public void Dispose() { semaphores?.Dispose(); submitPipelineStages?.Dispose(); threadCommandPools?.Dispose(); EnabledExtensions?.Dispose(); depthStencil?.Dispose(); startOfFrameRenderPass.Dispose(); renderPass.Dispose(); presentRenderPass.Dispose(); singlePass.Dispose(); for (uint i = 0; i < frameBuffers.Length; i++) { frameBuffers[i].Dispose(); } memoryAllocator?.Dispose(); }
public void EnableExtension(JsonApiExtension extension) => EnabledExtensions.Add(extension);