public void adjustAdorns( EdgeIfc the_edge ) { }
// Constructor Loophole Removed // public void EdgeConstructor($TEqn.Vertex the_start, // $TEqn.Vertex the_end) { // Super($TEqn.Vertex, $TEqn.Vertex).EdgeConstructor(the_start,the_end); // } public void adjustAdorns( EdgeIfc the_edge ) { setWeight(the_edge.GetWeight()); original( the_edge ); }