private void Init() { EducationalServices eduServices = new EducationalServices(); ComboBoxItemCollection coll = comboBoxEdit1.Properties.Items; coll.BeginUpdate(); try { List <Educational> EList = eduServices.GetAllEducationals(); foreach (Educational edu in eduServices.GetAllEducationals()) { coll.Add(edu.EducationalName); } } finally { coll.EndUpdate(); } comboBoxEdit1.SelectedIndex = -1; Application.DoEvents(); }
public Configuration(bool setDefault) // This is called by the XmlConfig class to set the default values { Version = Debug.GetVersion(); Schools = new EducationalServices(false, 300, 1000, 4500); Residential_LowDensity[Building.Levels.Level1] = new Building.Level(20, 60, 120, 120, 100, 120); Residential_LowDensity[Building.Levels.Level2] = new Building.Level(25, 60, 110, 110, 100, 160); Residential_LowDensity[Building.Levels.Level3] = new Building.Level(30, 60, 100, 100, 60, 240); Residential_LowDensity[Building.Levels.Level4] = new Building.Level(35, 60, 90, 90, 40, 360); Residential_LowDensity[Building.Levels.Level5] = new Building.Level(40, 60, 80, 80, 30, 450); Residential_HighDensity[Building.Levels.Level1] = new Building.Level(60, 30, 60, 60, 70, 70); Residential_HighDensity[Building.Levels.Level2] = new Building.Level(100, 28, 55, 55, 70, 100); Residential_HighDensity[Building.Levels.Level3] = new Building.Level(130, 26, 50, 50, 40, 130); Residential_HighDensity[Building.Levels.Level4] = new Building.Level(150, 24, 45, 45, 30, 160); Residential_HighDensity[Building.Levels.Level5] = new Building.Level(160, 22, 40, 40, 20, 200); Commercial_LowDensity[Building.Levels.Level1] = new Building.Level(50, 50, 60, 60, 100, 520); Commercial_LowDensity[Building.Levels.Level2] = new Building.Level(75, 60, 80, 80, 50, 800); Commercial_LowDensity[Building.Levels.Level3] = new Building.Level(100, 70, 100, 100, 25, 1120); Commercial_HighDensity[Building.Levels.Level1] = new Building.Level(75, 30, 70, 70, 50, 280); Commercial_HighDensity[Building.Levels.Level2] = new Building.Level(100, 30, 60, 60, 50, 560); Commercial_HighDensity[Building.Levels.Level3] = new Building.Level(125, 30, 50, 50, 25, 800); Industrial_Generic[Building.Levels.Level1] = new Building.Level(100, 150, 100, 100, 200, 160); Industrial_Generic[Building.Levels.Level2] = new Building.Level(150, 200, 130, 130, 150, 200); Industrial_Generic[Building.Levels.Level3] = new Building.Level(200, 250, 160, 160, 100, 240); Industrial_Forestry[Building.Levels.None] = new Building.Level(100, 90, 60, 60, 100, 140); Industrial_Farming[Building.Levels.None] = new Building.Level(100, 110, 350, 350, 150, 180); Industrial_Oil[Building.Levels.None] = new Building.Level(150, 350, 200, 200, 200, 360); Industrial_Ore[Building.Levels.None] = new Building.Level(150, 300, 250, 250, 150, 300); Office[Building.Levels.Level1] = new Building.Level(50, 80, 90, 90, 100, 140); Office[Building.Levels.Level2] = new Building.Level(110, 100, 100, 100, 50, 200); Office[Building.Levels.Level3] = new Building.Level(170, 120, 110, 110, 25, 300); }