Example #1
0
            // announcements inside the factory that
            // get called by the dynamic code shortcut above.
            // As these methods change the content inside of the lists they call,
            // our understanding of the current state of the factory is updated.
            // It is important to note that the official state of the factory
            // that these methods change, only changes AFTER each event they react to
            // has been RECORDED in the journal.  If an event hasn't been recorded, the state
            // of the factory WILL NOT CHANGE.  State changes are ALWAYS reflected in the
            // stream of events inside of the journal because these methods are not
            // executed until events have been logged to the journal.
            // This is a very powerful aspect of event sourcing (ES).
            // We should NEVER directly modify the state variables
            // (by calling the list directly for example), they are only ever modifed
            // as side effects of events that have occured and have been logged.
            // Pretty much ensures a perfect audit log of what has happened.

            void AnnounceInsideFactory(EmployeeAssignedToFactory e)
            {
                _ourListOfEmployeeNames.Add(e.EmployeeName);
            }
Example #2
0
 // announcements inside the factory that
 // get called by the dynamic code shortcut above.
 // As these methods change the content inside of the lists they call,
 // our understanding of the current state of the factory is updated.
 // It is important to note that the official state of the factory
 // that these methods change, only changes AFTER each event they react to
 // has been RECORDED in the journal.  If an event hasn't been recorded, the state
 // of the factory WILL NOT CHANGE.  State changes are ALWAYS reflected in the
 // stream of events inside of the journal because these methods are not
 // executed until events have been logged to the journal.
 // This is a very powerful aspect of event sourcing (ES).
 // We should NEVER directly modify the state variables
 // (by calling the list directly for example), they are only ever modifed
 // as side effects of events that have occured and have been logged.
 // Pretty much ensures a perfect audit log of what has happened.
 void AnnounceInsideFactory(EmployeeAssignedToFactory e)
 {
     _ourListOfEmployeeNames.Add(e.EmployeeName);
 }
Example #3
0
 public void When(EmployeeAssignedToFactory e)
 {
     List.Add(Tuple.Create(e.EmployeeName, e.Id));
 }
Example #4
0
        // announcements inside the factory that get called by
        // the dynamic code shortcut in the ChangeMyStateBecauseOf method below.
        // As these methods change the content inside of the properties (lists inside) they call,
        // our understanding of the current state of the Factory is updated.
        // It is important to note that the official state of the Factory
        // that these methods change, only changes AFTER each Event they react to
        // has been RECORDED in the "journal" of "EventsThatHappened" defined at the start of this file.
        // If an Event hasn't been recorded in the EventsThatHappened list, the state
        // of the factory WILL NOT CHANGE.  State changes are ALWAYS reflected in the
        // stream of Events inside of the EventsThatHappened journal because these
        // "Announce" methods below are not executed until Events have been logged
        // to the EventsThatHappened journal and have been called by the "RecordThat"'s call to "ChangeMyStateBecauseOf".
        // This is a very powerful aspect of Event Sourcing (ES).
        // We should NEVER directly modify these Aggregate state variables
        // (by calling the list directly for example), they are only ever modifed
        // as side effects of Events that have occured and have been logged.
        // This approach pretty much ensures a perfect audit log of all things that have ever happened.
        #endregion

        void AnnounceInsideFactory(EmployeeAssignedToFactory theEvent)
        {
            ListOfEmployeeNames.Add(theEvent.EmployeeName);
        }
Example #5
0
 public void When(EmployeeAssignedToFactory theEvent)
 {
     ListOfEmployeeNames.Add(theEvent.EmployeeName);
 }
Example #6
0
 public void When(EmployeeAssignedToFactory theEvent)
 {
     ListOfEmployeeNames.Add(theEvent.EmployeeName);
 }
Example #7
0
 // announcements inside the factory
 void When(EmployeeAssignedToFactory e)
 {
     ListOfEmployeeNames.Add(e.EmployeeName);
 }
Example #8
0
 // announcements inside the factory
 void When(EmployeeAssignedToFactory e)
 {
     ListOfEmployeeNames.Add(e.EmployeeName);
 }
Example #9
0
 public void When(EmployeeAssignedToFactory e)
 {
     Factories[e.Id].WorkerCount += 1;
 }