GetCurrentFloor() public method

public GetCurrentFloor ( ) : int
return int
    IEnumerator OnMouseDown()
    {
        if (Elevator_script.GetState() == Elevator_Hospital.State.Stop)
        {
            if (Elevator_script.GetCurrentFloor() == GetCurrentFloor())
            {
                if (!Elevator_script.GetDoorOpen())
                {
                    if (Distance() < 2.0f)
                    {
                        Elevator_script.SetDoorOpen(true);
                    }
                }
                else
                {
                    Elevator_script.SetDoorClose(true);
                }
            }
            else
            {
                if (Elevator_script.GetState() == Elevator_Hospital.State.Stop)
                {
                    if (Elevator_script.GetDoorOpen())
                    {
                        Elevator_script.SetDoorClose(true);
                        yield return(new WaitForSeconds(5.0f));

                        if ((GetCurrentFloor() - Elevator_script.GetCurrentFloor()) > 0)
                        {
                            Elevator_script.SetState(Elevator_Hospital.State.Up);
                        }
                        else
                        {
                            Elevator_script.SetState(Elevator_Hospital.State.Down);
                        }
                    }
                    else
                    {
                        if ((GetCurrentFloor() - Elevator_script.GetCurrentFloor()) > 0)
                        {
                            Elevator_script.SetState(Elevator_Hospital.State.Up);
                        }
                        else
                        {
                            Elevator_script.SetState(Elevator_Hospital.State.Down);
                        }
                    }
                }
            }
        }
    }
Example #2
0
    IEnumerator OnMouseDown()
    {
        if (Elevator_script.GetCurrentFloor() < 3)
        {
            if (Elevator_script.GetState() == Elevator_Hospital.State.Stop)
            {
                if (Elevator_script.GetDoorOpen())
                {
                    Elevator_script.SetDoorClose(true);
                    yield return(new WaitForSeconds(5.0f));

                    Elevator_script.SetState(Elevator_Hospital.State.Up);
                }
            }
        }
    }