Example #1
0
    void Update()
    {
        if (input.GetMouseLeft)
        {
            if (!EventSystem.current.IsPointerOverGameObject())
            {
                if (!editorObjectSpawner.GetIsPreviewing)
                {
                    RaycastHit2D hit = Physics2D.Raycast(Camera.main.ScreenToWorldPoint(Input.mousePosition), Vector2.zero);

                    if (hit.collider != null)
                    {
                        objSelector = hit.transform.GetComponent <ObjectSelect>();
                        Editor_ObjectMouseFollower editorObjectFollower = hit.transform.GetComponent <Editor_ObjectMouseFollower>();
                        objCollision = hit.transform.GetComponent <ObjectTriggerCollision>();
                        if (!objSelector.GetButtonSelected && !isHoldingSelectedItem)
                        {
                            objSelector.moveObject(true);
                            isHoldingSelectedItem = true;
                        }
                        else if (objSelector.GetButtonSelected && isHoldingSelectedItem && objCollision.GetCanPlaceObject)
                        {
                            Vector2 pos = Camera.main.ScreenToWorldPoint(new Vector2(Input.mousePosition.x, Input.mousePosition.y));
                            hit.transform.name = objSelector.GetObjectName;
                            objSelector.placeObject(pos);
                            isHoldingSelectedItem = false;
                            //print("test");
                        }
                    }

                    //print("Cant place object, please select a object in your inventory.");
                    return;
                }
                else if (editorObjectSpawner.GetIsPreviewing)
                {
                    editorObjectSpawner.PlaceObject(editorObjectSpawner.GetItemInHand, editorObjectSpawner.GetObjName);
                    if (!editorObjectSpawner.GetIsPlaced)
                    {
                        //print ("Cant select a object while holding a object in your hand!");
                    }
                    if (editorObjectSpawner.GetIsPlaced)
                    {
                        editorObjectSpawner.GetMyInventory.removeItem((Item.ItemType)System.Enum.Parse(typeof(Item.ItemType), editorObjectSpawner.GetMyInventoryUI.GetCurrentType), editorObjectSpawner.GetObjName);
                    }
                }
            }
        }
        if (input.GetMouseRight)
        {
            if (editorObjectSpawner.GetIsPreviewing)
            {
                Destroy(editorObjectSpawner.GetItemInHand);
                editorObjectSpawner.GetItemInHand = null;
            }
            else if (objSelector.GetButtonSelected)
            {
                if (objCollision.GetCanPlaceObject && isHoldingSelectedItem)
                {
                    //print("test");
                    objSelector.moveObject(false);
                    isHoldingSelectedItem = false;
                }
            }
        }
    }
Example #2
0
 private void Start()
 {
     objectMouseFollower = GetComponent <Editor_ObjectMouseFollower> ();
     objectCollision     = GetComponent <ObjectTriggerCollision>();
     objName             = this.transform.gameObject.name;
 }