Example #1
0
        private static void HandleLearnEmote(GameSession session, PacketReader packet)
        {
            long emoteItemUid = packet.ReadLong();

            // TODO grab emoteId from emoteItemUid
            session.Send(EmotePacket.LearnEmote());
        }
Example #2
0
    public override void Execute(GameCommandTrigger trigger)
    {
        Player player = trigger.Session.Player;

        player.Levels.SetLevel(90);
        player.Levels.SetPrestigeLevel(100);
        player.Wallet.Meso.SetAmount(10000000000);   // 10B
        player.Account.Meret.SetAmount(10000000000); // 10B

        // Stickers
        for (int i = 1; i < 7; i++)
        {
            if (player.ChatSticker.Any(x => x.GroupId == i))
            {
                continue;
            }

            trigger.Session.Send(ChatStickerPacket.AddSticker(21100000 + i, i));
            player.ChatSticker.Add(new((byte)i, 9223372036854775807));
        }

        List <int> emotes = SkillMetadataStorage.GetEmotes();

        foreach (int emoteId in emotes)
        {
            // Broken emotes
            if (emoteId is >= 90200032 and <= 90200036)
            {
                continue;
            }

            if (player.Emotes.Contains(emoteId))
            {
                continue;
            }

            player.Emotes.Add(emoteId);

            trigger.Session.Send(EmotePacket.LearnEmote(emoteId));
        }

        List <TitleMetadata> titles = TitleMetadataStorage.GetAll();

        foreach (TitleMetadata title in titles)
        {
            int titleId = title.Id;
            if (player.Titles.Contains(titleId))
            {
                continue;
            }

            player.Titles.Add(titleId);

            trigger.Session.Send(UserEnvPacket.AddTitle(titleId));
        }

        DatabaseManager.Characters.Update(player);
        trigger.Session.Send(NoticePacket.Notice("Done!", NoticeType.Chat));
    }
    public override void Handle(GameSession session, PacketReader packet)
    {
        packet.ReadInt(); // ?

        // Liftable: 00 00 00 00 00
        // SendBreakable
        // Self
        Player  player  = session.Player;
        Account account = player.Account;

        session.EnterField(player);
        session.Send(StatPacket.SetStats(player.FieldPlayer));
        session.Send(StatPointPacket.WriteTotalStatPoints(player));
        session.Send(StatPointPacket.WriteTotalStatPoints(player)); // This packet is sent twice on GMS, not sure why
        session.Send(StatPointPacket.WriteStatPointDistribution(player));

        if (account.IsVip())
        {
            session.Send(BuffPacket.SendBuff(0,
                                             new(100000014, player.FieldPlayer.ObjectId, player.FieldPlayer.ObjectId, 1, (int)account.VIPExpiration, 1)));
            session.Send(PremiumClubPacket.ActivatePremium(player.FieldPlayer, account.VIPExpiration));
        }

        session.Send(EmotePacket.LoadEmotes(player));
        session.Send(ChatStickerPacket.LoadChatSticker(player));

        session.Send(HomeCommandPacket.LoadHome(player));
        session.Send(ResponseCubePacket.DecorationScore(account.Home));
        session.Send(ResponseCubePacket.LoadHome(player.FieldPlayer.ObjectId, player.Account.Home));
        session.Send(ResponseCubePacket.ReturnMap(player.ReturnMapId));
        session.Send(LapenshardPacket.Load(player.Inventory.LapenshardStorage));

        IEnumerable <Cube> cubes = session.FieldManager.State.Cubes.Values
                                   .Where(x => x.Value.PlotNumber == 1 && x.Value.Item.HousingCategory is ItemHousingCategory.Farming or ItemHousingCategory.Ranching)
                                   .Select(x => x.Value);

        foreach (Cube cube in cubes)
        {
            session.Send(FunctionCubePacket.UpdateFunctionCube(cube.CoordF.ToByte(), 2, 1));
        }

        if (player.Party is not null)
        {
            session.Send(PartyPacket.UpdatePlayer(player));
        }

        session.Send(KeyTablePacket.SendHotbars(player.GameOptions));

        List <GameEvent> gameEvents = DatabaseManager.Events.FindAll();

        session.Send(GameEventPacket.Load(gameEvents));

        TrophyManager.OnMapEntered(player, player.MapId);
    }
Example #4
0
        public override void Execute(GameCommandTrigger trigger)
        {
            Player player = trigger.Session.Player;

            // Stickers
            for (int i = 1; i < 7; i++)
            {
                if (player.ChatSticker.Any(x => x.GroupId == i))
                {
                    continue;
                }
                trigger.Session.Send(ChatStickerPacket.AddSticker(21100000 + i, i, 9223372036854775807));
                player.ChatSticker.Add(new ChatSticker((byte)i, 9223372036854775807));
            }

            // Emotes
            for (int i = 1; i < 146; i++)
            {
                int emoteId = 90200000 + i;
                if (player.Emotes.Contains(emoteId))
                {
                    continue;
                }
                player.Emotes.Add(emoteId);

                trigger.Session.Send(EmotePacket.LearnEmote(emoteId));
            }

            // Titles
            for (int i = 1; i < 854; i++)
            {
                int titleId = 10000000 + i;
                if (player.Titles.Contains(titleId))
                {
                    continue;
                }
                player.Titles.Add(titleId);

                trigger.Session.Send(UserEnvPacket.AddTitle(titleId));
            }

            DatabaseManager.Characters.Update(player);
            trigger.Session.Send(NoticePacket.Notice("Done!", NoticeType.Chat));
        }
        public override void Handle(GameSession session, PacketReader packet)
        {
            packet.ReadInt(); // ?

            // Liftable: 00 00 00 00 00
            // SendBreakable
            // Self
            session.EnterField(session.Player.MapId);
            session.Send(StatPacket.SetStats(session.FieldPlayer));
            session.Send(StatPointPacket.WriteTotalStatPoints(session.Player));
            foreach (MasteryExp mastery in session.Player.Levels.MasteryExp)
            {
                session.Send(MasteryPacket.SetExp(mastery.Type, mastery.CurrentExp));
            }
            if (session.Player.IsVip())
            {
                session.Send(PremiumClubPacket.ActivatePremium(session.FieldPlayer, session.Player.VIPExpiration));
            }
            session.Send(EmotePacket.LoadEmotes(session.Player));
            session.Send(ChatStickerPacket.LoadChatSticker(session.Player));
            session.Send(ResponseCubePacket.LoadHome(session.FieldPlayer));

            // Normally skill layout would be loaded from a database
            QuickSlot arrowStream  = QuickSlot.From(10500001);
            QuickSlot arrowBarrage = QuickSlot.From(10500011);
            QuickSlot eagleGlide   = QuickSlot.From(10500151);
            QuickSlot testSkill    = QuickSlot.From(10500153);

            if (session.Player.GameOptions.TryGetHotbar(0, out Hotbar mainHotbar))
            {
                /*
                 * mainHotbar.MoveQuickSlot(4, arrowStream);
                 * mainHotbar.MoveQuickSlot(5, arrowBarrage);
                 * mainHotbar.MoveQuickSlot(6, eagleGlide);
                 * mainHotbar.MoveQuickSlot(7, testSkill);
                 */
                session.Send(KeyTablePacket.SendHotbars(session.Player.GameOptions));
            }

            session.Send(GameEventPacket.Load());
        }
Example #6
0
            public static EmotePacket ParseEmotePacket(string[] lines, long index, BuildVersions buildVersion)
            {
                EmotePacket emotePacket = new EmotePacket("", 0, LineGetters.GetTimeSpanFromLine(lines[index]));

                do
                {
                    if (GetGuidFromLine(lines[index]) != "")
                    {
                        emotePacket.guid = GetGuidFromLine(lines[index]);
                    }

                    if (GetEmoteIdFromLine(lines[index]) != 0)
                    {
                        emotePacket.emoteId = GetEmoteIdFromLine(lines[index]);
                    }

                    index++;
                }while (lines[index] != "");

                return(emotePacket);
            }
        private static void HandleLearnEmote(GameSession session, PacketReader packet)
        {
            long itemUid = packet.ReadLong();

            if (!session.Player.Inventory.Items.ContainsKey(itemUid))
            {
                return;
            }

            Item item = session.Player.Inventory.Items[itemUid];

            if (session.Player.Emotes.Contains(item.SkillId))
            {
                return;
            }

            session.Player.Emotes.Add(item.SkillId);

            session.Send(EmotePacket.LearnEmote(item.SkillId));

            InventoryController.Consume(session, item.Uid, 1);
        }
        public override void Handle(GameSession session, PacketReader packet)
        {
            packet.ReadInt(); // ?

