// Use this for initialization void Start() { econ = GameObject.Find("Main Camera").GetComponent <EconomyScript>(); attendingPopulation = KidTrackerScript.attendingList.Count; Debug.Log("Attending Population" + attendingPopulation); }
// Use this for initialization void Start() { econ = GameObject.Find("Main Camera").GetComponent <EconomyScript>(); }
// Use this for initialization void Start() { //we want to grab the ui stuff for right now, instead of focusing on the world at the minute thisText = GetComponent <Text>(); mainEconomy = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <EconomyScript>(); }