach = GetComponentInChildren <ChangeMaterialBeach>();
        }
        else
        {
            changeMaterialBeach = null;
        }
    }
 private void Start()
 {
     enemyTipe = GetComponentInParent <EnemieType>();
     render    = GetComponentsInChildren <Renderer>();
     BeginEnemieMaterialType2();
 }
Example #4
0
 public void SetData(int id, EnemieType type)
 {
     Id     = id;
     MyType = type;
 }