            // Liftable: 00 00 00 00 00
            // SendBreakable
            // Self
            session.EnterField(session.Player.MapId);
            session.Send(FieldObjectPacket.SetStats(session.FieldPlayer));
            session.Send(EmotePacket.LoadEmotes());

            // Normally skill layout would be loaded from a database
            QuickSlot arrowStream  = QuickSlot.From(10500001);
            QuickSlot arrowBarrage = QuickSlot.From(10500011);
            QuickSlot eagleGlide   = QuickSlot.From(10500151);
            QuickSlot testSkill    = QuickSlot.From(10500153);

            if (session.Player.GameOptions.TryGetHotbar(0, out Hotbar mainHotbar))
            {
                /*
                 * mainHotbar.MoveQuickSlot(4, arrowStream);
                 * mainHotbar.MoveQuickSlot(5, arrowBarrage);
                 * mainHotbar.MoveQuickSlot(6, eagleGlide);
                 * mainHotbar.MoveQuickSlot(7, testSkill);
                 */
                session.Send(KeyTablePacket.SendHotbars(session.Player.GameOptions));
            }

            // Add catalysts for testing

            /*
             * int[] catalysts = { 40100001, 40100002, 40100003, 40100021, 40100023, 40100024, 40100026 };
             * foreach (int catalyst in catalysts) {
             *  var item = new Item(catalyst) { Amount = 99999, Uid = catalyst };
             *  session.Inventory.Add(item);
             *  session.Send(ItemInventoryPacket.Add(item));
             * }
             */
        }
Example #9
0
        public override void Handle(GameSession session, PacketReader packet)
        {
            packet.ReadInt(); // ?

            // Liftable: 00 00 00 00 00
            // SendBreakable
            // Self
            Player  player  = session.Player;
            Account account = player.Account;

            session.EnterField(player);
            session.Send(StatPacket.SetStats(session.FieldPlayer));
            session.Send(StatPointPacket.WriteTotalStatPoints(player));
            if (account.IsVip())
            {
                session.Send(BuffPacket.SendBuff(0, new Status(100000014, session.FieldPlayer.ObjectId, session.FieldPlayer.ObjectId, 1, (int)account.VIPExpiration, 1)));
                session.Send(PremiumClubPacket.ActivatePremium(session.FieldPlayer, account.VIPExpiration));
            }
            session.Send(EmotePacket.LoadEmotes(player));
            session.Send(ChatStickerPacket.LoadChatSticker(player));

            session.Send(HomeCommandPacket.LoadHome(player));
            session.Send(ResponseCubePacket.DecorationScore(account.Home));
            session.Send(ResponseCubePacket.LoadHome(session.FieldPlayer));
            session.Send(ResponseCubePacket.ReturnMap(player.ReturnMapId));
            if (player.Party != null)
            {
                session.Send(PartyPacket.UpdatePlayer(player));
            }

            session.Send(KeyTablePacket.SendHotbars(player.GameOptions));

            List <GameEvent> gameEvents = DatabaseManager.Events.FindAll();

            session.Send(GameEventPacket.Load(gameEvents));
        }
Example #10
0
        public void CreateScriptsForCreatureWithGuid(string guid)
        {
            if (guid == "")
            {
                return;
            }

            List <object> creaturePacketsList = packetsList.Where(x => ((Packet)x).guid == guid).ToList();

            foreach (UpdateObjectPacket updatePacket in packetsList.Where(x => typeof(UpdateObjectPacket) == x.GetType() && ((UpdateObjectPacket)x).objectType == UpdateObjectPacket.ObjectType.Conversation))
            {
                if (updatePacket.conversationActors.FirstOrDefault(x => x == guid) != null)
                {
                    creaturePacketsList.Add(updatePacket);
                }
            }

            creaturePacketsList.AddRange(packetsList.Where(x => x.GetType() == typeof(SpellStartPacket) && ((SpellStartPacket)x).guid != guid && ((SpellStartPacket)x).targetGuids != null && ((SpellStartPacket)x).targetGuids.Contains(guid)));
            AuraUpdatePacket.FilterAuraPacketsForCreature(creaturePacketsList);
            creaturePacketsList = creaturePacketsList.OrderBy(x => ((Packet)x).number).ToList();

            for (int i = 0; i < creaturePacketsList.Count; i++)
            {
                Packet packet = (Packet)creaturePacketsList[i];

                if (packet.type == Packet.PacketTypes.SMSG_EMOTE)
                {
                    bool emoteRelatedToChat = false;

                    foreach (Packet chatPacket in creaturePacketsList.Where(x => x.GetType() == typeof(ChatPacket)))
                    {
                        if ((Math.Round(packet.time.TotalSeconds) == Math.Round(chatPacket.time.TotalSeconds) || Math.Round(packet.time.TotalSeconds) + 1 == Math.Round(chatPacket.time.TotalSeconds)) &&
                            IsEmoteRelatedToText(((ChatPacket)chatPacket).creatureText, ((EmotePacket)packet).emoteId))
                        {
                            emoteRelatedToChat = true;
                            break;
                        }
                    }

                    if (emoteRelatedToChat)
                    {
                        creaturePacketsList.RemoveAt(i);
                    }
                }
            }

            uint   creatureEntry = GetCreatureEntryUsingGuid(packetsList, guid);
            string creatureName  = GetCreatureNameFromDb(creatureEntry);
            string output        = "";

            output += "Parsed packet sequence for " + creatureName + " (Entry: " + creatureEntry + ") " + "(Guid: " + guid + ")" + "\r\n\r\n";
            output += "/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*" + "\r\n";
            output += "/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*" + "\r\n";

            for (int i = 0; i < creaturePacketsList.Count; i++)
            {
                Packet packet = (Packet)creaturePacketsList[i];

                if (i > 0)
                {
                    output += "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~" + "\r\n";
                    output += "Time passed after previous packet: " + (packet.time - ((Packet)creaturePacketsList[i - 1]).time).TotalSeconds + " -- " + "Time passed after first packet: " + (packet.time - ((Packet)creaturePacketsList[0]).time).TotalSeconds + "\r\n";
                }

                output += "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~" + "\r\n";
                output += "Packet Type: " + packet.type.ToString() + " -- " + "Packet Number: " + packet.number + "\r\n";
                output += "Packet Time: " + packet.time.Hours + ":" + packet.time.Minutes + ":" + packet.time.Seconds + ":" + packet.time.Milliseconds + "\r\n";

                switch (packet.type)
                {
                case Packet.PacketTypes.SMSG_UPDATE_OBJECT:
                {
                    UpdateObjectPacket updateObjectPacket = (UpdateObjectPacket)packet;

                    if (updateObjectPacket.updateType == UpdateObjectPacket.UpdateType.CreateObject)
                    {
                        if (updateObjectPacket.objectType == UpdateObjectPacket.ObjectType.Creature)
                        {
                            output += "Spawn Position: " + updateObjectPacket.spawnPosition.ToString() + "\r\n";
                            output += "Position const g_" + ConverNameToCoreFormat(creatureName) + "SpawnPosition = { " + updateObjectPacket.spawnPosition.ToString() + " };" + "\r\n";

