protected override void Awake() { base.Awake(); CurrentLetter = (char)Random.Range(65, 90); currentTextElement.text = CurrentLetter.ToString(); animator = GetComponent <EasyTween>(); }
public override void ShowMe() { base.ShowMe(); anim = GetComponent <EasyTween>(); anim.OpenCloseObjectAnimation(); for (int i = 0; i < pageViews.Length; i++) { pageTgles[i].Init(pageViews[i]); } pageTgles[0].TurnOn(); quitBtn = GetComponent <Button>("QuitBtn"); quitBtn.onClick.AddListener(() => { UIManager.Instance.HidePanel(typeof(BagPanel)); }); for (int i = 0; i < equips.Length; i++) { int itemID = EquipManager.Instance.GetEquipments()[i]; if (itemID != 0) { ItemDefine define = DataManager.Instance.Items[itemID]; equips[i].gameObject.SetActive(true); equips[i].Init(define); } } }
private void UpdatePanels2() { //Vector3 InstancePosition2 = EndAnim; //totalWidth = 0f; for (int i = lastCharCount; i < HowManyButtons2; i++) { charUnitObjects[i].gameObject.SetActive(true); // Creates Instance //GameObject unit = Instantiate(unitPrefab.gameObject) as GameObject; //unit.name = "CharDegreeList" + i; // Changes the Parent, Assing to scroll List charUnitObjects[i].transform.SetParent(RootRect, false); EasyTween easy = charUnitObjects[i].GetComponent <EasyTween>(); // Add Tween To List Created.Add(easy); // Final Position StartAnim.y = InstancePosition2.y; // Pass the positions to the Tween system easy.SetAnimationPosition(StartAnim, InstancePosition2, EnterAnim, ExitAnim); // Intro fade easy.SetFade(); // Execute Animation easy.OpenCloseObjectAnimation(); // Increases the Y offset InstancePosition2.y += Offset; totalWidth += Offset; } lastCharCount = HowManyButtons2; }
private void Start() { star = transform.Find("star").gameObject; TweenToControl = star.GetComponent <EasyTween>(); shiny = transform.Find("shiny").gameObject; HideStar(); }
public void UpdatePanels() { for (int i = lastUnitCount; i < HowManyButtons; i++) { unitObjects[i].gameObject.SetActive(true); // Changes the Parent, Assing to scroll List unitObjects[i].transform.SetParent(RootRect, false); EasyTween easy = unitObjects[i].GetComponent <EasyTween>(); // Add Tween To List Created.Add(easy); // Final Position StartAnim.y = InstancePosition.y; // Pass the positions to the Tween system easy.SetAnimationPosition(StartAnim, InstancePosition, EnterAnim, ExitAnim); // Intro fade easy.SetFade(); // Execute Animation easy.OpenCloseObjectAnimation(); // Increases the Y offset InstancePosition.y += Offset; totalWidth += Offset; } lastUnitCount = HowManyButtons; }
public void Init() { // if object hs button for screen navigation IUIScreenNavigationController[] uiNavigationControllerArray = gameObject.GetComponentsInChildren <IUIScreenNavigationController>(); for (int i = 0; i < uiNavigationControllerArray.Length; i++) { uiNavigationControllerArray[i].Source = gameObject; } _tween = gameObject.GetComponent <EasyTween>(); if (_tween == null) { if (_animetionSettings.uiMenuAnimationType != EnumUIMenuAnimationType.withOut) { _tween = gameObject.AddComponent <EasyTween>(); } } _currentRectTransform = gameObject.GetComponent <RectTransform>(); if (_tween != null) { _tween.rectTransform = _currentRectTransform; //_tween.ResetAnimationParts(false, false, false, UITween.AnimationParts.EndTweenClose.DEACTIVATE); SetAnimationSettings(); SetStartStrrings(); } Hide(); }
