/// <summary>
            ///
            /// </summary>
            private void EvaluateTransitionNodes()
            {
                if (m_currentNode is PageNode)
                {
                    PageNode pageNode = m_currentNode as PageNode;
                    m_sceneManager.NewPage((pageNode).GetPageNumber());
                }
                else if (m_currentNode is EndNode)
                {
                    EndNode endNode = m_currentNode as EndNode;

                    if (endNode.GetNextScene() == null)
                    {
                        // -- place custom scene transition code here --
                    }
                    else
                    {
                        m_sceneManager.NewScene(endNode.GetNextScene());
                    }
                }
            }