                            if (updateObjectPacket.isSummonedByPlayer)
                            {
                                if (updateObjectPacket.hasReplacedObject)
                                {
                                    output += "if (Creature* l_" + ConverNameToCoreFormat(creatureName) + " = " + "l_Player->SummonCreature(me->GetEntry(), me->GetPosition(), TempSummonType::TEMPSUMMON_TIMED_DESPAWN, " + GetDespawnTimerForCreatureWithGuid(guid) * 1000 + ", 0, " + "l_Player->GetObjectGuid()))" + "\r\n" + "{" + "\r\n" + AddSpacesCount(4) + "\r\n" + "}" + "\r\n";
                                }
                                else
                                {
                                    output += ConverNameToCoreFormat(creatureName) + " = " + creatureEntry + "\r\n";
                                    output += "if (Creature* l_" + ConverNameToCoreFormat(creatureName) + " = " + "l_Player->SummonCreature(eCreatures::" + ConverNameToCoreFormat(creatureName) + ", " + "Positions::g_" + ConverNameToCoreFormat(creatureName) + ", TempSummonType::TEMPSUMMON_TIMED_DESPAWN, " + GetDespawnTimerForCreatureWithGuid(guid) * 1000 + ", 0, " + "l_Player->GetObjectGuid()))" + "\r\n" + "{" + "\r\n" + AddSpacesCount(4) + "\r\n" + "}" + "\r\n";
                                }
                            }

                            if (updateObjectPacket.moveData.waypoints.Count() != 0)
                            {
                                output += "Move Time: " + updateObjectPacket.moveData.moveTime + "\r\n";

                                if (!updateObjectPacket.moveData.HasJump())
                                {
                                    output += "Velocity: " + Convert.ToString(updateObjectPacket.moveData.GetWaypointsVelocity()).Replace(",", ".") + "f" + "\r\n";
                                    output += updateObjectPacket.moveData.GetSetSpeedString() + "\r\n";

                                    if (updateObjectPacket.moveData.waypoints.Count() == 1)
                                    {
                                        switch (updateObjectPacket.moveData.moveType)
                                        {
                                        case MonsterMovePacket.MoveTypes.WALK:
                                        {
                                            output += "Position const g_" + ConverNameToCoreFormat(creatureName) + "MovePos = { " + updateObjectPacket.moveData.waypoints.First().ToString() + " };" + "\r\n";
                                            output += "me->GetMotionMaster()->MoveSmoothPath(ePoints::MoveEnd, Positions::g_" + ConverNameToCoreFormat(creatureName) + "MovePos" + ");" + "\r\n";
                                            break;
                                        }

                                        case MonsterMovePacket.MoveTypes.RUN:
                                        {
                                            output += "Position const g_" + ConverNameToCoreFormat(creatureName) + "MovePos = { " + updateObjectPacket.moveData.waypoints.First().ToString() + " };" + "\r\n";
                                            output += "me->GetMotionMaster()->MoveSmoothPath(ePoints::MoveEnd, Positions::g_" + ConverNameToCoreFormat(creatureName) + "MovePos" + ");" + "\r\n";
                                            break;
                                        }

                                        case MonsterMovePacket.MoveTypes.FLY:
                                        {
                                            output += "Position const g_" + ConverNameToCoreFormat(creatureName) + "FlyPos = { " + updateObjectPacket.moveData.waypoints.First().ToString() + " };" + "\r\n";
                                            output += "me->GetMotionMaster()->MoveSmoothFlyPath(ePoints::FlyEnd, Positions::g_" + ConverNameToCoreFormat(creatureName) + "FlyPos" + ");" + "\r\n";
                                            break;
                                        }

                                        default:
                                            break;
                                        }
                                    }
                                    else
                                    {
                                        switch (updateObjectPacket.moveData.moveType)
                                        {
                                        case MonsterMovePacket.MoveTypes.WALK:
                                        {
                                            output += "me->GetMotionMaster()->MoveSmoothPath(ePoints::MoveEnd, Waypoints::g_Path" + ConverNameToCoreFormat(creatureName) + ", true);" + "\r\n";
                                            break;
                                        }

                                        case MonsterMovePacket.MoveTypes.RUN:
                                        {
                                            output += "me->GetMotionMaster()->MoveSmoothPath(ePoints::MoveEnd, Waypoints::g_Path" + ConverNameToCoreFormat(creatureName) + ", false);" + "\r\n";
                                            break;
                                        }

                                        case MonsterMovePacket.MoveTypes.FLY:
                                        {
                                            output += "me->GetMotionMaster()->MoveSmoothFlyPath(ePoints::MoveEnd, Waypoints::g_Path" + ConverNameToCoreFormat(creatureName) + ");" + "\r\n";
                                            break;
                                        }

                                        default:
                                            break;
                                        }

                                        output += "std::vector<G3D::Vector3> const g_Path" + ConverNameToCoreFormat(creatureName) + " =" + "\r\n";
                                        output += "{" + "\r\n";

                                        for (int j = 0; j < updateObjectPacket.moveData.waypoints.Count; j++)
                                        {
                                            Position waypoint = updateObjectPacket.moveData.waypoints[j];

                                            if (j < (updateObjectPacket.moveData.waypoints.Count - 1))
                                            {
                                                output += "{ " + waypoint.x.GetValueWithoutComma() + "f, " + waypoint.y.GetValueWithoutComma() + "f, " + waypoint.z.GetValueWithoutComma() + "f },\r\n";
                                            }
                                            else
                                            {
                                                output += "{ " + waypoint.x.GetValueWithoutComma() + "f, " + waypoint.y.GetValueWithoutComma() + "f, " + waypoint.z.GetValueWithoutComma() + "f }\r\n";
                                            }
                                        }

                                        output += "};" + "\r\n";
                                    }
                                }
                                else
                                {
                                    output += "Position const g_" + ConverNameToCoreFormat(creatureName) + "JumpPos = { " + updateObjectPacket.moveData.jumpInfo.jumpPos.ToString() + " };" + "\r\n";
                                    output += "me->GetMotionMaster()->MoveReverseJump(g_" + ConverNameToCoreFormat(creatureName) + "JumpPos" + ", " + updateObjectPacket.moveData.moveTime + ", " + updateObjectPacket.moveData.jumpInfo.jumpGravity.GetValueWithoutComma() + "f, " + "ePoints::" + ConverNameToCoreFormat(creatureName) + "JumpEnd);" + "\r\n";
                                    break;
                                }

                                break;
                            }
                        }
                        else if (updateObjectPacket.objectType == Packets.UpdateObjectPacket.ObjectType.Conversation)
                        {
                            output += "Creature is part of conversation: " + updateObjectPacket.conversationEntry + " (" + updateObjectPacket.guid + ")" + "\r\n";
                        }
                    }
                    else if (updateObjectPacket.updateType == UpdateObjectPacket.UpdateType.Values)
                    {
                        if (updateObjectPacket.sheatheState != null)
                        {
                            output += "me->SetSheath(" + (UpdateObjectPacket.SheathState)updateObjectPacket.sheatheState + ");" + "\r\n";
                        }

