public void LoadGeneralEffect(EffectsGeneral parameters)
 {
     SetTrackBar(GeneralPitchTrackBar, parameters.Pitch);
 }
 public void ApplyGeneralEffect(ref EffectsGeneral parameters)
 {
     //var pitchShift = (float)Math.Pow(Math.Pow(2F, 1F / 100F), (float)GeneralPitchTrackBar.Value);
     parameters.Pitch = ((float)GeneralPitchTrackBar.Value / 100F);
 }