private void CreatePanels() { Vector3 InstancePosition = EndAnim; totalWidth = 0f; for (int i = 0; i < HowManyButtons; i++) { // Creates Instance GameObject createInstance = Instantiate(CreateInstance) as GameObject; // Changes the Parent, Assing to scroll List createInstance.transform.SetParent(RootRect, false); EasyTween easy = createInstance.GetComponent <EasyTween>(); // Add Tween To List Created.Add(easy); // Final Position StartAnim.y = InstancePosition.y; // Pass the positions to the Tween system easy.SetAnimationPosition(StartAnim, InstancePosition, EnterAnim, ExitAnim); // Intro fade easy.SetFade(); // Execute Animation easy.OpenCloseObjectAnimation(); // Increases the Y offset InstancePosition.y += Offset; totalWidth += Offset; } }
// Use this for initialization void Start() { //TwitterShareButton = GameObject.Find("TwitterShareButton").GetComponent<Button>(); easyTweenPostTwitPopUp = GameObject.Find("PopUpButtonAnim").GetComponent <EasyTween>(); easyTweenTwitterAuthPopUp = GameObject.Find("TwitterAuthAnim").GetComponent <EasyTween>(); pinNumber = GameObject.Find("PinNumber").GetComponent <Text>(); moiTwitter = GameObject.Find("TwitterObj").GetComponent <MOITwitter>(); }
public void Init(int id) { shopID = id; selectedIndex = -1; anim = GetComponent <EasyTween>(); anim.OpenCloseObjectAnimation(); InitShopItems(); quitBtn = GetComponent <Button>("QuitBtn"); quitBtn.onClick.AddListener(() => { UIManager.Instance.HidePanel(typeof(ShopPanel)); }); }
//Methods #region Methods to initialize/finalize panel when called to show or hide public override void ShowMe() { base.ShowMe(); //get slider bar component progressBar = GetComponent <Slider>("progressSlider"); progressBar.value = 0; //get progress text component progressTxt = GetComponent <Text>("progressTxt"); mAnim = GetComponent <EasyTween>(); //add event listener of current loading status //EventCenter.Instance.AddEventListener<float>("loading update", LoadingUpdate); EventCenter.Instance.AddEventListener("start loading simulation", StartSimulation); mSimulation = true; }
private void Start() { if (_nextUIScreenTween == null) { _nextUIScreenTween = gameObject.AddComponent <EasyTween>(); _nextUIScreenTween.ResetAnimationParts(); } if (_currentUIScreenTween == null) { _currentUIScreenTween = gameObject.AddComponent <EasyTween>(); _currentUIScreenTween.ResetAnimationParts(); } if (_display == null) { _display = GameObject.FindGameObjectWithTag(TagNames.TAG_UI_SCREEN_CONTAINER).GetComponent <RectTransform>(); } }
// Token: 0x0600886C RID: 34924 RVA: 0x002FE8F0 File Offset: 0x002FCAF0 private void LECIPLOGNEA() { Vector3 endAnim = this.EndAnim; this.GDDJIOHEJGI = 1094f; for (int i = 1; i < this.HowManyButtons; i++) { GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(this.CreateInstance); gameObject.transform.SetParent(this.RootRect, false); EasyTween component = gameObject.GetComponent <EasyTween>(); this.ABIMNKKBBKF.Add(component); this.StartAnim.y = endAnim.y; component.SetAnimationPosition(this.StartAnim, endAnim, this.EnterAnim, this.ExitAnim); component.SetFade(); component.NIOMFNEEMDF(); endAnim.y += this.Offset; this.GDDJIOHEJGI += this.Offset; } }
// Token: 0x06008859 RID: 34905 RVA: 0x002FE324 File Offset: 0x002FC524 private void CAFEAOBPKGJ() { Vector3 endAnim = this.EndAnim; this.GDDJIOHEJGI = 402f; for (int i = 0; i < this.HowManyButtons; i += 0) { GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(this.CreateInstance); gameObject.transform.SetParent(this.RootRect, false); EasyTween component = gameObject.GetComponent <EasyTween>(); this.ABIMNKKBBKF.Add(component); this.StartAnim.y = endAnim.y; component.SetAnimationPosition(this.StartAnim, endAnim, this.EnterAnim, this.ExitAnim); component.SetFade(); component.OpenCloseObjectAnimation(); endAnim.y += this.Offset; this.GDDJIOHEJGI += this.Offset; } }