                        if (updateObjectPacket.standState != null)
                        {
                            output += "me->SetStandState(" + (UpdateObjectPacket.UnitStandStateType)updateObjectPacket.standState + ");" + "\r\n";
                        }

                        if (updateObjectPacket.emoteStateId != null)
                        {
                            output += "me->SetEmoteState(" + (EmotePacket.Emote)updateObjectPacket.emoteStateId + ");" + "\r\n";
                        }
                    }
                    else if (updateObjectPacket.updateType == UpdateObjectPacket.UpdateType.Destroy)
                    {
                        output += "me->DespawnOrUnsummon();" + "\r\n";
                    }

                    break;
                }

                case Packet.PacketTypes.SMSG_SPELL_START:
                case Packet.PacketTypes.SMSG_SPELL_GO:
                {
                    SpellStartPacket spellStartPacket = (SpellStartPacket)packet;

                    if (spellStartPacket.guid != guid)
                    {
                        uint   entry     = GetCreatureEntryUsingGuid(packetsList, spellStartPacket.guid);
                        string spellName = GetSpellName(spellStartPacket.spellId);

                        output += "Hitted by spell: " + spellStartPacket.spellId + " (" + spellName + ")" + "\r\n";

                        if (spellName != "Unknown")
                        {
                            output += ConverNameToCoreFormat(spellName) + " = " + spellStartPacket.spellId + "\r\n";
                        }

                        if (entry != 0)
                        {
                            output += "Caster: " + GetCreatureNameFromDb(entry) + " (Entry: " + entry + ") " + "(Guid: " + spellStartPacket.guid + ")" + "\r\n";
                        }
                        else
                        {
                            output += "Caster: Player " + "(Guid: " + spellStartPacket.guid + ")" + "\r\n";
                        }
                    }
                    else
                    {
                        string spellName = GetSpellName(spellStartPacket.spellId);

                        output += "Spell Id: " + spellStartPacket.spellId + " (" + spellName + ")" + "\r\n";

                        if (spellName != "Unknown")
                        {
                            output += ConverNameToCoreFormat(spellName) + " = " + spellStartPacket.spellId + "\r\n";
                            output += "me->CastSpell(me, eSpells::" + ConverNameToCoreFormat(spellName) + ", true);" + "\r\n";
                        }

                        if (spellStartPacket.destination.IsValid())
                        {
                            output += "Destination: " + spellStartPacket.destination.ToString() + "\r\n";
                        }

                        if (spellStartPacket.targetGuids != null)
                        {
                            if (spellStartPacket.targetGuids.Count == 1 && spellStartPacket.targetGuids.First() == spellStartPacket.guid)
                            {
                                break;
                            }
                            else
                            {
                                for (int j = 0; j < spellStartPacket.targetGuids.Count; j++)
                                {
                                    uint entry = GetCreatureEntryUsingGuid(packetsList, spellStartPacket.targetGuids[j]);
                                    output += "Hit Target " + j + ": " + GetCreatureNameFromDb(entry) + " (Entry: " + entry + ") " + "(Guid: " + spellStartPacket.targetGuids[j] + ")" + "\r\n";
                                }
                            }
                        }
                    }

                    break;
                }

                case Packet.PacketTypes.SMSG_ON_MONSTER_MOVE:
                {
                    MonsterMovePacket monsterMovePacket = (MonsterMovePacket)packet;

                    if (monsterMovePacket.HasOrientation())
                    {
                        output += "me->SetFacingTo(" + monsterMovePacket.creatureOrientation.GetValueWithoutComma() + "f);" + "\r\n";
                    }

                    if (monsterMovePacket.hasFacingToPlayer)
                    {
                        output += "if (Unit* l_Owner = me->GetAnyOwner())" + "\r\n" + "{" + "\r\n" + AddSpacesCount(4) + "me->SetFacingToObject(l_Owner);" + "\r\n" + "}" + "\r\n";
                    }

                    if (monsterMovePacket.waypoints.Count() != 0)
                    {
                        output += "Move Time: " + monsterMovePacket.moveTime + "\r\n";

                        if (!monsterMovePacket.HasJump())
                        {
                            output += "Velocity: " + Convert.ToString(monsterMovePacket.GetWaypointsVelocity()).Replace(",", ".") + "f" + "\r\n";
                            output += monsterMovePacket.GetSetSpeedString() + "\r\n";

                            if (monsterMovePacket.waypoints.Count() == 1)
                            {
                                switch (monsterMovePacket.moveType)
                                {
                                case MonsterMovePacket.MoveTypes.WALK:
                                {
                                    output += "Position const g_" + ConverNameToCoreFormat(creatureName) + "MovePos = { " + monsterMovePacket.waypoints.First().ToString() + " };" + "\r\n";
                                    output += "me->GetMotionMaster()->MoveSmoothPath(ePoints::MoveEnd, Positions::g_" + ConverNameToCoreFormat(creatureName) + "MovePos" + ");" + "\r\n";
                                    break;
                                }

                                case MonsterMovePacket.MoveTypes.RUN:
                                {
                                    output += "Position const g_" + ConverNameToCoreFormat(creatureName) + "MovePos = { " + monsterMovePacket.waypoints.First().ToString() + " };" + "\r\n";
                                    output += "me->GetMotionMaster()->MoveSmoothPath(ePoints::MoveEnd, Positions::g_" + ConverNameToCoreFormat(creatureName) + "MovePos" + ");" + "\r\n";
                                    break;
                                }

                                case MonsterMovePacket.MoveTypes.FLY:
                                {
                                    output += "Position const g_" + ConverNameToCoreFormat(creatureName) + "FlyPos = { " + monsterMovePacket.waypoints.First().ToString() + " };" + "\r\n";
                                    output += "me->GetMotionMaster()->MoveSmoothFlyPath(ePoints::FlyEnd, Positions::g_" + ConverNameToCoreFormat(creatureName) + "FlyPos" + ");" + "\r\n";
                                    break;
                                }

                                default:
                                    break;
                                }
                            }
                            else
                            {
                                switch (monsterMovePacket.moveType)
                                {
                                case MonsterMovePacket.MoveTypes.WALK:
                                {
                                    output += "me->GetMotionMaster()->MoveSmoothPath(ePoints::MoveEnd, Waypoints::g_Path" + ConverNameToCoreFormat(creatureName) + ", true);" + "\r\n";
                                    break;
                                }

                                case MonsterMovePacket.MoveTypes.RUN:
                                {
                                    output += "me->GetMotionMaster()->MoveSmoothPath(ePoints::MoveEnd, Waypoints::g_Path" + ConverNameToCoreFormat(creatureName) + ", false);" + "\r\n";
                                    break;
                                }

                                case MonsterMovePacket.MoveTypes.FLY:
                                {
                                    output += "me->GetMotionMaster()->MoveSmoothFlyPath(ePoints::MoveEnd, Waypoints::g_Path" + ConverNameToCoreFormat(creatureName) + ");" + "\r\n";
                                    break;
                                }

                                default:
                                    break;
                                }

                                output += "std::vector<G3D::Vector3> const g_Path" + ConverNameToCoreFormat(creatureName) + " =" + "\r\n";
                                output += "{" + "\r\n";

                                for (int j = 0; j < monsterMovePacket.waypoints.Count; j++)
                                {
                                    Position waypoint = monsterMovePacket.waypoints[j];

                                    if (j < (monsterMovePacket.waypoints.Count - 1))
                                    {
                                        output += "{ " + waypoint.x.GetValueWithoutComma() + "f, " + waypoint.y.GetValueWithoutComma() + "f, " + waypoint.z.GetValueWithoutComma() + "f },\r\n";
                                    }
                                    else
                                    {
                                        output += "{ " + waypoint.x.GetValueWithoutComma() + "f, " + waypoint.y.GetValueWithoutComma() + "f, " + waypoint.z.GetValueWithoutComma() + "f }\r\n";
                                    }
                                }

