// Token: 0x06000010 RID: 16 RVA: 0x0000287C File Offset: 0x00000A7C private static void CreateTesselatedEdge(List <Vector3> vertices, List <int[]> wires, IList <Vector3> sweepContour, Angle curveTesselation, ref AffineTransform3 transform, IEdge3 edge) { EdgeLineSegment3 edgeLineSegment = edge as EdgeLineSegment3; if (edgeLineSegment != null) { SweptDiskSolidExtensions.CreateTesselatedEdgeLine(vertices, wires, sweepContour, ref transform, edgeLineSegment); return; } EdgeArc3 edgeArc = edge as EdgeArc3; if (edgeArc != null) { SweptDiskSolidExtensions.CreateTesselatedEdgeArc(vertices, wires, sweepContour, curveTesselation, ref transform, edgeArc); return; } EdgePolyLineSegment3 edgePolyLineSegment = edge as EdgePolyLineSegment3; if (edgePolyLineSegment != null) { SweptDiskSolidExtensions.CreateTesselatedEdgePolyLine(vertices, wires, sweepContour, ref transform, edgePolyLineSegment); return; } }
// Token: 0x06000014 RID: 20 RVA: 0x00002B48 File Offset: 0x00000D48 private static AffineTransform3 CreateSegmentTransform(AffineTransform3 transform, EdgeArc3 edgeArc, int segmentIndex, int segmentCount) { if (segmentIndex + 1 == segmentCount) { AffineTransform3 affineTransform = Transform3Factory.CreateFromAxisAngle(edgeArc.Arc.Circle.Normal, edgeArc.Arc.DeltaAngle, edgeArc.Arc.Circle.Center).Transform(transform); UnitVector3 normalized = (edgeArc.Arc.Circle.UnitV * edgeArc.Arc.DeltaAngle.Cos - edgeArc.Arc.Circle.UnitU * edgeArc.Arc.DeltaAngle.Sin).GetNormalized(); UnitVector3 axisY = normalized.UnitCross(affineTransform.AxisX); return(new AffineTransform3(axisY.UnitCross(normalized), axisY, normalized, edgeArc.Arc.EndPoint)); } Angle angle = edgeArc.Arc.DeltaAngle * (((double)segmentIndex + 1.0) / (double)segmentCount); return(Transform3Factory.CreateFromAxisAngle(edgeArc.Arc.Circle.Normal, angle, edgeArc.Arc.Circle.Center).Transform(transform)); }
// Token: 0x06000012 RID: 18 RVA: 0x000029D0 File Offset: 0x00000BD0 private static void CreateTesselatedEdgeArc(List <Vector3> vertices, List <int[]> wires, IList <Vector3> sweepContour, Angle curveTesselation, ref AffineTransform3 transform, EdgeArc3 edgeArc) { if (edgeArc.Arc.DeltaAngle.Radians < 0.001) { return; } if (edgeArc.Arc.StartAngle.Radians != 0.0) { throw new NotSupportedException("The start angle of the arc should be zero."); } int num = Math.Max(1, (int)(Math.Abs(edgeArc.Arc.DeltaAngle.Radians) / curveTesselation.Radians + 0.9)); for (int i = 0; i < num; i++) { AffineTransform3 transform2 = SweptDiskSolidExtensions.CreateSegmentTransform(transform, edgeArc, i, num); SweptDiskSolidExtensions.CreateTransformedSweep(vertices, sweepContour, transform2); SweptDiskSolidExtensions.BuildWires(vertices, wires, sweepContour.Count); } AffineTransform3 transformer = Transform3Factory.CreateFromAxisAngle(edgeArc.Arc.Circle.Normal, edgeArc.Arc.DeltaAngle, edgeArc.Arc.Circle.Center); transform = transformer.Transform(transform); }