// Use this for initialization
    void Start()
    {
        Instance = this;

        if (camera == null) {
            camera = GameObject.Find("EngineCamera");

            if (camera == null) {
                camera = Resources.Load("Prefabs/EngineCamera") as GameObject;
            }
        }
    }
    // Use this for initialization
    void Start()
    {
        Instance = this;

        if (camera == null)
        {
            camera = GameObject.Find("EngineCamera");

            if (camera == null)
            {
                camera = Resources.Load("Prefabs/EngineCamera") as GameObject;
            }
        }
    }