                                output += "};" + "\r\n";
                            }
                        }
                        else
                        {
                            output += "Position const g_" + ConverNameToCoreFormat(creatureName) + "JumpPos = { " + monsterMovePacket.jumpInfo.jumpPos.ToString() + " };" + "\r\n";
                            output += "me->GetMotionMaster()->MoveReverseJump(g_" + ConverNameToCoreFormat(creatureName) + "JumpPos" + ", " + monsterMovePacket.moveTime + ", " + monsterMovePacket.jumpInfo.jumpGravity.GetValueWithoutComma() + "f, " + "ePoints::" + ConverNameToCoreFormat(creatureName) + "JumpEnd);" + "\r\n";
                            break;
                        }

                        break;
                    }

                    break;
                }

                case Packet.PacketTypes.SMSG_PLAY_ONE_SHOT_ANIM_KIT:
                {
                    PlayOneShotAnimKit monsterMovePacket = (PlayOneShotAnimKit)packet;

                    output += "me->PlayOneShotAnimKitId(" + monsterMovePacket.AnimKitId + ");" + "\r\n";
                    break;
                }

                case Packet.PacketTypes.SMSG_CHAT:
                {
                    ChatPacket chatPacket = (ChatPacket)packet;

                    output += "Text: " + chatPacket.creatureText + "\r\n";
                    break;
                }

                case Packet.PacketTypes.SMSG_EMOTE:
                {
                    EmotePacket emotePacket = (EmotePacket)packet;
                    output += "me->HandleEmoteCommand(" + (EmotePacket.Emote)emotePacket.emoteId + ");" + "\r\n";
                    break;
                }

                case Packet.PacketTypes.SMSG_AURA_UPDATE:
                {
                    AuraUpdatePacket auraPacket = (AuraUpdatePacket)packet;

                    string spellName = ConverNameToCoreFormat(GetSpellName(auraPacket.spellId));

                    output += spellName + " = " + auraPacket.spellId + "\r\n";
                    output += "me->RemoveAura(eSpells::" + spellName + ");" + "\r\n";
                    break;
                }

                case Packet.PacketTypes.SMSG_SET_AI_ANIM_KIT:
                {
                    SetAiAnimKit animKitPacket = (SetAiAnimKit)packet;

                    output += "me->SetAIAnimKitId(" + animKitPacket.AiAnimKitId + ");" + "\r\n";
                    break;
                }

                case Packet.PacketTypes.SMSG_PLAY_SPELL_VISUAL_KIT:
                {
                    PlaySpellVisualKit playSpellVisualKitPacket = (PlaySpellVisualKit)packet;

                    output += "me->SendPlaySpellVisualKit(" + playSpellVisualKitPacket.KitRecId + ", " + playSpellVisualKitPacket.KitType + ", " + playSpellVisualKitPacket.Duration + ");" + "\r\n";
                    break;
                }

                default:
                    break;
                }

                output += "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~" + "\r\n";
                output += "/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*" + "\r\n";
                output += "/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*" + "\r\n";
            }

            mainForm.textBox_Output.Text = output;
        }
Example #11
0
 public static WaypointScript GetScriptsFromEmotePacket(EmotePacket emotePacket)
 {
     return(new WaypointScript(0, 0, ScriptType.Emote, emotePacket.emoteId, 0, 0, 0.0f, 0.0f, 0.0f, 0.0f, 0, emotePacket.packetSendTime));
 }
        public bool GetDataFromSniffFile(string fileName)
        {
            mainForm.SetCurrentStatus("Loading DBC...");

            DBC.DBC.Load();

            mainForm.SetCurrentStatus("Getting lines...");

            var lines = File.ReadAllLines(fileName);
            SortedDictionary <long, Packet> updateObjectPacketsDict = new SortedDictionary <long, Packet>();
            SortedDictionary <long, Packet> movementPacketsDict     = new SortedDictionary <long, Packet>();
            SortedDictionary <long, Packet> spellPacketsDict        = new SortedDictionary <long, Packet>();
            SortedDictionary <long, Packet> auraPacketsDict         = new SortedDictionary <long, Packet>();
            SortedDictionary <long, Packet> emotePacketsDict        = new SortedDictionary <long, Packet>();

            buildVersion = LineGetters.GetBuildVersion(lines);
            if (buildVersion == BuildVersions.BUILD_UNKNOWN)
            {
                MessageBox.Show(fileName + " has non-supported build.", "File Error", MessageBoxButtons.OK, MessageBoxIcon.Error, MessageBoxDefaultButton.Button1);
                return(false);
            }

            mainForm.SetCurrentStatus("Searching for packet indexes in lines...");

            Parallel.For(0, lines.Length, index =>
            {
                if (Packet.GetPacketTypeFromLine(lines[index]) == Packet.PacketTypes.SMSG_UPDATE_OBJECT)
                {
                    TimeSpan sendTime = LineGetters.GetTimeSpanFromLine(lines[index]);
                    if (sendTime != TimeSpan.Zero)
                    {
                        lock (updateObjectPacketsDict)
                        {
                            if (!updateObjectPacketsDict.ContainsKey(index))
                            {
                                updateObjectPacketsDict.Add(index, new Packet(Packet.PacketTypes.SMSG_UPDATE_OBJECT, sendTime, index, new List <object>()));
                            }
                        }
                    }
                }
                else if (Packet.GetPacketTypeFromLine(lines[index]) == Packet.PacketTypes.SMSG_ON_MONSTER_MOVE)
                {
                    TimeSpan sendTime = LineGetters.GetTimeSpanFromLine(lines[index]);
                    if (sendTime != TimeSpan.Zero)
                    {
                        lock (movementPacketsDict)
                        {
                            if (!movementPacketsDict.ContainsKey(index))
                            {
                                movementPacketsDict.Add(index, new Packet(Packet.PacketTypes.SMSG_ON_MONSTER_MOVE, sendTime, index, new List <object>()));
                            }
                        }
                    }
                }
                else if (Properties.Settings.Default.Scripts && Packet.GetPacketTypeFromLine(lines[index]) == Packet.PacketTypes.SMSG_SPELL_START)
                {
                    TimeSpan sendTime = LineGetters.GetTimeSpanFromLine(lines[index]);
                    if (sendTime != TimeSpan.Zero)
                    {
                        lock (spellPacketsDict)
                        {
                            if (!spellPacketsDict.ContainsKey(index))
                            {
                                spellPacketsDict.Add(index, new Packet(Packet.PacketTypes.SMSG_SPELL_START, sendTime, index, new List <object>()));
                            }
                        }
                    }
                }
                else if (Properties.Settings.Default.Scripts && Packet.GetPacketTypeFromLine(lines[index]) == Packet.PacketTypes.SMSG_AURA_UPDATE)
                {
                    TimeSpan sendTime = LineGetters.GetTimeSpanFromLine(lines[index]);
                    if (sendTime != TimeSpan.Zero)
                    {
                        lock (auraPacketsDict)
                        {
                            if (!auraPacketsDict.ContainsKey(index))
                            {
                                auraPacketsDict.Add(index, new Packet(Packet.PacketTypes.SMSG_AURA_UPDATE, sendTime, index, new List <object>()));
                            }
                        }
                    }
                }
                else if (Properties.Settings.Default.Scripts && Packet.GetPacketTypeFromLine(lines[index]) == Packet.PacketTypes.SMSG_EMOTE)
                {
                    TimeSpan sendTime = LineGetters.GetTimeSpanFromLine(lines[index]);
                    if (sendTime != TimeSpan.Zero)
                    {
                        lock (emotePacketsDict)
                        {
                            if (!emotePacketsDict.ContainsKey(index))
                            {
                                emotePacketsDict.Add(index, new Packet(Packet.PacketTypes.SMSG_EMOTE, sendTime, index, new List <object>()));
                            }
                        }
                    }
                }
            });

            creaturesDict.Clear();

            mainForm.SetCurrentStatus("Parsing SMSG_UPDATE_OBJECT packets...");

