Example #1
0
File: Cell.cs Project: waxenon/octi
    //when created, depending on the bool "willShow",
    //it will be visible or not

    private void Start()
    {
        CalculateWorldPosForOcti();

        if (!willShow)
        {
            Color myColor = GetComponent <SpriteRenderer>().color;
            GetComponent <SpriteRenderer>().color = new Color(myColor.r, myColor.g, myColor.b, 0f);
        }
        else
        {
            isActive = true;
        }

        myEndTurn = FindObjectOfType <EndTurnRefrence>();
    }
Example #2
0
 private void Start()
 {
     myEndTurn       = FindObjectOfType <EndTurnRefrence>();
     mySceneManager  = FindObjectOfType <SceneManagerRename>();
     WinTrack.winInt = 2;
 }