Example #1
0
        public EasyGameComponent AddBrick(int row, int col)
        {
            int start = 60;
            EasyGameComponent brick = AddComponent("brick-1x2");

            brick.Category = "brick";
            brick.SetPosition(start + (col * brick.Width), start + (row * brick.Height));
            brick.OverlayColor = RandomHelper.Color();
            return(brick);
        }
Example #2
0
 public EasyGameComponent AddBall()
 {
     ball = AddComponent("ball");
     ball.EdgeFriction = 0;
     ball.Rotateable   = true;
     ball.BounceFactor = 1;
     ball.Static       = false;
     ball.SetPosition(200, 700);
     ball.IsBullet = true;
     ball.Nudge(.6f, -.6f);
     ball.MaxVelocity      = 2f;
     ball.ConstantVelocity = 10;
     return(ball);
 }