            Parallel.ForEach(updateObjectPacketsDict.Values.AsEnumerable(), packet =>
            {
                Parallel.ForEach(UpdateObjectPacket.ParseObjectUpdatePacket(lines, packet.index, buildVersion).AsEnumerable(), updatePacket =>
                {
                    lock (updateObjectPacketsDict)
                    {
                        updateObjectPacketsDict.AddSourceFromUpdatePacket(updatePacket, packet.index);
                    }

                    lock (creaturesDict)
                    {
                        if (!creaturesDict.ContainsKey(updatePacket.creatureGuid))
                        {
                            creaturesDict.Add(updatePacket.creatureGuid, new Creature(updatePacket));
                        }
                        else
                        {
                            creaturesDict[updatePacket.creatureGuid].UpdateCreature(updatePacket);
                        }
                    }
                });
            });

            mainForm.SetCurrentStatus("Parsing SMSG_ON_MONSTER_MOVE packets...");

            Parallel.ForEach(movementPacketsDict.Values.AsEnumerable(), packet =>
            {
                MonsterMovePacket movePacket = MonsterMovePacket.ParseMovementPacket(lines, packet.index, buildVersion);
                if (movePacket.creatureGuid != "" && (movePacket.HasWaypoints() || movePacket.HasOrientation() || movePacket.HasJump()))
                {
                    lock (movementPacketsDict)
                    {
                        movementPacketsDict.AddSourceFromMovementPacket(movePacket, packet.index);
                    }

                    lock (creaturesDict)
                    {
                        if (creaturesDict.ContainsKey(movePacket.creatureGuid))
                        {
                            Creature creature = creaturesDict[movePacket.creatureGuid];

                            if (!creature.HasWaypoints() && movePacket.HasWaypoints())
                            {
                                creature.AddWaypointsFromMovementPacket(movePacket);
                            }
                            else if (creature.HasWaypoints() && movePacket.HasOrientation() && !movePacket.HasWaypoints())
                            {
                                creature.SortWaypoints();
                                creature.waypoints.Last().SetOrientation(movePacket.creatureOrientation);
                                creature.waypoints.Last().SetOrientationSetTime(movePacket.packetSendTime);
                            }
                            else if (creature.HasWaypoints() && movePacket.HasWaypoints())
                            {
                                if (creature.waypoints.Last().HasOrientation())
                                {
                                    creature.waypoints.Last().SetDelay((uint)((movePacket.packetSendTime - creature.waypoints.Last().orientationSetTime).TotalMilliseconds));
                                }

                                creature.AddWaypointsFromMovementPacket(movePacket);
                            }
                        }
                    }
                }
            });

            if (Properties.Settings.Default.Scripts)
            {
                mainForm.SetCurrentStatus("Parsing SMSG_SPELL_START packets...");

                Parallel.ForEach(spellPacketsDict.Values.AsEnumerable(), packet =>
                {
                    SpellStartPacket spellPacket = SpellStartPacket.ParseSpellStartPacket(lines, packet.index, buildVersion);
                    if (spellPacket.spellId == 0)
                    {
                        return;
                    }

                    lock (spellPacketsDict)
                    {
                        spellPacketsDict.AddSourceFromSpellPacket(spellPacket, packet.index);
                    }
                });

                mainForm.SetCurrentStatus("Parsing SMSG_AURA_UPDATE packets...");

                Parallel.ForEach(auraPacketsDict.Values.AsEnumerable(), packet =>
                {
                    Parallel.ForEach(AuraUpdatePacket.ParseAuraUpdatePacket(lines, packet.index, buildVersion).AsEnumerable(), auraPacket =>
                    {
                        lock (auraPacketsDict)
                        {
                            auraPacketsDict.AddSourceFromAuraUpdatePacket(auraPacket, packet.index);
                        }

                        lock (creaturesDict)
                        {
                            if (creaturesDict.ContainsKey(auraPacket.unitGuid))
                            {
                                Creature creature = creaturesDict[auraPacket.unitGuid];

                                creature.auras.Add(new Aura((uint)auraPacket.slot, (bool)auraPacket.HasAura, auraPacket.packetSendTime, auraPacket.spellId));
                            }
                        }
                    });
                });

                mainForm.SetCurrentStatus("Parsing SMSG_EMOTE packets...");

                Parallel.ForEach(emotePacketsDict.Values.AsEnumerable(), packet =>
                {
                    EmotePacket emotePacket = EmotePacket.ParseEmotePacket(lines, packet.index, buildVersion);
                    if (emotePacket.guid == "" || emotePacket.emoteId == 0)
                    {
                        return;
                    }

                    lock (emotePacketsDict)
                    {
                        emotePacketsDict.AddSourceFromEmotePacket(emotePacket, packet.index);
                    }
                });

                mainForm.SetCurrentStatus("Creating waypoint scripts for creatures...");

                Parallel.ForEach(creaturesDict.Values.AsEnumerable(), creature =>
                {
                    if (creature.HasWaypoints())
                    {
                        SortedDictionary <long, Packet> creaturePacketsDict = new SortedDictionary <long, Packet>();

                        foreach (var packet in updateObjectPacketsDict.Values.Where(packet => packet.HasCreatureWithGuid(creature.guid)))
                        {
                            creaturePacketsDict.Add(packet.index, packet);
                        }

                        foreach (var packet in movementPacketsDict.Values.Where(packet => packet.HasCreatureWithGuid(creature.guid)))
                        {
                            creaturePacketsDict.Add(packet.index, packet);
                        }

                        foreach (var packet in spellPacketsDict.Values.Where(packet => packet.HasCreatureWithGuid(creature.guid)))
                        {
                            creaturePacketsDict.Add(packet.index, packet);
                        }

                        foreach (var packet in auraPacketsDict.Values.Where(packet => packet.HasCreatureWithGuid(creature.guid)))
                        {
                            creaturePacketsDict.Add(packet.index, packet);
                        }

                        foreach (var packet in emotePacketsDict.Values.Where(packet => packet.HasCreatureWithGuid(creature.guid)))
                        {
                            creaturePacketsDict.Add(packet.index, packet);
                        }

                        List <WaypointScript> scriptsList = new List <WaypointScript>();
                        MonsterMovePacket startMovePacket = new MonsterMovePacket();
                        bool scriptsParsingStarted        = false;

                        foreach (Packet packet in creaturePacketsDict.Values)
                        {
                            switch (packet.packetType)
                            {
                            case Packet.PacketTypes.SMSG_ON_MONSTER_MOVE:
                                {
                                    MonsterMovePacket movePacket = (MonsterMovePacket)packet.parsedPacketsList.First();
                                    if (movePacket.HasWaypoints() && !scriptsParsingStarted)
                                    {
                                        startMovePacket       = movePacket;
                                        scriptsParsingStarted = true;
                                    }
                                    else if (movePacket.HasWaypoints() && scriptsParsingStarted)
                                    {
                                        if (scriptsList.Count != 0)
                                        {
                                            creature.AddScriptsForWaypoints(scriptsList, startMovePacket, movePacket);
                                            scriptsList.Clear();
                                        }

