public void EnterElevator(ElevatorAgent el) { if (floorNo != (int)el.GetFloor() || !el.IsEnterableState()) { return; } float delay = 0; int idx = 0; while (idx < listPassenger.Count) { if (!el.IsEnterableState()) { break; } if (el.AddPassenger(listPassenger[idx])) { listPassenger.RemoveAt(idx); delay += Random.Range(0.6f, 1.0f); } else { ++idx; } } textPassenger.text = listPassenger.Count.ToString(); LandingElevators.Add(el); return; }
public MOVE_STATE GetAction(int floor, ElevatorAgent el) { return(MOVE_STATE.Stop); }