public static void DoShutdown() { client2connection.Clear(); connection2client.Clear(); connection2status.Clear(); if (easyAntiCheat != null) { ConsoleSystem.Log("EasyAntiCheat Server Shutting Down"); easyAntiCheat.Dispose(); easyAntiCheat = null; } }
public static void DoShutdown() { client2connection.Clear(); connection2client.Clear(); connection2status.Clear(); if (eacScout != null) { Debug.Log("EasyAntiCheat Scout Shutting Down"); eacScout.Dispose(); eacScout = null; } if (easyAntiCheat != null) { Debug.Log("EasyAntiCheat Server Shutting Down"); easyAntiCheat.Dispose(); easyAntiCheat = null; } }