                                        startMovePacket = movePacket;
                                    }
                                    else if ((movePacket.HasOrientation() || movePacket.HasJump()) && scriptsParsingStarted)
                                    {
                                        scriptsList.Add(WaypointScript.GetScriptsFromMovementPacket(movePacket));
                                    }

                                    break;
                                }

                            case Packet.PacketTypes.SMSG_UPDATE_OBJECT:
                                {
                                    if (scriptsParsingStarted && packet.parsedPacketsList.Count != 0)
                                    {
                                        if (packet.parsedPacketsList.GetUpdatePacketForCreatureWithGuid(creature.guid) != null)
                                        {
                                            UpdateObjectPacket updatePacket = (UpdateObjectPacket)packet.parsedPacketsList.GetUpdatePacketForCreatureWithGuid(creature.guid);

                                            List <WaypointScript> updateScriptsList = WaypointScript.GetScriptsFromUpdatePacket(updatePacket);
                                            if (updateScriptsList.Count != 0)
                                            {
                                                scriptsList.AddRange(updateScriptsList);
                                            }
                                        }
                                    }

                                    break;
                                }

                            case Packet.PacketTypes.SMSG_SPELL_START:
                                {
                                    if (scriptsParsingStarted)
                                    {
                                        SpellStartPacket spellPacket = (SpellStartPacket)packet.parsedPacketsList.First();
                                        scriptsList.Add(WaypointScript.GetScriptsFromSpellPacket(spellPacket));
                                    }

                                    break;
                                }

                            case Packet.PacketTypes.SMSG_AURA_UPDATE:
                                {
                                    if (scriptsParsingStarted)
                                    {
                                        AuraUpdatePacket auraPacket = (AuraUpdatePacket)packet.parsedPacketsList.First();
                                        if (auraPacket.HasAura == false)
                                        {
                                            scriptsList.Add(WaypointScript.GetScriptsFromAuraUpdatePacket(auraPacket, creature));
                                        }
                                    }

                                    break;
                                }

                            case Packet.PacketTypes.SMSG_EMOTE:
                                {
                                    if (scriptsParsingStarted)
                                    {
                                        EmotePacket emotePacket = (EmotePacket)packet.parsedPacketsList.First();
                                        scriptsList.Add(WaypointScript.GetScriptsFromEmotePacket(emotePacket));
                                    }

                                    break;
                                }
                            }
                        }
                    }
                });
            }

            mainForm.SetCurrentStatus("");
            return(true);
        }
Example #13
0
 public static void AddSourceFromEmotePacket(this SortedDictionary <long, Packet> dict, EmotePacket emotePacket, long index)
 {
     foreach (var packet in dict.Values.Where(packet => packet.packetType == Packet.PacketTypes.SMSG_EMOTE && packet.index == index))
     {
         packet.parsedPacketsList.Add(emotePacket);
         return;
     }
 }
        public override void Handle(GameSession session, PacketReader packet)
        {
            packet.ReadInt(); // ?

            // Liftable: 00 00 00 00 00
            // SendBreakable
            // Self
            session.EnterField(session.Player.MapId);
            session.Send(StatPacket.SetStats(session.FieldPlayer));
            session.Send(StatPointPacket.WriteTotalStatPoints(session.Player));
            session.Send(EmotePacket.LoadEmotes(session.Player));
            session.Send(ChatStickerPacket.LoadChatSticker(session.Player));

            // Normally skill layout would be loaded from a database
            QuickSlot arrowStream  = QuickSlot.From(10500001);
            QuickSlot arrowBarrage = QuickSlot.From(10500011);
            QuickSlot eagleGlide   = QuickSlot.From(10500151);
            QuickSlot testSkill    = QuickSlot.From(10500153);

            if (session.Player.GameOptions.TryGetHotbar(0, out Hotbar mainHotbar))
            {
                /*
                 * mainHotbar.MoveQuickSlot(4, arrowStream);
                 * mainHotbar.MoveQuickSlot(5, arrowBarrage);
                 * mainHotbar.MoveQuickSlot(6, eagleGlide);
                 * mainHotbar.MoveQuickSlot(7, testSkill);
                 */
                session.Send(KeyTablePacket.SendHotbars(session.Player.GameOptions));
            }

            // Add catalysts for testing

            Item item = new Item(40100001)
            {
                Amount = 99999
            };
            Item item2 = new Item(40100001)
            {
                Amount = 90000
            };
            Item item3 = new Item(20302228)
            {
                Amount = 1
            };

            InventoryController.Add(session, item, true);
            InventoryController.Add(session, item2, true);
            InventoryController.Add(session, item3, true);

            //Add mail for testing
            //System mail without any item
            Mail sysMail = new Mail
                           (
                101,
                session.Player.CharacterId,
                "50000002",
                "",
                "",
                0,
                DateTimeOffset.UtcNow.ToUnixTimeSeconds(),
                null
                           );

            // System mail with an item
            List <Item> items = new List <Item>
            {
                new Item(40100001) // 20302228
                {
                    CreationTime = DateTimeOffset.UtcNow.ToUnixTimeSeconds(),
                    Owner        = session.Player,
                    Amount       = 10000
                }
            };
            Mail sysItemMail = new Mail
                               (
                101,
                session.Player.CharacterId,
                "53000042",
                "",
                "",
                0,
                DateTimeOffset.UtcNow.ToUnixTimeSeconds(),
                items
                               );

            // Regular mail
            Mail regMail = new Mail
                           (
                1,
                session.Player.CharacterId,
                session.Player.Name,
                "Test Title",
                "Test Body",
                0,
                DateTimeOffset.UtcNow.ToUnixTimeSeconds(),
                null
                           );

            session.Player.Mailbox.AddOrUpdate(sysItemMail);
            session.Player.Mailbox.AddOrUpdate(sysMail);
            session.Player.Mailbox.AddOrUpdate(regMail);
        }
Example #15
0
    public override void Handle(GameSession session, PacketReader packet)
    {
        packet.ReadInt(); // ?

        // Liftable: 00 00 00 00 00
        // SendBreakable
        // Self
        Player  player  = session.Player;
        Account account = player.Account;

        session.EnterField(player);
        session.Send(StatPacket.SetStats(player.FieldPlayer));
        session.Send(StatPointPacket.WriteTotalStatPoints(player));
        session.Send(StatPointPacket.WriteTotalStatPoints(player)); // This packet is sent twice on GMS, not sure why
        session.Send(StatPointPacket.WriteStatPointDistribution(player));
        session.Send(SkillPointPacket.ExtraSkillPoints(player));

        if (player.ActivePet is not null)
        {
            player.ActivePet.SetMetadataValues();
            Pet pet = session.FieldManager.RequestPet(player.ActivePet, player.FieldPlayer);
            if (pet is not null)
            {
                player.FieldPlayer.ActivePet = pet;

                session.Send(ResponsePetPacket.LoadPetSettings(pet));
                session.Send(NoticePacket.Notice(SystemNotice.PetSummonOn, NoticeType.Chat | NoticeType.FastText));
            }
        }

        if (account.IsVip())
        {
            session.Send(BuffPacket.SendBuff(0,
                                             new(100000014, player.FieldPlayer.ObjectId, player.FieldPlayer.ObjectId, 1, (int)account.VIPExpiration, 1)));
            session.Send(PremiumClubPacket.ActivatePremium(player.FieldPlayer, account.VIPExpiration));
        }

        session.Send(EmotePacket.LoadEmotes(player));
        session.Send(MacroPacket.LoadControls(player.Macros));
        session.Send(ChatStickerPacket.LoadChatSticker(player));

        session.Send(ResponseCubePacket.DecorationScore(account.Home));
        session.Send(ResponseCubePacket.LoadHome(player.FieldPlayer.ObjectId, player.Account.Home));
        session.Send(ResponseCubePacket.ReturnMap(player.ReturnMapId));
        session.Send(LapenshardPacket.Load(player.Inventory.LapenshardStorage));

