}   // end of MouseEditToolBox LoadContent()

        public void InitDeviceResources(GraphicsDevice device)
        {
            // Ensure that camera matches window dimensions.
            camera.Resolution = new Point((int)BokuGame.ScreenSize.X, (int)BokuGame.ScreenSize.Y);

            EditObjectsToolInstance.InitDeviceResources(device);
            EditPathsToolInstance.InitDeviceResources(device);
        }
        }     // end of MouseEditToolBox Update()

        public void Render()
        {
            if (active)
            {
                // Render the tool add-ons.
                materialPicker.Render(camera);
                waterPicker.Render(camera);
                brushPicker.Render(camera);

                // We need to render this since the slider input device may be active.
                EditObjectsToolInstance.Render(camera);
                EditPathsToolInstance.Render(camera);
            }
        }   // end of MouseEditToolBox Render()