Example #1
0
        public void SetShow(E_MODEL_PART modelpart, bool show)
        {
            switch (modelpart)
            {
            case E_MODEL_PART.EMP_HEAD:
                isShowHelm = show;
                break;

            case E_MODEL_PART.EMP_CAPE:
                isShowCape = show;
                break;

            case E_MODEL_PART.EMP_SHOULDER:
                isShowShoulder = show;
                break;

            case E_MODEL_PART.EMP_LEFTHAND:
                isShowLeftHand = show;
                break;

            case E_MODEL_PART.EMP_RIGHTHAND:
                isShowRightHand = show;
                break;
            }
        }
Example #2
0
        public bool IsShow(E_MODEL_PART modelpart)
        {
            switch (modelpart)
            {
            case E_MODEL_PART.EMP_HEAD:
                return(isShowHelm);

            case E_MODEL_PART.EMP_CAPE:
                return(isShowCape);

            case E_MODEL_PART.EMP_SHOULDER:
                return(isShowShoulder);

            case E_MODEL_PART.EMP_LEFTHAND:
                return(isShowLeftHand);

            case E_MODEL_PART.EMP_RIGHTHAND:
                return(isShowRightHand);
            }
            return(false);
        }
Example #3
0
 public void ShowModelPart(E_MODEL_PART modelpart, bool show)
 {
     M2SceneNode_showModelPart(pointer, modelpart, show);
 }
 public static extern void M2SceneNode_showModelPart(
     IntPtr node,
     E_MODEL_PART modepart,
     [MarshalAsAttribute(UnmanagedType.I1)] bool show);