/// <summary> /// Gets the value of a named property on the given effect slot. /// </summary> /// <param name="slot">The slot.</param> /// <param name="param">The named property.</param> /// <returns>The value.</returns> public float GetAuxiliaryEffectSlotProperty(uint slot, EffectSlotFloat param) { GetAuxiliaryEffectSlotProperty(slot, param, out var result); return(result); }
public partial void GetAuxiliaryEffectSlotProperty(uint slot, EffectSlotFloat param, out float value);
/// <inheritdoc /> public abstract void GetAuxiliaryEffectSlotProperty(uint slot, EffectSlotFloat param, out float value);