//public Vector2D GetCoord()
 //{
 //    float x = 0f;
 //    float y = 0f;
 //    character.GetCoord(ref x, ref y);
 //    return new Vector2D(x, y);
 //}
 public string GetDiffTimelineLabelAt(uint index)
 {
     return(character.GetDiffTimelineLabelAt(index));
 }