Example #1
0
 public List <GameObject> AddElectron(GameObject electron)
 {
     if (!isCompleted())
     {
         ElectronList.Add(electron);
     }
     return(ElectronList);
 }
Example #2
0
 public GameObject RemoveLastElectron()
 {
     if (ElectronList.Count > 0)
     {
         GameObject toDelete = ElectronList.LastOrDefault();
         ElectronList.Remove(toDelete);
         return(toDelete);
     }
     return(null);
 }