protected override void CreateInterface() { var box = Elements.MakeBox(new Vector3(0, 0, 0), new Vector2(1.8f, 0.4f), Materials.DarkElement); boxRenderer = box.GetComponent <MeshRenderer>(); var button = Elements.AddButton(box.transform); button.Click += Button_Click; var text = Elements.MakeText(new Vector3(0, 0, -1), CustomMapperType.DisplayName); active = true; UpdateInterface(); }