Example #1
0
    // Return string of rendered menu
    public string Draw(int textWidth = 40, int textHeight = 7)
    {
        // long clock = DateTime.Now.Ticks; // used to scroll menu text if it is too wide
        string output = "";

        var currentItem = this.path.Peek();

        if (currentItem == null)
        {
            throw new Exception("Menu: currentItem is null");
        }

        output += this.breadcrumbs() + "\n\n";


        int selected = currentItem.children.IndexOf(this.selectedItem);

        int start  = 0;
        int length = currentItem.children.Count;


        if (selected > (textHeight - 2) / 2)
        {
            start = selected - (textHeight - 2) / 2;
        }

        if (length > textHeight - 2)
        {
            length = textHeight - 2;
        }

        if (start + length > currentItem.children.Count)
        {
            start  = currentItem.children.Count - (textHeight - 2);
            length = textHeight - 2;
        }

        if (start < 0)
        {
            start = 0;
        }

        for (int n = start; (n < (start + length) && n < currentItem.children.Count); n++)
        {
            EasyMenuItem child = currentItem.children[n];
            if (child == this.selectedItem)
            {
                // Todo, if text is too wide, have it scroll horizontally
                output += "> " + child.GetText() + " <\n";
            }
            else
            {
                output += child.GetText() + "\n";
            }
        }

        return(output);
    }
Example #2
0
    /*** Public API ***/

    // Move cursor up
    public void Up()
    {
        int location = this.path.Peek().children.IndexOf(this.selectedItem) - 1;

        if (location >= 0)
        {
            this.selectedItem = this.path.Peek().children[location];
        }
    }
Example #3
0
    // Back action
    public void Back()
    {
        if (this.path.Count > 1)
        {
            this.path.Pop();

            this.selectedItem = this.path.Peek().children[0];
        }
    }
Example #4
0
    // Move cursor down
    public void Down()
    {
        int location = this.path.Peek().children.IndexOf(this.selectedItem) + 1;

        if (location < this.path.Peek().children.Count)
        {
            this.selectedItem = this.path.Peek().children[location];
        }
    }
Example #5
0
 // Choose action
 public void Choose()
 {
     if (this.selectedItem.doAction())
     {
         if (this.selectedItem.children.Count > 0) // go to sub menu if it exists
         {
             this.path.Push(this.selectedItem);
             this.selectedItem = this.path.Peek().children[0];
         }
     }
 }
Example #6
0
    public bool toggleDoor(EasyMenuItem item)
    {
        EasyBlock door = Blocks.Named(item.Text).FindOrFail(item.Text + " not found!").GetBlock(0);

        if(door.Open())
            door.ApplyAction("Open_Off");
        else
            door.ApplyAction("Open_On");

        return false; // don't go to a sub-menu if one is available
    }
Example #7
0
    /*** Constructors ***/

    public EasyMenu(string text, EasyMenuItem[] children = null)
    {
        this.path = new Stack <EasyMenuItem>();

        this.path.Push(new EasyMenuItem(text, children));

        if (this.path.Peek().children.Count > 0)
        {
            this.selectedItem = this.path.Peek().children[0];
        }
    }
Example #8
0
 // True means go into sub menu if it exists, false means stay where you are
 public bool doAction(EasyMenuItem item)
 {
     if (this.chooseAction == null)
     {
         return(true);
     }
     else
     {
         return(this.chooseAction(item));
     }
 }
Example #9
0
    public bool toggleDoor(EasyMenuItem item)
    {
        EasyBlock door = Blocks.Named(item.Text).FindOrFail(item.Text + " not found!").GetBlock(0);

        if (door.Open())
        {
            door.ApplyAction("Open_Off");
        }
        else
        {
            door.ApplyAction("Open_On");
        }

        return(false); // don't go to a sub-menu if one is available
    }
Example #10
0
    public int CompareTo(object obj)
    {
        if (obj == null)
        {
            return(1);
        }

        EasyMenuItem otherItem = obj as EasyMenuItem;

        if (otherItem != null)
        {
            return(this.GetText().CompareTo(otherItem.GetText()));
        }
        else
        {
            throw new ArgumentException("Object is not a EasyMenuItem");
        }
    }
Example #11
0
    /*** Methods ***/

    // Default text action which just returns the static text
    private string get_text(EasyMenuItem item)
    {
        return(this.Text);
    }
Example #12
0
    public bool playSound(EasyMenuItem item)
    {
        speaker.ApplyAction("PlaySound");

        return(false);
    }
Example #13
0
    public string doorStatus(EasyMenuItem item)
    {
        EasyBlock door = Blocks.Named(item.Text).GetBlock(0);

        return(item.Text + ": " + ((door.Open())?"Open":"Closed"));
    }
Example #14
0
    public bool playSound(EasyMenuItem item)
    {
        speaker.ApplyAction("PlaySound");

        return false;
    }
Example #15
0
    public string doorStatus(EasyMenuItem item)
    {
        EasyBlock door = Blocks.Named(item.Text).GetBlock(0);

        return item.Text + ": " + ((door.Open())?"Open":"Closed");
    }
Example #16
0
 // Get menu text
 public string GetText(EasyMenuItem item)
 {
     return(this.textAction(item));
 }