        IEnumerable <Cube> cubes = session.FieldManager.State.Cubes.Values
                                   .Where(x => x.Value.PlotNumber == 1 && x.Value.Item.HousingCategory is ItemHousingCategory.Farming or ItemHousingCategory.Ranching)
                                   .Select(x => x.Value);

        foreach (Cube cube in cubes)
        {
            session.Send(FunctionCubePacket.UpdateFunctionCube(cube.CoordF.ToByte(), 2, 1));
        }

        if (player.Party is not null)
        {
            session.Send(PartyPacket.UpdatePlayer(player));
        }

        GlobalEvent globalEvent = GameServer.GlobalEventManager.GetCurrentEvent();

        if (globalEvent is not null && !MapMetadataStorage.MapIsInstancedOnly(player.MapId))
        {
            session.Send(GlobalPortalPacket.Notice(globalEvent));
        }

        FieldWar fieldWar = GameServer.FieldWarManager.CurrentFieldWar;

        if (fieldWar is not null && !MapMetadataStorage.MapIsInstancedOnly(player.MapId) && fieldWar.MapId != player.MapId)
        {
            session.Send(FieldWarPacket.LegionPopup(fieldWar.Id, fieldWar.EntryClosureTime.ToUnixTimeSeconds()));
        }

        session.Send(KeyTablePacket.SendHotbars(player.GameOptions));

        TrophyManager.OnMapEntered(player, player.MapId);

        QuestManager.OnMapEnter(player, player.MapId);

        player.InitializeEffects();
    }
Example #16
0
    public override void Execute(GameCommandTrigger trigger)
    {
        Player player = trigger.Session.Player;

        // Reset stats to default
        player.Stats = new(player.Job);
        player.Stats.AddBaseStats(player, 90);

        trigger.Session.Send(StatPacket.SetStats(player.FieldPlayer));
        trigger.Session.FieldManager.BroadcastPacket(StatPacket.SetStats(player.FieldPlayer), trigger.Session);

        player.Levels.SetLevel(90);
        player.Levels.SetPrestigeLevel(100);
        player.Wallet.Meso.SetAmount(10_000_000_000);                 // 10B
        player.Account.Meret.SetAmount(10_000_000_000);               // 10B

        PremiumClubHandler.ActivatePremium(trigger.Session, 2592000); // 30 days in seconds

        // Stickers
        for (int i = 1; i < 7; i++)
        {
            if (player.ChatSticker.Any(x => x.GroupId == i))
            {
                continue;
            }

            trigger.Session.Send(ChatStickerPacket.AddSticker(21100000 + i, i, long.MaxValue));
            player.ChatSticker.Add(new((byte)i, long.MaxValue));
        }

        List <int> emotes = SkillMetadataStorage.GetEmotes();

        foreach (int emoteId in emotes)
        {
            // Broken emotes
            if (emoteId is >= 90200032 and <= 90200036)
            {
                continue;
            }

            if (player.Emotes.Contains(emoteId))
            {
                continue;
            }

            player.Emotes.Add(emoteId);

            trigger.Session.Send(EmotePacket.LearnEmote(emoteId));
        }

        List <TitleMetadata> titles = TitleMetadataStorage.GetAll();

        foreach (TitleMetadata title in titles)
        {
            int titleId = title.Id;
            if (player.Titles.Contains(titleId))
            {
                continue;
            }

            player.Titles.Add(titleId);

            trigger.Session.Send(UserEnvPacket.AddTitle(titleId));
        }

        DatabaseManager.Characters.Update(player);
        trigger.Session.Send(NoticePacket.Notice("Done!", NoticeType.Chat));
    }
Example #17
0
        private List <object> GetDataFromPackets(string[] lines, SynchronizedCollection <Packet> packets)
        {
            mainForm.toolStripStatusLabel_FileStatus.Text = "Current status: Getting data from packets...";
            mainForm.Update();

            List <object> packetsList = new List <object>();

            foreach (Packet packet in packets)
            {
                switch (packet.type)
                {
                case Packet.PacketTypes.SMSG_UPDATE_OBJECT:
                {
                    foreach (var updatePacket in UpdateObjectPacket.ParseObjectUpdatePacket(lines, packet))
                    {
                        packetsList.Add(updatePacket);
                    }

                    break;
                }

                case Packet.PacketTypes.SMSG_SPELL_START:
                case Packet.PacketTypes.SMSG_SPELL_GO:
                {
                    SpellStartPacket spellPacket = SpellStartPacket.ParseSpellStartPacket(lines, packet);

                    if (spellPacket.guid != "")
                    {
                        packetsList.Add(spellPacket);
                    }

                    break;
                }

                case Packet.PacketTypes.SMSG_ON_MONSTER_MOVE:
                {
                    MonsterMovePacket monsterMovePacket = MonsterMovePacket.ParseMovementPacket(lines, packet);

                    if (monsterMovePacket.guid != "" && (monsterMovePacket.waypoints.Count() != 0 || monsterMovePacket.HasJump() ||
                                                         monsterMovePacket.HasOrientation() || monsterMovePacket.hasFacingToPlayer))
                    {
                        packetsList.Add(monsterMovePacket);
                    }

                    break;
                }

                case Packet.PacketTypes.SMSG_PLAY_ONE_SHOT_ANIM_KIT:
                {
                    PlayOneShotAnimKit playOneShotAnimKitPacket = PlayOneShotAnimKit.ParsePlayOneShotAnimKitPacket(lines, packet);

                    if (playOneShotAnimKitPacket.guid != "")
                    {
                        packetsList.Add(playOneShotAnimKitPacket);
                    }

                    break;
                }

                case Packet.PacketTypes.SMSG_CHAT:
                {
                    ChatPacket chatPacket = ChatPacket.ParseChatPacket(lines, packet);

                    if (chatPacket.guid != "")
                    {
                        packetsList.Add(chatPacket);
                    }

                    break;
                }

                case Packet.PacketTypes.SMSG_EMOTE:
                {
                    EmotePacket emotePacket = EmotePacket.ParseEmotePacket(lines, packet);

                    if (emotePacket.guid != "")
                    {
                        packetsList.Add(emotePacket);
                    }

                    break;
                }

                case Packet.PacketTypes.SMSG_AURA_UPDATE:
                {
                    foreach (var auraPacket in AuraUpdatePacket.ParseAuraUpdatePacket(lines, packet))
                    {
                        packetsList.Add(auraPacket);
                    }

                    break;
                }

                case Packet.PacketTypes.SMSG_SET_AI_ANIM_KIT:
                {
                    SetAiAnimKit setAiAnimKitPacket = SetAiAnimKit.ParseSetAiAnimKitPacket(lines, packet);

                    if (setAiAnimKitPacket.guid != "")
                    {
                        packetsList.Add(setAiAnimKitPacket);
                    }

                    break;
                }

                case Packet.PacketTypes.SMSG_PLAY_SPELL_VISUAL_KIT:
                {
                    PlaySpellVisualKit playSpellVisualKitPacket = PlaySpellVisualKit.ParsePlaySpellVisualKitPacket(lines, packet);

                    if (playSpellVisualKitPacket.guid != "")
                    {
                        packetsList.Add(playSpellVisualKitPacket);
                    }

                    break;
                }

                default:
                    break;
                }
            }

            SpellStartPacket.FilterSpellPackets(packetsList);

            return(packetsList);
        }