public void Play(int stateHash, EasyAnimatorPlayMode playMode = EasyAnimatorPlayMode.Default) { CheckForIsPlaying(); currentState = stateHash; isPending = true; hasStateToPlay = true; currentClip = null; this.playMode = playMode; }
public void PlayImmediate(int stateHash, EasyAnimatorPlayMode playMode = EasyAnimatorPlayMode.Default) { Play(stateHash, playMode); PendingStateUpdate(); }