// Use this for initialization void Start() { //Screen.SetResolution(Screen.width* 16 / 9, Screen.width , false); //Screen.SetResolution(960, 720, false); //Screen.SetResolution(1152, 648, false); DI = GameObject.Find("DataObj").GetComponent <DataIni>(); mon = GameObject.Find("GameObj").GetComponent <Monster>(); dAJ = GameObject.Find("DataObj").GetComponent <DataArrayJson>(); moiTwitter = GameObject.Find("TwitterObj").GetComponent <MOITwitter>(); easyTweenMadeSlotPopUp = GameObject.Find("PopUpButtonAnim").GetComponent <EasyTween>(); easyTweenLevelUpInfoPopUp = GameObject.Find("LevelUpInfoAnim").GetComponent <EasyTween>(); easyTweenUnitMakeHintInfoPopUp = GameObject.Find("UnitMakeHintInfoAnim").GetComponent <EasyTween>(); madeSlotViewPort = GameObject.Find("MadeSlotViewPort"); madeSlotScrollbarVertical = GameObject.Find("MadeSlotScrollbarVertical").GetComponent <Scrollbar>(); madeSlotScrollbarVerticalValue = madeSlotScrollbarVertical.value; checkExp(); charDearDegree = new int[mon.charcount]; charCardRank = new int[mon.charcount]; unitDebutHistory = new bool[mon.unitcount]; ReadInIData(); maxSkillPoint = level * 10 + 100; skillPoint = 0; skillOnCheck = new bool[5]; WriteGameData(); CheckMadeSlotCount(); CheckCharDegreeList(); PutCardInSlotAtFirst(); AvailableChar(); AvailableCharNow(level); levelUpCheck = false; secondcheck = true; SlotCardMaKe(); }
// Start is called before the first frame update void Start() { this.DialogPanel.enabled = false; this.DialogText.text = string.Empty; if (this.dialogPlayer == null) { this.dialogPlayer = this.gameObject.AddComponent <DialogPlayer>(); } this.dialogPlayer.SectionStarted += this.SectionStarted; this.dialogPlayer.TextUpdated += this.TextUpdated; if (this.DialogSpeakerName != null) { this.defaultSpeakerNameColor = this.DialogSpeakerName.color; } if (this.QuestPanel) { this.QuestPanel.enabled = false; this.questPanelRectTransform = this.QuestPanel.GetComponent <RectTransform>(); this.originalQuestPanelPosition = this.questPanelRectTransform.anchoredPosition; this.questTween = this.QuestPanel.GetComponent <EasyTween>(); this.questTween.enabled = false; } if (this.CurrentQuestPanel) { this.CurrentQuestPanel.enabled = false; var objectivesPanel = this.CurrentQuestPanel.GetComponentsInChildren <Canvas>().SingleOrDefault(x => x.name == "ObjectivesPanel"); if (objectivesPanel != null) { this.questObjectivesController = objectivesPanel.GetComponent <QuestObjectivesController>(); if (this.questObjectivesController != null) { this.questObjectivesController.Controller = this.Controller; } } } this.questAnimationDoneEvent.AddListener(new UnityAction(this.OnQuestAnimationDone)); }
private void OnEnable() { StartCoroutine(Logo()); PhotonNetwork.isMessageQueueRunning = true; pv = GetComponent <PhotonView>(); easyTween = GetComponent <EasyTween>(); readyManager = FindObjectOfType <ReadyManager>(); dayNightController = GetComponent <DayNightController>(); localCam = readyManager.localCam; localPlayer = readyManager.localPlayer; localPlayer.GetComponent <JobManager>().enabled = true; thirdPersonUserControl = readyManager.thirdPersonUserControl; freeLookCam = readyManager.freeLookCam; if (PhotonNetwork.player.IsMasterClient) { SetPlayerJob(); } }
// Use this for initialization void Start () { et = GetComponent<EasyTween>(); ResetTime = et.GetAnimationDuration(); }
