Example #1
0
        private void msNextTurn_Click(object sender, EventArgs e)
        {
            // cannot end turn when it is read only
            if (_isReadOnly) return;

            if (_isMultiPlayer)
            {
                EndTurnPressedEventArg e2 = new EndTurnPressedEventArg();
                OnEndTurnPressed(e2);
            }
            else
            {
                NextPlayer();
            }
        }
Example #2
0
 protected virtual void OnEndTurnPressed(EndTurnPressedEventArg e)
 {
     if (EndTurnPressed != null)
     {
         //Invokes the delegates.
         EndTurnPressed(e);
     }
 }