internal static void ResetGridSize() { if (!EditorSnapSettings.enabled) { return; } EditorSnapSettings.ResetMultiplier(); }
public void SetUp() { var go = new GameObject(); m_Grid = go.AddComponent <Grid>(); m_SceneViewGridManager = SceneViewGridManager.instance; Selection.activeGameObject = go; Selection.selectionChanged(); EditorSnapSettings.ResetSnapSettings(); }
void OnMoveValueChanged(ChangeEvent <Vector3> evt) { var value = evt.newValue; if (m_MoveLinkedField.linked) { value = evt.newValue.x * Vector3.one; } EditorSnapSettings.move = value; EditorSnapSettings.Save(); }
public void TearDown() { Selection.activeGameObject = null; Selection.selectionChanged(); if (m_Grid != null) { Object.DestroyImmediate(m_Grid.gameObject); m_Grid = null; } EditorSnapSettings.ResetSnapSettings(); }
protected override void OnEnable() { base.OnEnable(); rootVisualElement.styleSheets.Add((StyleSheet)EditorGUIUtility.Load("StyleSheets/SceneViewToolbarElements/SnapWindowsCommon.uss")); rootVisualElement.Add(new SnapSettingsHeader(L10n.Tr("Increment Snapping"), ResetValues)); // Move m_MoveLinkedField = new LinkedVector3Field(L10n.Tr("Move")) { name = "Move" }; m_MoveLinkedField.value = EditorSnapSettings.move; m_MoveLinkedField.linked = Mathf.Approximately(m_MoveLinkedField.value.x, m_MoveLinkedField.value.y) && Mathf.Approximately(m_MoveLinkedField.value.x, m_MoveLinkedField.value.z); rootVisualElement.Add(m_MoveLinkedField); EditorSnapSettings.moveChanged += (value) => m_MoveLinkedField.SetValueWithoutNotify(value); m_MoveLinkedField.RegisterValueChangedCallback(OnMoveValueChanged); // Rotate var rotate = new FloatField(L10n.Tr("Rotate")) { name = "Rotate" }; rotate.value = EditorSnapSettings.rotate; rootVisualElement.Add(rotate); EditorSnapSettings.rotateChanged += (value) => rotate.SetValueWithoutNotify(value); rotate.RegisterValueChangedCallback(evt => { EditorSnapSettings.rotate = evt.newValue; EditorSnapSettings.Save(); }); // Scale var scale = new FloatField(L10n.Tr("Scale")) { name = "Scale" }; scale.value = EditorSnapSettings.scale; rootVisualElement.Add(scale); EditorSnapSettings.scaleChanged += (value) => scale.SetValueWithoutNotify(value); scale.RegisterValueChangedCallback(evt => { EditorSnapSettings.scale = evt.newValue; EditorSnapSettings.Save(); }); }
internal static void ResetGridSize() { EditorSnapSettings.ResetMultiplier(); }