/// <summary> /// Awake is called when the script instance is being loaded. /// </summary> void Awake() { tween = GetComponent <EasyTween>(); }
public void OnEnable() { tweenScript = ((EasyTween)target); }
//private CreateAnimImage createAnimImage0; //private CreateAnimImage createAnimImage1; // Use this for initialization void Start() { mon = GameObject.Find("GameObj").GetComponent <Monster>(); game = GameObject.Find("GameObj").GetComponent <Game>(); DI = GameObject.Find("DataObj").GetComponent <DataIni>(); madeSlot = new GameObject[8]; madeSlot[0] = GameObject.Find("Made Slot Button 0"); madeSlot[1] = GameObject.Find("Made Slot Button 1"); madeSlot[2] = GameObject.Find("Made Slot Button 2"); madeSlot[3] = GameObject.Find("Made Slot Button 3"); madeSlot[4] = GameObject.Find("Made Slot Button 4"); madeSlot[5] = GameObject.Find("Made Slot Button 5"); madeSlot[6] = GameObject.Find("Made Slot Button 6"); madeSlot[7] = GameObject.Find("Made Slot Button 7"); skillButtonObject = new GameObject[5]; skillButtonObject[0] = GameObject.Find("Skill Button 0"); skillButtonObject[1] = GameObject.Find("Skill Button 1"); skillButtonObject[2] = GameObject.Find("Skill Button 2"); skillButtonObject[3] = GameObject.Find("Skill Button 3"); skillButtonObject[4] = GameObject.Find("Skill Button 4"); finishWord = ""; cardSlot = new string[5]; mButton = new Button[5]; mButText = new Text[5]; mButton[0] = GameObject.Find("Member Button 0").GetComponent <Button>(); mButton[1] = GameObject.Find("Member Button 1").GetComponent <Button>(); mButton[2] = GameObject.Find("Member Button 2").GetComponent <Button>(); mButton[3] = GameObject.Find("Member Button 3").GetComponent <Button>(); mButton[4] = GameObject.Find("Member Button 4").GetComponent <Button>(); for (int i = 0; i < 5; i++) { mButText[i] = mButton[i].GetComponentInChildren <Text>(); } madeSlotButton = new Button[8]; madeSlotButtonText = new Text[8]; for (int i = 0; i < 8; i++) { madeSlotButton[i] = madeSlot[i].GetComponent <Button>(); madeSlotButtonText[i] = madeSlotButton[i].GetComponentInChildren <Text>(); } skillButton = new Button[5]; skillButtonText = new Text[5]; for (int i = 0; i < 5; i++) { skillButton[i] = skillButtonObject[i].GetComponent <Button>(); skillButtonText[i] = skillButton[i].GetComponentInChildren <Text>(); } skillPointText = GameObject.Find("SkillPointText").GetComponent <Text>(); nTurnButton = GameObject.Find("Next Turn Button").GetComponent <Button>(); nTurnButText = nTurnButton.GetComponentInChildren <Text>(); pointDisplay = GameObject.Find("Point Text").GetComponent <Text>(); maxCombo = GameObject.Find("Combo Text").GetComponent <Text>(); RemainTurnText = new Text[5]; RemainTurnText[0] = GameObject.Find("Remain Turn Text 0").GetComponent <Text>(); RemainTurnText[1] = GameObject.Find("Remain Turn Text 1").GetComponent <Text>(); RemainTurnText[2] = GameObject.Find("Remain Turn Text 2").GetComponent <Text>(); RemainTurnText[3] = GameObject.Find("Remain Turn Text 3").GetComponent <Text>(); RemainTurnText[4] = GameObject.Find("Remain Turn Text 4").GetComponent <Text>(); popUpButtonMadeText = GameObject.Find("PopUpButtonMadeText").GetComponent <Text>(); //madeSlotGetExpDPWriteBg = GameObject.Find("MadeSlotGetExpDPWriteBg").GetComponent<Button>(); //madeSlotGetExpDPText = madeSlotGetExpDPWriteBg.GetComponentInChildren<Text>(); //madeSlotGetSpDPWriteBg = GameObject.Find("MadeSlotGetSpDPWriteBg").GetComponent<Button>(); //madeSlotGetSpDPText = madeSlotGetSpDPWriteBg.GetComponentInChildren<Text>(); levelUpDPBg = GameObject.Find("LevelUpDPBg").GetComponent <Button>(); levelUpDPBgText = levelUpDPBg.GetComponentInChildren <Text>(); levelUpInfoDPBg = GameObject.Find("LevelUpInfoDPBg").GetComponent <Button>(); levelUpInfoDPBgText = levelUpInfoDPBg.GetComponentInChildren <Text>(); unitMakeHintDPBg = GameObject.Find("UnitMakeHintDPBg").GetComponent <Button>(); unitMakeHintBgText = unitMakeHintDPBg.GetComponentInChildren <Text>(); unitMakeHintInfoDPBg = GameObject.Find("UnitMakeHintInfoDPBg").GetComponent <Button>(); unitMakeHintInfoDPBgText = unitMakeHintInfoDPBg.GetComponentInChildren <Text>(); madeSlotHistoryPopUp = GameObject.Find("MadeSlotInfoPopUp_CheckButt").GetComponent <Button>(); madeSlotCountText = madeSlotHistoryPopUp.GetComponentInChildren <Text>(); madeSlotInfoPopUp_CheckButtAfter = GameObject.Find("MadeSlotInfoPopUp_CheckButtAfter").GetComponent <Button>(); madeSlotInfoPopUp_CheckButtAfter.gameObject.SetActive(false); madeSlotAvailableUnit = GameObject.Find("MadeSlotAvailableUnit").GetComponent <Button>(); madeSlotAvailableUnitText = madeSlotAvailableUnit.GetComponentInChildren <Text>(); createMadeSlotHistoryList = GameObject.Find("HistroyListCreateAnimImage").GetComponent <CreateAnimImage>(); //historyDisplay = GameObject.Find("Make History Text").GetComponent<Text>(); charDegreeInfoPopUp = GameObject.Find("CharDegreeInfoPopUp_CheckButt").GetComponent <Button>(); charDegreeInfoPopUp_CheckButtAfter = GameObject.Find("CharDegreeInfoPopUp_CheckButtAfter").GetComponent <Button>(); charDegreeInfoPopUp_CheckButtAfter.gameObject.SetActive(false); charDegreeAvailableChar = GameObject.Find("CharDegreeAvailableChar").GetComponent <Button>(); charDegreeAvailableCharText = charDegreeAvailableChar.GetComponentInChildren <Text>(); createCharDegreeList = GameObject.Find("CharDegreeListCreateAnimImage").GetComponent <CreateAnimImage>(); drawCardPopUp = GameObject.Find("DrawCardPopUp_CheckButt").GetComponent <Button>(); drawCardResultDP2Bg = GameObject.Find("DrawCardResultDP2Bg").GetComponent <Button>(); drawCardResultDP2Bg10 = GameObject.Find("DrawCardResultDP2Bg10").GetComponent <Button>(); drawCardResultDP2BgText = drawCardResultDP2Bg.GetComponentInChildren <Text>(); drawCardResultDP2Bg10Text = drawCardResultDP2Bg10.GetComponentInChildren <Text>(); settingPopUp_CheckButt = GameObject.Find("SettingPopUp_CheckButt").GetComponent <Button>(); descriptionBg = GameObject.Find("DescriptionBg").GetComponent <Button>(); description2Bg = GameObject.Find("Description2Bg").GetComponent <Button>(); descriptionBgText = descriptionBg.GetComponentInChildren <Text>(); description2BgText = description2Bg.GetComponentInChildren <Text>(); easyTweenDescriptionPopUp = GameObject.Find("DescriptionPopUpAnim").GetComponent <EasyTween>(); //drawCardPopUp_CheckButtAfter = GameObject.Find("DrawCardPopUp_CheckButtAfter").GetComponent<Button>(); //drawCardPopUp_CheckButtAfter.gameObject.SetActive(false); easyTweenDrawCardResultPopUp = GameObject.Find("DrawCardResultPopUpAnim").GetComponent <EasyTween>(); easyTweenDrawCardResultPopUp10 = GameObject.Find("DrawCardResultPopUp10Anim").GetComponent <EasyTween>(); easyTweenNotifyNoCreditPopUp = GameObject.Find("NotifyNoCreditPopUpAnim").GetComponent <EasyTween>(); //createAnimImage0 = FindObjectOfType<CreateAnimImage>(); //createAnimImage1 = FindObjectOfType<CreateAnimImage>(); }
// Start is called before the first frame update void Start() { starCollectTarget = GameObject.Find("starCollectTarget").transform; starNumTween = GameObject.Find("starNum").GetComponent <EasyTween>(); }