private void EmulatorRunImpl(Emulator *pThis) { mEmulatorRunHook.OriginalFunction(pThis); if (pThis->m_state != system_state.running) { return; } }
private Emulator *EmulatorCtorImpl(Emulator *pThis) { Emu = pThis; return(mEmulatorCtorHook.OriginalFunction(pThis)); }